- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Truce
Homelands
(R)
Collector #: 020
|
Instant
|
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. | |
Temporary Truce
Portal
(R)
Collector #: 033
|
Sorcery
|
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. | |
Truce
5th Edition
(R)
Collector #: 065
|
Instant
|
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. | |
Truce (New York City 1996 (Shawn Regnier - Sideboard) - Not Tournament Legal)
World Championships
(R)
Collector #: 020
|
Instant
|
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life. | |
Tenuous Truce
Streets of New Capenna Commander Decks
(R)
Collector #: 087
|
Enchantment - Aura
|
Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce. |
|
Tenuous Truce (Extended Art)
Streets of New Capenna Commander Decks Variants
(R)
Collector #: 095
|
Enchantment - Aura
|
Enchant opponent At the beginning of enchanted opponent's end step, you and that player each draw a card. When you attack enchanted opponent or a planeswalker they control or when they attack you or a planeswalker you control, sacrifice Tenuous Truce. |
|