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Temur Battle Rage (Commander Deck)
Commander Legends
(C)
Collector #: 417
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Instant
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Target creature gains double strike until end of turn. Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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Temur Battle Rage
Commander Masters
(C)
Collector #: 0264
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Instant
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Target creature gains double strike until end of turn. Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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Temur Battle Rage (Extended Art)
Commander Legends Variants
(C)
Collector #: 671
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Instant
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Target creature gains double strike until end of turn. Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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Temur Battle Rage
Time Spiral Remastered
(S)
Collector #: 351
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Instant
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Target creature gains double strike until end of turn. Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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Temur Battle Rage
Double Masters
(C)
Collector #: 146
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Instant
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Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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Temur Battle Rage (Fate Reforged)
Mystery Booster/The List
(C)
Collector #: 116
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Instant
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Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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Temur Battle Rage
Fate Reforged
(C)
Collector #: 116
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Instant
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Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.) Ferocious -- That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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Temur Battle Rage (Commander Legends)
Mystery Booster/The List
(C)
Collector #: 417
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Instant
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Target creature gains double strike until end of turn. Ferocious - That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
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