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Day's Undoing
Magic Origins
(M)
Collector #: 051
FOIL
|
Sorcery
|
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) | |
Day's Undoing (Foil Etched)
Commander Masters Variants
(R)
Collector #: 0486
FOIL
|
Sorcery
|
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) | |
Day's Undoing
Commander Masters
(R)
Collector #: 0085
FOIL
|
Sorcery
|
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it’s your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and “this turn” and “until end of turn” effects end.) | |