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Skullclamp
Darksteel
(U)
Collector #: 140
FOIL
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Artifact - Equipment
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Equipped creature gets +1/-1. Whenever equipped creature is put into a graveyard, draw two cards. Equip |
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Darksteel Colossus
Darksteel
(R)
Collector #: 109
FOIL
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11/11 Artifact Creature - Golem
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Trample Darksteel Colossus is indestructible. ("Destroy" effects and lethal damage don't destroy it.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead. |
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Whispersilk Cloak
Darksteel
(C)
Collector #: 160
FOIL
|
Artifact - Equipment
|
Equipped creature is unblockable and has shroud. (It can't be the target of spells or abilities.) Equip (: Attach to target creature you control. Equip only as a sorcery.) |
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Leonin Shikari
Darksteel
(R)
Collector #: 006
FOIL
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2/2 Creature - Cat Soldier
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You may activate equip abilities any time you could cast an instant. | |
Pristine Angel
Darksteel
(R)
Collector #: 009
FOIL
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4/4 Creature - Angel
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Flying As long as Pristine Angel is untapped, it has protection from artifacts and from all colors. Whenever you cast a spell, you may untap Pristine Angel. |
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Well of Lost Dreams
Darksteel
(R)
Collector #: 159
FOIL
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Artifact
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Whenever you gain life, you may pay , where X is less than or equal to the amount of life you gained. If you do, draw X cards. | |
Spellbinder
Darksteel
(R)
Collector #: 143
FOIL
|
Artifact - Equipment
|
Imprint - When Spellbinder enters the battlefield, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip |
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Myr Matrix
Darksteel
(R)
Collector #: 132
FOIL
|
Artifact
|
Myr Matrix is indestructible. ("Destroy" effects and lethal damage don't destroy it.) Myr creatures get +1/+1. : Put a 1/1 colorless Myr artifact creature token onto the battlefield. |
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Memnarch
Darksteel
(R)
Collector #: 129
FOIL
|
4/5 Legendary Artifact Creature - Wizard
|
: Target permanent becomes an artifact in addition to its other types. (This effect doesn't end at end of turn.) : Gain control of target artifact. (This effect doesn't end at end of turn.) |
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Voltaic Construct
Darksteel
(U)
Collector #: 156
FOIL
|
2/2 Artifact Creature - Golem Construct
|
: Untap target artifact creature. | |
Arcbound Ravager
Darksteel
(R)
Collector #: 100
FOIL
|
0/0 Artifact Creature - Beast
|
Sacrifice an artifact: Put a +1/+1 counter on Arcbound Ravager. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) |
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Darksteel Reactor
Darksteel
(R)
Collector #: 114
FOIL
|
Artifact
|
Darksteel Reactor is indestructible. ("Destroy" effects and lethal damage don't destroy it.) At the beginning of your upkeep, you may put a charge counter on Darksteel Reactor. When Darksteel Reactor has twenty or more charge counters on it, you win the game. |
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Sword of Light and Shadow
Darksteel
(R)
Collector #: 149
FOIL
|
Artifact - Equipment
|
Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip |
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Greater Harvester
Darksteel
(R)
Collector #: 044
FOIL
|
5/6 Creature - Horror
|
At the beginning of your upkeep, sacrifice a permanent. Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents. |
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Retract
Darksteel
(R)
Collector #: 032
FOIL
|
Instant
|
Return all artifacts you control to their owner's hand. | |
Last Word
Darksteel
(R)
Collector #: 023
FOIL
|
Instant
|
Last Word can't be countered by spells or abilities. Counter target spell. |
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Darksteel Citadel
Darksteel
(C)
Collector #: 164
FOIL
|
Artifact Land
|
Darksteel Citadel is indestructible. ("Destroy" effects and lethal damage don't destroy it.) : Add to your mana pool. |
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Slobad, Goblin Tinkerer
Darksteel
(R)
Collector #: 069
FOIL
|
1/2 Legendary Creature - Goblin Artificer
|
Sacrifice an artifact: Target artifact is indestructible this turn. ("Destroy" effects and lethal damage don't destroy that artifact.) | |
Arcbound Slith
Darksteel
(U)
Collector #: 102
FOIL
|
0/0 Artifact Creature - Slith
|
Whenever Arcbound Slith deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) |
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Arcbound Crusher
Darksteel
(U)
Collector #: 095
FOIL
|
0/0 Artifact Creature - Juggernaut
|
Trample Whenever another artifact enters the battlefield, put a +1/+1 counter on Arcbound Crusher. Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) |
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Nemesis Mask
Darksteel
(U)
Collector #: 134
FOIL
|
Artifact - Equipment
|
All creatures able to block equipped creature do so. Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
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Aether Snap
Darksteel
(R)
Collector #: 037
FOIL
|
Sorcery
|
Remove all counters from all permanents and exile all tokens. | |
Coretapper
Darksteel
(U)
Collector #: 107
FOIL
|
1/1 Artifact Creature - Myr
|
: Put a charge counter on target artifact. Sacrifice Coretapper: Put two charge counters on target artifact. | |
Arcbound Worker
Darksteel
(C)
Collector #: 104
FOIL
|
0/0 Artifact Creature - Construct
|
Modular 1 (This enters the battlefield with a +1/+1 counter on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.) | |
Surestrike Trident
Darksteel
(U)
Collector #: 147
FOIL
|
Artifact - Equipment
|
Equipped creature has first strike and ", Unattach Surestrike Trident: This creature deals damage equal to its power to target player." Equip (: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.) |
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