MTG / Duel Decks Merfolk Vs Goblins
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Relentless Assault
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 054
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Sorcery
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Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
- NM
- EX
- VG
- G
Goblin Chieftain
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 041
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2/2 Creature - Goblin
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Haste (This creature can attack and as soon as it comes under your control.) Other Goblin creatures you control get +1/+1 and have haste. |
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- NM
- EX
- VG
- G
Warren Instigator (Foil)
Duel Decks: Merfolk Vs. Goblins
(M)
Collector #: 032
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1/1 Creature - Goblin Berserker
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Double strike Whenever Warren Instigator deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield. |
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- NM
- EX
- VG
- G
Misdirection
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 015
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Instant
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You may exile a blue card from your hand rather than pay Misdirection's mana cost. Change the target of target spell with a single target. |
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- NM
- EX
- VG
- G
Master of the Pearl Trident
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 009
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2/2 Creature - Merfolk
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Other Merfolk creatures you control get +1/+1 and have islandwalk. (They are unblockable as long as defending player controls an Island.) | |
- NM
- EX
- VG
- G
Krenko, Mob Boss
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 052
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3/3 Legendary Creature - Goblin Warrior
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: Put X 1/1 red Goblin creature tokens onto the battlefield, where X is the number of Goblins you control. | |
- NM
- EX
- VG
- G
Goblin Rabblemaster
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 046
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2/2 Creature - Goblin Warrior
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Other Goblin creatures you control attack each turn if able. At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield. Whenever a Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin. |
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- NM
- EX
- VG
- G
Goblin Ringleader
Duel Decks: Merfolk Vs. Goblins
(U)
Collector #: 048
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2/2 Creature - Goblin
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Haste When Goblin Ringleader comes into play, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library. |
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- NM
- EX
- VG
- G
Engulf the Shore
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 005
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Instant
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Return to their owners' hand all creatures with toughness less than or equal to the number of Islands you control. | |
- NM
- EX
- VG
- G
Aquitect's Will
Duel Decks: Merfolk Vs. Goblins
(C)
Collector #: 002
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Tribal Sorcery - Merfolk
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Put a flood counter on target land. That land is an Island in addition to its other types as long as it has a flood counter on it. If you control a Merfolk, draw a card. | |
- NM
- EX
- VG
- G
Master of Waves (Foil)
Duel Decks: Merfolk Vs. Goblins
(M)
Collector #: 001
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2/1 Creature - Merfolk Wizard
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Protection from Red Elemental creatures you control get +1/+1 When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each in the mana costs of permanents you controls counts toward your devotion to blue.) |
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- NM
- EX
- VG
- G
Battle Squadron
Duel Decks: Merfolk Vs. Goblins
(U)
Collector #: 033
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*/* Creature - Goblin
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Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. |
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- NM
- EX
- VG
- G
Mind Spring
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 014
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Sorcery
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Draw X cards. | |
- NM
- EX
- VG
- G
Goblin Diplomats
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 042
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2/1 Creature - Goblin
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: Each creature attacks this turn if able. | |
- NM
- EX
- VG
- G
Wake Thrasher
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 024
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1/1 Creature - Merfolk Soldier
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Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn. | |
- NM
- EX
- VG
- G
Harbinger of the Tides
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 007
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2/2 Creature - Merfolk Wizard
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You may cast Harbinger of the Tides as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.) When Harbinger of the Tides enters the battlefield, you may return target tapped creature an opponent controls to its owner's hand. |
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- NM
- EX
- VG
- G
Foundry Street Denizen
Duel Decks: Merfolk Vs. Goblins
(C)
Collector #: 038
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1/1 Creature - Goblin Warrior
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Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn. | |
- NM
- EX
- VG
- G
Cold-Eyed Selkie
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 025
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1/1 Creature - Merfolk Rogue
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Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards. |
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- NM
- EX
- VG
- G
Lonely Sandbar
Duel Decks: Merfolk Vs. Goblins
(C)
Collector #: 027
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Land
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Lonely Sandbar enters the battlefield tapped. : Add to your mana pool. Cycling (, Discard this card: Draw a card.) |
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- NM
- EX
- VG
- G
Elemental Token
Duel Decks: Merfolk Vs. Goblins
(S)
Collector #: 001
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1/0 Token Creature - Elemental
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- NM
- EX
- VG
- G
Goblin Charbelcher
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 057
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Artifact
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3, : Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. | |
- NM
- EX
- VG
- G
Merfolk Looter
Duel Decks: Merfolk Vs. Goblins
(U)
Collector #: 010
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1/1 Creature - Merfolk Rogue
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: Draw a card, then discard a card. | |
- NM
- EX
- VG
- G
Goblin Goon
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 044
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6/6 Creature - Goblin Mutant
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Goblin Goon can't attack unless you control more creatures than defending player. Goblin Goon can't block unless you control more creatures than attacking player. |
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- NM
- EX
- VG
- G
Goblin Razerunners
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 047
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3/4 Creature - Goblin Warrior
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, Sacrifice a land: Put a +1/+1 counter on Goblin Razerunners. At the end of your turn, you may have Goblin Razerunners deal damage equal to the number of +1/+1 counters on it to target player. |
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- NM
- EX
- VG
- G
Merfolk Sovereign
Duel Decks: Merfolk Vs. Goblins
(R)
Collector #: 011
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2/2 Creature - Merfolk Noble
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Other Merfolk creatures you control get +1/+1. : Target Merfolk creature is unblockable this turn. |
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- NM
- EX
- VG
- G
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