MTG / The Lost Caverns Of Ixalan Commander Decks
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Falkenrath Noble
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0196
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2/2 Creature - Vampire Noble
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Flying Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life. |
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- NM
- EX
- VG
- G
Kopala, Warden of Waves
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0160
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2/2 Legendary Creature - Merfolk Wizard
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Spells your opponents cast that target a Merfolk you control cost more to cast. Abilities your opponents activate that target a Merfolk you control cost more to activate. |
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- NM
- EX
- VG
- G
City's Blessing Token // Vampire Token
The Lost Caverns of Ixalan Commander Decks
(S)
Collector #: 0017
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Token
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Back Vampire Token Token Creature - Vampire Lifelink 1/1 |
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- NM
- EX
- VG
- G
Merfolk Sovereign
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0164
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2/2 Creature - Merfolk Noble
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Other Merfolk creatures you control get +1/+1. : Target Merfolk creature can't be blocked this turn. |
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- NM
- EX
- VG
- G
Mist Dancer
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0076
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3/3 Creature - Merfolk Wizard
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Flying Other Merfolk you control get +1/+0 and have flying. Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.) |
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- NM
- EX
- VG
- G
Bygone Marvels
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0089
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Sorcery
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Descend 8 - When you cast this spell, if there are eight or more permanent cards in your graveyard, copy this spell twice. You may choose new targets for the copies. Return target permanent card from y our graveyard to your hand. Exile Bygone Marvels. |
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- NM
- EX
- VG
- G
Tributary Instructor
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0096
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4/4 Creature - Merfolk Shaman
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Mentor (When this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a creature you control with a +1/+1 counter on it dies, draw a card. |
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- NM
- EX
- VG
- G
Heirloom Blade
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0303
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Artifact - Equipment
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Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip |
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- NM
- EX
- VG
- G
Hakbal of the Surging Soul
The Lost Caverns of Ixalan Commander Decks
(M)
Collector #: 0003
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3/3 Legendary Creature - Merfolk Scout
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At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal of the Surging Soul attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card. |
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- NM
- EX
- VG
- G
Canopy Vista
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0321
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Land - Forest Plains
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(: Add or .) Canopy Vista enters the battlefield tapped unless you control two or more basic lands. |
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- NM
- EX
- VG
- G
Voldaren Estate
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0369
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Land
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: Add . , Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. , : Create a Blood token. This ability costs less to activate for each Vampire you control. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") |
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- NM
- EX
- VG
- G
Admiral Brass, Unsinkable
The Lost Caverns of Ixalan Commander Decks
(M)
Collector #: 0001
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3/3 Legendary Creature - Human Pirate
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When Admiral Brass, Unsinkable enters the battlefield, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.) |
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- NM
- EX
- VG
- G
Dire Fleet Ravager
The Lost Caverns of Ixalan Commander Decks
(M)
Collector #: 0192
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4/4 Creature - Orc Pirate Wizard
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Menace, deathtouch When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up. |
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- NM
- EX
- VG
- G
Bloodtracker
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0186
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2/2 Creature - Vampire Wizard
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Flying , Pay 2 life: Put a +1/+1 counter on Bloodtracker. When Bloodtracker leaves the battlefield, draw a card for each +1/+1 counter on it. |
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- NM
- EX
- VG
- G
Indulgent Aristocrat
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0200
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1/1 Creature - Vampire Noble
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Lifelink , Sacrifice a creature: Put a +1/+1 counter on each Vampire you control. |
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- NM
- EX
- VG
- G
Bojuka Bog
The Lost Caverns of Ixalan Commander Decks
(C)
Collector #: 0320
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Land
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Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile target player's graveyard. : Add . |
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- NM
- EX
- VG
- G
Storm Fleet Negotiator
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0078
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2/2 Creature - Siren Pirate
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Flying Parlay - Whenever Storm Fleet Negotiator attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") |
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- NM
- EX
- VG
- G
Coralhelm Commander
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0148
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2/2 Creature - Merfolk Soldier
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Level up (: Put a level counter on this. Level up only as a sorcery.) 2/2 LEVEL 2-3: Flying 3/3 LEVEL 4+: Flying Other Merfolk creatures you control get +1/+1. 4/4 |
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- NM
- EX
- VG
- G
Topography Tracker
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0095
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2/2 Creature - Merfolk Scout
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When Topography Tracker enters the battlefield, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.") If a creature you control would explore, instead it explores, then it explores again. |
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- NM
- EX
- VG
- G
Bird Token // Merfolk Token
The Lost Caverns of Ixalan Commander Decks
(S)
Collector #: 0002
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1/1 Token Creature - Bird
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Flying Back Merfolk Token Token Creature - Merfolk 1/1 |
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- NM
- EX
- VG
- G
Malcolm, Keen-Eyed Navigator
The Lost Caverns of Ixalan Commander Decks
(U)
Collector #: 0161
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2/2 Legendary Creature - Siren Pirate
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Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
Kari Zev, Skyship Raider
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0227
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1/3 Legendary Creature - Human Pirate
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First strike, menace Whenever Kari Zev, Skyship Raider attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters the battlefield tapped and attacking. Exile that token at end of combat. |
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- NM
- EX
- VG
- G
Merfolk Token // Boar Token (0003 // 0009)
The Lost Caverns of Ixalan Commander Decks
(S)
Collector #: 0003
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1/1 Token Creature - Merfolk
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Back Boar Token Token Creature - Boar 1/1 |
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- NM
- EX
- VG
- G
Deeproot Historian
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0091
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3/3 Creature - Merfolk Druid
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Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.) | |
- NM
- EX
- VG
- G
Shifting Ceratops
The Lost Caverns of Ixalan Commander Decks
(R)
Collector #: 0258
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5/4 Creature - Dinosaur
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This spell can't be countered. Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.) : Shifting Ceratops gains your choice of reach, trample, or haste until end of turn. |
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- NM
- EX
- VG
- G
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