MTG / Universes Beyond Assassins Creed
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Templar Knight
Universes Beyond: Assassin's Creed
(U)
Collector #: 0010
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3/1 Creature - Human Knight
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Vigilance , Tap five untapped attacking creatures you control named Templar Knight: Search your library for a legendary artifact card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Templar Knight. |
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- NM
- EX
- VG
- G
Sword of Feast and Famine
Universes Beyond: Assassin's Creed
(M)
Collector #: 0099
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from black and green. Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. Equip |
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- NM
- EX
- VG
- G
Black Market Connections
Universes Beyond: Assassin's Creed
(R)
Collector #: 0087
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Enchantment
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At the beginning of your precombat main phase, choose one or more -
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- NM
- EX
- VG
- G
Brotherhood Regalia
Universes Beyond: Assassin's Creed
(U)
Collector #: 0071
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Artifact - Equipment
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Equipped creature has ward , is an Assassin an addition to its other types, and can't be blocked. Equip legendary creature Equip |
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- NM
- EX
- VG
- G
Edward Kenway
Universes Beyond: Assassin's Creed
(M)
Collector #: 0053
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5/5 Legendary Creature - Human Assassin Pirate
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At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control. Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled. |
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- NM
- EX
- VG
- G
Excalibur, Sword of Eden
Universes Beyond: Assassin's Creed
(R)
Collector #: 0072
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Legendary Artifact - Equipment
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This spell costs less to cast, where X is the total mana value of historic permanents you control. Equipped creature gets +10/+0 and has vigilance. Equip legendary creature |
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- NM
- EX
- VG
- G
Island (0103)
Universes Beyond: Assassin's Creed
(L)
Collector #: 0103
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Basic Land - Island
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- NM
- EX
- VG
- G
Caduceus, Staff of Hermes
Universes Beyond: Assassin's Creed
(R)
Collector #: 0002
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Legendary Artifact - Equipment
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Equipped creature has lifelink. As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature." Equip |
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- NM
- EX
- VG
- G
Cover of Darkness
Universes Beyond: Assassin's Creed
(R)
Collector #: 0089
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Enchantment
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As Cover of Darkness enters the battlefield, choose a creature type. Creatures of the chosen type have fear. |
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- NM
- EX
- VG
- G
Reconnaissance
Universes Beyond: Assassin's Creed
(U)
Collector #: 0082
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Enchantment
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: Remove target attacking creature you control from combat and untap it. | |
- NM
- EX
- VG
- G
Basim Ibn Ishaq
Universes Beyond: Assassin's Creed
(R)
Collector #: 0049
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2/2 Legendary Creature - Human Assassin
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Whenever you cast a historic spell, draw a card. Basim Ibin Ishaq can't be blocked this turn. This ability triggers only once each turn. Whenever Basim Ibin Ishaq deals combat damage to a player, put a +1/+1 counter on it. |
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- NM
- EX
- VG
- G
Fatal Push
Universes Beyond: Assassin's Creed
(U)
Collector #: 0090
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Instant
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Destroy target creature if it has mana value 2 or less. Revolt - Destroy that creature if it has mana value 4 or less instead if a permanent you controlled left the battlefield this turn. |
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- NM
- EX
- VG
- G
Ezio Auditore da Firenze
Universes Beyond: Assassin's Creed
(M)
Collector #: 0025
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3/2 Legendary Creature - Human Assassin
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Menace Assassin spells you cast have freerunning . (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Whenever Ezio deals combat damage to a player, you may pay if that player has 10 or less life. When you do, that player loses the game. |
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- NM
- EX
- VG
- G
Sword of Light and Shadow
Universes Beyond: Assassin's Creed
(M)
Collector #: 0100
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Artifact - Equipment
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Equipped creature gets +2/+2 and has protection from white and from black. Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip |
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- NM
- EX
- VG
- G
Altair Ibn-La'Ahad
Universes Beyond: Assassin's Creed
(M)
Collector #: 0045
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3/3 Legendary Creature - Human Assassin
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First strike Whenever Altair Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat. |
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- NM
- EX
- VG
- G
Overpowering Attack
Universes Beyond: Assassin's Creed
(U)
Collector #: 0037
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Freerunning (You may cast a spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase. |
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- NM
- EX
- VG
- G
Path to Exile
Universes Beyond: Assassin's Creed
(U)
Collector #: 0081
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Instant
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Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
- NM
- EX
- VG
- G
Go for the Throat
Universes Beyond: Assassin's Creed
(U)
Collector #: 0091
|
Instant
|
Destroy target nonartifact creature. | |
- NM
- EX
- VG
- G
The Capitoline Triad
Universes Beyond: Assassin's Creed
(M)
Collector #: 0001
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7/7 Legendary Creature - God Artificer
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Those Who Came Before - This spell costs less to cast for each historic card in your graveyard. Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9." |
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- NM
- EX
- VG
- G
Propaganda
Universes Beyond: Assassin's Creed
(U)
Collector #: 0085
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Enchantment
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Creatures can’t attack you unless their controller pays for each creature they control that’s attacking you. | |
- NM
- EX
- VG
- G
Desynchronization
Universes Beyond: Assassin's Creed
(R)
Collector #: 0016
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Instant
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Return each nonland permanent that's not historic to its owner's hand. | |
- NM
- EX
- VG
- G
Swamp (0106)
Universes Beyond: Assassin's Creed
(L)
Collector #: 0106
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Basic Land - Swamp
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- NM
- EX
- VG
- G
Crystal Skull, Isu Spyglass
Universes Beyond: Assassin's Creed
(R)
Collector #: 0015
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Legendary Artifact
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You may look at the top card of your library any time. You may play historic cards and cast historic spells from the top of your library. : Add . |
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- NM
- EX
- VG
- G
Kassandra, Eagle Bearer
Universes Beyond: Assassin's Creed
(M)
Collector #: 0059
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2/2 Legendary Creature - Human Assassin Warrior
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Haste When Kassandra enters the battlefield, search your graveyard, hand, and library for a card named The Spear of Leonidas, put it onto the battlefield, then shuffle. Whenever a creature you control with a legendary Equipment attached to it deals combat damage to a player, draw a card. |
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- NM
- EX
- VG
- G
Assassin's Trophy
Universes Beyond: Assassin's Creed
(R)
Collector #: 0095
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Instant
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Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle. | |
- NM
- EX
- VG
- G
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