Sell to CK / MTG Singles

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Angel's Grace
Mystery Booster/The List (R)
Instant
Collector #: 003
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
$2.75
$3.58
Angel of the Dire Hour
Mystery Booster/The List (R)
Creature - Angel
Collector #: 001
Flash
Flying
When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.
$0.50
$0.65
Angel Token // Spirit Token (001 // 1341)
Mystery Booster/The List (S)
Token Creature - Angel
Collector #: 001
Flying

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Spirit Token
Token Creature - Spirit
Flying
1/1
$1.30
$1.69
Soldier Token // Angel Token (002 (GRN) // 1340)
Mystery Booster/The List (S)
Token Creature - Soldier
Collector #: 002
Flying

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Angel Token
Token Creature - Angel
Flying
4/4
$1.30
$1.69
Angel of Serenity (Commander 2015)
Mystery Booster/The List (M)
Creature - Angel
Collector #: 058
Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands.
$0.25
$0.32
Warrior Token // Angel Token (017 // 001)
Mystery Booster/The List (S)
Token Creature - Soldier
Collector #: 017
Vigilance

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Angel Token
Token Creature - Angel
Flying, vigilance
4/4
$0.50
$0.65
Angel of Serenity (Foil - Return to Ravnica)
Mystery Booster/The List (M)
Creature - Angel
Collector #: 001
Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners’ hands.
$0.17
$0.22
Desolation Angel
Mystery Booster/The List (R)
Creature - Angel
Collector #: 038
Kicker {W}{W}
Flying
When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.
$0.30
$0.39
Angel of Vitality (Foil - Core Set 2020)
Mystery Booster/The List (U)
Creature - Angel
Collector #: 004
Flying
If you would gain life, you gain that much life plus 1 instead.
Angel of Vitality gets +2/+2 as long as you have 25 or more life.
$0.80
$1.04
Sunblast Angel (Foil - Scars of Mirrodin)
Mystery Booster/The List (R)
Creature - Angel
Collector #: 022
Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.
$0.22
$0.29
Archway Angel
Mystery Booster/The List (U)
Creature - Angel
Collector #: 003
Flying
When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
$0.04
$0.05
Shattered Angel (Foil - New Phyrexia)
Mystery Booster/The List (U)
Creature - Phyrexian Angel
Collector #: 023
Flying
Whenever a land enters the battlefield under an opponent's control, you may gain 3 life.
$0.30
$0.39
Cauldron Dance
Mystery Booster/The List (U)
Instant
Collector #: 166
Cast this spell only during combat.
Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.
$0.05
$0.06
Emeria Angel
Mystery Booster/The List (R)
Creature - Angel
Collector #: 011
Flying
Landfall - Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.
$1.30
$1.69
Filigree Angel
Mystery Booster/The List (R)
Artifact Creature - Angel
Collector #: 006
Flying
When Filigree Angel enters the battlefield, you gain 3 life for each artifact you control.
$0.05
$0.06
Chance Encounter
Mystery Booster/The List (R)
Enchantment
Collector #: 182
Whenever you win a coin flip, put a luck counter on Chance Encounter.
At the beginning of your upkeep, if Chance Encounter has ten or more luck counters on it, you win the game.
$0.04
$0.05
Segovian Angel (Modern Horizons)
Mystery Booster/The List (C)
Creature - Angel
Collector #: 025
Flying, vigilance
$0.09
$0.12
Puresteel Angel (PW Symbol - Not Tournament Legal)
Mystery Booster/The List (S)
Artifact Creature - Angel
Collector #: 109
Flying, indestructible
When Puresteel Angel enters the battlefield, exile all artifacts that aren’t colorless.
Whenever Puresteel Angel deals combat damage to a player, you get an emblem with “If you would lose the game, instead your life total becomes 20, shuffle your graveyard into your library, you lose all poison counters, and you lose this emblem.”
$0.04
$0.05
Firemane Angel
Mystery Booster/The List (R)
Creature - Angel
Collector #: 205
Flying, first strike
At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.
{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate this ability only during your upkeep.
$0.04
$0.05
Lightning Angel
Mystery Booster/The List (S)
Creature - Angel
Collector #: 094
Flying, vigilance, haste
$0.20
$0.26
Angel of Destiny (Foil - Zendikar Rising)
Mystery Booster/The List (M)
Creature - Angel cleric
Collector #: 002
Flying, double strike
Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.
At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
$3.25
$4.23
Soldier Token // Angel Token (002 (CMR) // 1340)
Mystery Booster/The List (S)
Token Creature - Soldier
Collector #: 002
Flying

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Angel Token
Token Creature - Angel
Flying
3/3
$0.09
$0.12
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