- MY ACCOUNT
- MAGIC: THE GATHERING
- SUPPLIES
- LEARN & COMMUNITY
- SELL US YOUR CARDS
- RETAIL LOCATIONS
- CUSTOMER SERVICE
- Sign Up For Emails
- About Us
- Careers
Swamp
Unhinged
(L)
Collector #: 138
|
Basic Land - Swamp
|
Plains
Unhinged
(L)
Collector #: 136
|
Basic Land - Plains
|
City of Ass
Unhinged
(R)
Collector #: 134
|
Land
|
City of Ass enters the battlefield tapped. : Add one and one-half mana of any one color to your mana pool. |
|
Mox Lotus
Unhinged
(R)
Collector #: 124
|
Artifact
|
: Add {Infinity} to your mana pool. {100}: Add one mana of any color to your mana pool. You don't lose life due to mana burn. |
|
Mountain
Unhinged
(L)
Collector #: 139
|
Basic Land - Mountain
|
Forest
Unhinged
(L)
Collector #: 140
|
Basic Land - Forest
|
Island
Unhinged
(L)
Collector #: 137
|
Basic Land - Island
|
Form of the Squirrel
Unhinged
(R)
Collector #: 096
|
Enchantment
|
As Form of the Squirrel enters the battlefield, put a 1/1 green Squirrel creature token onto the battlefield. You lose the game when it leaves the battlefield. Creatures can't attack you. You can't be the target of spells or abilities. You can't cast spells. |
|
Gleemax
Unhinged
(R)
Collector #: 121
|
Legendary Artifact
|
You choose all targets for all spells and abilities. | |
Richard Garfield, Ph.D.
Unhinged
(R)
Collector #: 044
|
2/2 Legendary Creature - Human Designer
|
You may cast cards as though they were other Magic cards of your choice with the same mana cost. (Mana cost includes color.) You can't choose the same card twice. | |
Uktabi Kong
Unhinged
(R)
Collector #: 115
|
8/8 Creature - Ape
|
Trample When Uktabi Kong enters the battlefield, destroy all artifacts. Tap two untapped Apes you control: Put a 1/1 green Ape creature token onto the battlefield. |
|
R&D's Secret Lair
Unhinged
(R)
Collector #: 135
|
Legendary Land
|
Play cards as written. Ignore all errata. : Add to your mana pool. |
|
Booster Tutor
Unhinged
(U)
Collector #: 051
|
Instant
|
Open a sealed Magic booster pack, reveal the cards, and put one of those cards into your hand. (Remove that card from your deck before beginning a new game.) | |
Ass Whuppin'
Unhinged
(R)
Collector #: 117
|
Sorcery
|
Destroy target silver-bordered or acorn permanent in any game you can see from your seat. | |
Now I Know My ABC's
Unhinged
(R)
Collector #: 041
|
Enchantment
|
At the beginning of your upkeep, if you control permanents with names that include all twenty-six letters of the English alphabet, you win the game. | |
Johnny, Combo Player
Unhinged
(R)
Collector #: 035
|
1/1 Legendary Creature - Human Gamer
|
: Search your library for a card and put that card into your hand. Then shuffle your library. | |
Meddling Kids
Unhinged
(R)
Collector #: 118
|
2/3 Creature - Human Child
|
As Meddling Kids enters the battlefield, choose a word with four or more letters. Nonland cards with the chosen word in their text box can't be played. |
|
Spell Counter
Unhinged
(U)
Collector #: 046
|
Instant
|
Counter target spell. Gotcha - Whenever an opponent says "Spell" or "Counter," you may say "Gotcha" If you do, return Spell Counter from your graveyard to your hand. |
|
Zzzyxas's Abyss
Unhinged
(R)
Collector #: 070
|
Enchantment
|
At the beginning of your upkeep, destroy all nonland permanents with the first name alphabetically among nonland permanents in play. | |
Assquatch
Unhinged
(R)
Collector #: 071
|
35/35 Creature - Donkey Lord
|
Each other Donkey gets +1½/+1½. Whenever another Donkey enters the battlefield, untap target creature and gain control of it until the beginning of the next end step. That creature gains haste until the beginning of the next end step. |
|
Rare-B-Gone
Unhinged
(R)
Collector #: 119
|
Sorcery
|
Each player sacrifices all permanents that are rare or mythic rare, then each player reveals their hand and discards all cards that are rare or mythic rare. | |
Ambiguity
Unhinged
(R)
Collector #: 024
|
Enchantment
|
Whenever a player casts a spell that counters a spell that has been cast or a player cast a spell that enters the battlefield with counters, that player may counter the next spell cast or put an additional counter on a permanent that has already been cast, but not countered. | |
Greater Morphling
Unhinged
(R)
Collector #: 034
|
5/5 Creature - Shapeshifter
|
: Greater Morphling gains your choice of banding, bushido 1, double strike, fear, flying, first strike, haste, landwalk of your choice, protection from a color of your choice, provoke, rampage 1, shadow, or trample until the beginning of the next end step. : Greater Morphling becomes the colors of your choice until the beginning of the next end step. : Greater Morphling's type becomes the creature type of your choice until the beginning of the next end step. : Greater Morphling's expansion symbol becomes the symbol of your choice until the beginning of the next end step. : Greater Morphling's artist becomes the artist of your choice until the beginning of the next end step. : Greater Morphling gets +2/-2 or -2/+2 until the beginning of the next end step. : Untap Greater Morphling. |
|
Togglodyte
Unhinged
(U)
Collector #: 129
|
4/4 Artifact Creature - Golem
|
Togglodyte enters the battlefield turned on. Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch. As long as Togglodyte is turned off, it can't attack or block, and all damage it would deal is prevented. |
|
Save Life
Unhinged
(U)
Collector #: 019
|
Instant
|
Choose one Target player gains 2.5 life; or prevent the next 2.5 damage that would be dealt to target creature this turn. Gotcha - Whenever an opponent says "Save" or "Life," you may say "Gotcha" If you do, return Save Life from your graveyard to your hand. |
|