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Goblin General
Starter 1999
(U)
Collector #: 101
|
1/1 Creature - Goblin Warrior
|
Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. | |
Last Chance
Starter 1999
(R)
Collector #: 110
|
Sorcery
|
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. | |
Piracy
Starter 1999
(R)
Collector #: 045
|
Sorcery
|
Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells. | |
Goblin Settler
Starter 1999
(U)
Collector #: 106
|
1/1 Creature - Goblin
|
When Goblin Settler enters the battlefield, destroy target land. | |
Angel of Light
Starter 1999
(U)
Collector #: 001
|
3/3 Creature - Angel
|
Flying, vigilance | |
Stream of Acid
Starter 1999
(U)
Collector #: 091
|
Sorcery
|
Destroy target land or nonblack creature. | |
Champion Lancer
Starter 1999
(R)
Collector #: 011
|
3/3 Creature - Human Knight
|
Prevent all damage that would be dealt to Champion Lancer by creatures. | |
Loyal Sentry
Starter 1999
(R)
Collector #: 020
|
1/1 Creature - Human Soldier
|
When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry. | |
Goblin Commando
Starter 1999
(U)
Collector #: 100
|
2/2 Creature - Goblin
|
When Goblin Commando enters the battlefield, it deals 2 damage to target creature. | |
Ransack
Starter 1999
(R)
Collector #: 047
|
Sorcery
|
Look at the top five cards of target player's library. Put any number of them on the bottom of that library in any order and the rest on top of the library in any order. | |
Volcanic Hammer
Starter 1999
(C)
Collector #: 123
|
Sorcery
|
Volcanic Hammer deals 3 damage to any target. | |
Righteous Fury
Starter 1999
(R)
Collector #: 023
|
Sorcery
|
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way. | |
Silverback Ape
Starter 1999
(U)
Collector #: 141
|
5/5 Creature - Ape
|
Dakmor Ghoul
Starter 1999
(U)
Collector #: 070
|
2/2 Creature - Zombie
|
When Dakmor Ghoul enters the battlefield, target opponent loses 2 life and you gain 2 life. | |
Sleight of Hand
Starter 1999
(C)
Collector #: 051
|
Sorcery
|
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. | |
Relentless Assault
Starter 1999
(R)
Collector #: 115
|
Sorcery
|
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
Swamp (163 B) |
Basic Land - Swamp
|
Goblin Lore
Starter 1999
(U)
Collector #: 104
|
Sorcery
|
Draw four cards, then discard three cards at random. | |
Exhaustion
Starter 1999
(U)
Collector #: 036
|
Sorcery
|
Creatures and lands target opponent controls don’t untap during their next untap step. | |
Gorilla Warrior
Starter 1999
(C)
Collector #: 128
|
3/2 Creature - Ape Warrior
|
Grizzly Bears
Starter 1999
(C)
Collector #: 129
|
2/2 Creature - Bear
|
Swamp (165 D) |
Basic Land - Swamp
|
Whirlwind
Starter 1999
(R)
Collector #: 150
|
Sorcery
|
Destroy all creatures with flying. | |
Breath of Life
Starter 1999
(U)
Collector #: 010
|
Sorcery
|
Return target creature card from your graveyard to the battlefield. | |
Stone Rain
Starter 1999
(C)
Collector #: 118
|
Sorcery
|
Destroy target land. | |