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Cabal Coffers
Torment
(U)
Collector #: 139
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Land
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, : Add to your mana pool for each Swamp you control. | |
Acorn Harvest
Torment
(C)
Collector #: 118
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Sorcery
|
Put two 1/1 green Squirrel creature tokens onto the battlefield. Flashback - , Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Mortal Combat
Torment
(R)
Collector #: 071
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Enchantment
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At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game. | |
Mutilate
Torment
(R)
Collector #: 073
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Sorcery
|
All creatures get -1/-1 until end of turn for each Swamp you control. | |
Chainer's Edict
Torment
(U)
Collector #: 057
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Sorcery
|
Target player sacrifices a creature. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Parallel Evolution
Torment
(R)
Collector #: 136
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Sorcery
|
For each creature token on the battlefield, its controller puts a token that's a copy of that creature onto the battlefield. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
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Radiate
Torment
(R)
Collector #: 113
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Instant
|
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players. | |
Last Laugh
Torment
(R)
Collector #: 068
|
Enchantment
|
Whenever a permanent other than Last Laugh is put into a graveyard from the battlefield, Last Laugh deals 1 damage to each creature and each player. When no creatures are on the battlefield, sacrifice Last Laugh. |
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Tainted Field
Torment
(U)
Collector #: 140
|
Land
|
: Add . : Add or . Activate this ability only if you control a Swamp. |
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Tainted Peak
Torment
(U)
Collector #: 142
|
Land
|
: Add to your mana pool. : Add or to your mana pool. Activate this ability only if you control a Swamp. |
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Cephalid Illusionist
Torment
(U)
Collector #: 028
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1/1 Creature - Cephalid Wizard
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Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards. , : This turn prevent all combat damage that would be dealt to and dealt by target creature you control. |
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Dawn of the Dead
Torment
(R)
Collector #: 059
|
Enchantment
|
At the beginning of your upkeep, you lose 1 life. At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. |
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Sickening Dreams
Torment
(U)
Collector #: 083
|
Sorcery
|
As an additional cost to cast Sickening Dreams, discard X cards. Sickening Dreams deals X damage to each creature and each player. |
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Transcendence
Torment
(R)
Collector #: 020
|
Enchantment
|
You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.) |
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Cleansing Meditation
Torment
(U)
Collector #: 003
|
Sorcery
|
Destroy all enchantments. Threshold - If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield. |
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Cabal Ritual
Torment
(C)
Collector #: 051
|
Instant
|
Add . Threshold - Add instead if seven or more cards are in your graveyard. |
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Insidious Dreams
Torment
(R)
Collector #: 066
|
Instant
|
As an additional cost to cast Insidious Dreams, discard X cards. Search your library for X cards. Then shuffle your library and put those cards on top of it in any order. |
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Grim Lavamancer
Torment
(R)
Collector #: 100
|
1/1 Creature - Human Wizard
|
, , Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to any target. | |
Tainted Wood
Torment
(U)
Collector #: 143
|
Land
|
: Add to your mana pool. : Add or to your mana pool. Activate this ability only if you control a Swamp. |
|
Overmaster
Torment
(R)
Collector #: 104
|
Sorcery
|
The next instant or sorcery spell you cast this turn can't be countered by spells or abilities. Draw a card. |
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Nantuko Shade
Torment
(R)
Collector #: 074
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2/1 Creature - Insect Shade
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: Nantuko Shade gets +1/+1 until end of turn. | |
Tainted Isle
Torment
(U)
Collector #: 141
|
Land
|
: Add to your mana pool. : Add or to your mana pool. Activate this ability only if you control a Swamp. |
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Arrogant Wurm
Torment
(U)
Collector #: 120
|
4/4 Creature - Wurm
|
Trample Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
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Zombie Trailblazer
Torment
(U)
Collector #: 089
|
2/2 Creature - Zombie Scout
|
Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. |
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Retraced Image
Torment
(R)
Collector #: 046
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Sorcery
|
Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent. | |