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Consecrated Sphinx
Mirrodin Besieged
(M)
Collector #: 021
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4/6 Creature - Sphinx
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Flying Whenever an opponent draws a card, you may draw two cards. |
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Sensei's Divining Top
Double Masters 2022
(R)
Collector #: 314
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Artifact
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: Look at the top three cards of your library, then put them back in any order. : Draw a card, then put Sensei's Divining Top on top of its owner's library. |
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Finale of Devastation (Borderless)
Commander Masters Variants
(M)
Collector #: 0700
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Sorcery
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Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn. | |
Cyberdrive Awakener
Kamigawa: Neon Dynasty Commander Decks
(R)
Collector #: 012
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4/4 Artifact Creature - Construct
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Flying Other artifact creatures you control have flying. When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4. |
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Paradox Haze
Time Spiral
(U)
Collector #: 071
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Enchantment - Aura
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Enchant player At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step. |
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Deadly Rollick (Borderless)
Commander Masters Variants
(R)
Collector #: 0695
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Instant
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If you control a commander, you may cast this spell without paying its mana cost. Exile target creature. |
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Sensei's Divining Top
Eternal Masters
(R)
Collector #: 232
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Artifact
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: Look at the top three cards of your library, then put them back in any order. : Draw a card, then put Sensei's Divining Top on top of its owner's library. |
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Descent into Avernus
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 169
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Enchantment
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At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus. | |
Arena of Glory (0351 - Borderless)
Modern Horizons 3 Variants
(R)
Collector #: 0351
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Land
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Arena of Glory enters the battlefield tapped unless you control a Mountain. :: Add . , , Exert Arena of Glory: Add . If that mana is spent on a creature spell, it gains haste until end of turn. |
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Bridgeworks Battle
Modern Horizons 3
(U)
Collector #: 0249
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Sorcery
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Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. Back Tanglespan Bridgeworks Land As Tanglespan Bridgeworks enters the battlefield you may pay 3 life. If you don't, it enters the battlefield tapped.. : Add . |
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Agatha's Soul Cauldron (Promo Pack)
Promo Pack
(M)
Collector #: 0242
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Legendary Artifact
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You may spend mana as though it were mana of any color to activate abilities of creatures you control. Creatures you control with +1/+1 counters on them have all activated abilities of all creatures exiled with Agatha's Soul Cauldron. : Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control. |
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Verdant Catacombs (Extended Art)
Modern Horizons 2 Variants
(R)
Collector #: 479
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Land
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, Pay 1 life, Sacrifice Verdant Catacombs: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. | |
Nazgul (0332)
The Lord of the Rings: Tales of Middle-earth
(U)
Collector #: 0332
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1/2 Creature - Wraith Knight
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Deathtouch When Nazgul enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgul. |
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Nazgul (0333)
The Lord of the Rings: Tales of Middle-earth
(U)
Collector #: 0333
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1/2 Creature - Wraith Knight
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Deathtouch When Nazgul enters the battlefield, the Ring tempts you. Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control. A deck can have up to nine cards named Nazgul. |
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Reconnaissance
Exodus
(U)
Collector #: 017
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Enchantment
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: Remove target attacking creature you control from combat and untap it. | |
Sigarda's Aid (Commander Deck)
Commander Legends
(R)
Collector #: 384
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Enchantment
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You may cast Aura and Equipment spells as though they had flash. Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control. |
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Command Tower
Modern Horizons 3 Commander Decks
(C)
Collector #: 0331
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Land
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: Add one mana of any color in your commander's color identity. | |
Last March of the Ents (Borderless)
The Lord of the Rings: Tales of Middle-earth Variants
(M)
Collector #: 0418
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Sorcery
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This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield. |
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Rise of the Eldrazi
Commander Masters
(R)
Collector #: 0716
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Sorcery
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This spell can't be countered. Destroy target permanent. Target player draws four cards. Take an extra turn after this one. Exile Rise of the Eldrazi. |
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Trinisphere (1485 - Foil)
Secret Lair
(M)
Collector #: 1485
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Artifact
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As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. | |
Scalding Tarn
Zendikar
(R)
Collector #: 223
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Land
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, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library. | |
Helm of the Host (Dominaria)
Mystery Booster/The List
(R)
Collector #: 217
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Legendary Artifact - Equipment
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At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary if equipped creature is legendary. That token gains haste. Equip |
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Hedron Crab
Zendikar
(U)
Collector #: 047
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0/2 Creature - Crab
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Landfall - Whenever a land enters the battlefield under your control, target player mills three cards. | |
Fabricate
Mirrodin
(U)
Collector #: 035
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Sorcery
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Search your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. | |
Necromancy
Murders at Karlov Manor Commander Decks
(U)
Collector #: 0131
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Enchantment
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You may cast Necromancy any time you could cast an instant. If it was cast any time a sorcery couldn't have been cast, sacrifice it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. |
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