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Escape to the Wilds
Commander Legends: Battle for Baldur's Gate
(R)
Collector #: 843 |
Sorcery
|
Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. | |
Escape to the Wilds
Throne of Eldraine
(R)
Collector #: 189 |
Sorcery
|
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. | |
Escape to the Wilds (Prerelease Foil)
Promotional
(R)
Collector #: 189 |
Sorcery
|
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. | |
Escape to the Wilds (Promo Pack)
Promo Pack
(R)
Collector #: 189 |
Sorcery
|
Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. | |
Escape to the Wilds
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0223 |
Sorcery
|
Exile the top five cards of your library. You may play cards exile this way until the end of your next turn. You may play an additional land this turn. | |
Escape to the Wilds (Extended Art)
Throne of Eldraine Variants
(R)
Collector #: 379 |
Sorcery
|
Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn. You may play an additional land this turn. | |