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Predators' Hour
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0147 | ![]() ![]()
Sorcery
|
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exile, and you may spend mana as though it were mana of any color to cast that spell." | |
Predators' Hour (Extended Art)
Innistrad: Crimson Vow Commander Decks Variants
(R)
Collector #: 059 | ![]() ![]()
Sorcery
|
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exile, and you may spend mana as though it were mana of any color to cast that spell." | |
Predators' Hour
Innistrad: Crimson Vow Commander Decks
(R)
Collector #: 021 | ![]() ![]()
Sorcery
|
Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exile, and you may spend mana as though it were mana of any color to cast that spell." | |