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Grasp of Fate (0003)
Wilds of Eldraine Enchanting Tales
(U)
Collector #: 0003
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Enchantment
|
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners’ control.) | |
- NM
- EX
- VG
- G
Grasp of Fate
Commander Masters
(R)
Collector #: 0823
|
Enchantment
|
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners’ control.) | |
- NM
- EX
- VG
- G
Grasp of Fate
Commander 2015
(R)
Collector #: 003
|
Enchantment
|
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.) | |
- NM
- EX
- VG
- G
Grasp of Fate (Extended Art)
Universes Beyond: Doctor Who Variants
(R)
Collector #: 0466
|
Enchantment
|
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. | |
- NM
- EX
- VG
- G
Grasp of Fate
Mystery Booster/The List
(R)
Collector #: 003
|
Enchantment
|
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners’ control.) | |
- NM
- EX
- VG
- G
Grasp of Fate
Universes Beyond: Doctor Who
(R)
Collector #: 0208
|
Enchantment
|
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. | |
- NM
- EX
- VG
- G
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