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Mijae Djinn
3rd Edition
(R)
Collector #: 166 |
6/3 Creature - Djinn
|
Whenever Mijae Djinn attacks, flip a coin. If you lose the flip, remove Mijae Djinn from combat and tap it. | |
Contract from Below
3rd Edition
(R)
Collector #: 097 |
Sorcery
|
Remove Contract from Below from your deck before playing if you're not playing for ante. Discard your hand, add the top card of your library to the ante, then draw seven cards. | |
Island (B) |
Basic Land - Island
|
Plague Rats
3rd Edition
(C)
Collector #: 123 |
*/* Creature - Rat
|
Plague Rats's power and toughness are each equal to the number of creatures named Plague Rats on the battlefield. | |
Terror
3rd Edition
(C)
Collector #: 132 |
Instant
|
Destroy target nonartifact, nonblack creature. It can't be regenerated. | |
Power Surge
3rd Edition
(R)
Collector #: 170 |
Enchantment
|
At the beginning of each player’s upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands they controlled at the beginning of this turn. | |
Sengir Vampire
3rd Edition
(U)
Collector #: 129 |
4/4 Creature - Vampire
|
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever a creature dealt damage by Sengir Vampire this turn is put into a graveyard, put a +1/+1 counter on Sengir Vampire. | |
Giant Growth
3rd Edition
(C)
Collector #: 199 |
Instant
|
Target creature gets +3/+3 until end of turn. | |
Nether Shadow
3rd Edition
(R)
Collector #: 118 |
1/1 Creature - Spirit
|
Haste At the beginning of your upkeep, if Nether Shadow is in your graveyard with three or more creature cards above it, you may put Nether Shadow onto the battlefield. | |
Northern Paladin
3rd Edition
(R)
Collector #: 029 |
3/3 Creature - Human Knight
|
, : Destroy target black permanent. | |
Mahamoti Djinn
3rd Edition
(R)
Collector #: 066 |
5/6 Creature - Djinn
|
Flying (This creature can't be blocked except by creatures with flying or reach.) | |
Rock Hydra
3rd Edition
(R)
Collector #: 173 |
0/0 Creature - Hydra
|
Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. : Prevent the next 1 damage that would be dealt to Rock Hydra this turn. : Put a +1/+1 counter on Rock Hydra. Activate this ability only during your upkeep. | |
Kird Ape
3rd Edition
(C)
Collector #: 161 |
1/1 Creature - Ape
|
Kird Ape gets +1/+2 as long as you control a Forest. | |
Control Magic
3rd Edition
(U)
Collector #: 052 |
Enchantment - Aura
|
Enchant creature You control enchanted creature. | |
Veteran Bodyguard
3rd Edition
(R)
Collector #: 042 |
2/5 Creature - Human
|
As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. | |
Demonic Attorney
3rd Edition
(R)
Collector #: 103 |
Sorcery
|
Remove Demonic Attorney from your deck before playing if you’re not playing for ante. Each player antes the top card of their library. | |
Kormus Bell
3rd Edition
(R)
Collector #: 260 |
Artifact
|
All Swamps are 1/1 black creatures that are still lands. | |
Tranquility
3rd Edition
(C)
Collector #: 221 |
Sorcery
|
Destroy all enchantments. | |
Stone Rain
3rd Edition
(C)
Collector #: 180 |
Sorcery
|
Destroy target land. | |
Disintegrate
3rd Edition
(C)
Collector #: 142 |
Sorcery
|
Disintegrate deals X damage to any target. That creature can't be regenerated this turn. If the creature would be put into a graveyard this turn, exile it instead. | |
Pestilence
3rd Edition
(C)
Collector #: 122 |
Enchantment
|
At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pestilence. : Pestilence deals 1 damage to each creature and each player. | |
Benalish Hero
3rd Edition
(C)
Collector #: 004 |
1/1 Creature - Human Soldier
|
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) | |
Resurrection
3rd Edition
(U)
Collector #: 034 |
Sorcery
|
Return target creature card from your graveyard to the battlefield. | |
Dingus Egg
3rd Edition
(R)
Collector #: 244 |
Artifact
|
Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. | |
Glasses of Urza
3rd Edition
(U)
Collector #: 249 |
Artifact
|
: Look at target player's hand. | |