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Two-Headed Giant of Foriys
Alpha
(R)
Collector #: 179 | ![]() ![]()
4/4 Creature - Giant
|
Trample Two-Headed Giant of Foriys can block an additional creature. | |
Underground Sea
Alpha
(R)
Collector #: 285 |
Land - Island Swamp
|
![]() ![]() ![]() | |
Verduran Enchantress
Alpha
(R)
Collector #: 222 | ![]() ![]() ![]()
0/2 Creature - Human Druid
|
Whenever you cast an enchantment spell, you may draw a card. | |
Wall of Bone
Alpha
(U)
Collector #: 132 | ![]() ![]()
1/4 Creature - Skeleton Wall
|
Defender (This creature can't attack.)![]() | |
Wall of Brambles
Alpha
(U)
Collector #: 223 | ![]() ![]()
2/3 Creature - Plant Wall
|
Defender (This creature can't attack.)![]() | |
Warp Artifact
Alpha
(R)
Collector #: 133 | ![]() ![]()
Enchantment - Aura
|
Enchant artifact At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player. | |
Water Elemental
Alpha
(U)
Collector #: 091 | ![]() ![]() ![]()
5/4 Creature - Elemental
|
Wheel of Fortune
Alpha
(R)
Collector #: 183 | ![]() ![]()
Sorcery
|
Each player discards their hand, then draws seven cards. | |
White Ward
Alpha
(U)
Collector #: 044 | ![]()
Enchantment - Aura
|
Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. | |
Wooden Sphere
Alpha
(U)
Collector #: 276 | ![]()
Artifact
|
Whenever a player casts a green spell, you may pay ![]() | |
Word of Command
Alpha
(R)
Collector #: 136 | ![]() ![]()
Instant
|
Look at target opponent’s hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they’re from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. | |
Wrath of God
Alpha
(R)
Collector #: 045 | ![]() ![]() ![]()
Sorcery
|
Destroy all creatures. They can't be regenerated. | |
Zombie Master
Alpha
(R)
Collector #: 137 | ![]() ![]() ![]()
2/3 Creature - Zombie
|
Other Zombie creatures have swampwalk. Other Zombies have " ![]() | |
Vesuvan Doppelganger
Alpha
(R)
Collector #: 087 | ![]() ![]() ![]()
0/0 Creature - Shapeshifter
|
You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, except it doesn’t copy that creature’s color and it has “At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn’t copy that creature’s color and it has this ability.” | |
Veteran Bodyguard
Alpha
(R)
Collector #: 041 | ![]() ![]() ![]()
2/5 Creature - Human
|
As long as Veteran Bodyguard is untapped, all damage that would be dealt to you by unblocked creatures is dealt to Veteran Bodyguard instead. | |
Wall of Swords
Alpha
(U)
Collector #: 042 | ![]() ![]()
3/5 Creature - Wall
|
Defender, flying (This creature can't attack, and it can block creatures with flying.) | |
Wall of Water
Alpha
(U)
Collector #: 090 | ![]() ![]() ![]()
0/5 Creature - Wall
|
Defender (This creature can't attack.)![]() | |
War Mammoth
Alpha
(C)
Collector #: 227 | ![]() ![]()
3/3 Creature - Elephant
|
Trample | |