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Spitting Image (Commander Deck)
Commander Legends
(R)
Collector #: 453 | ![]() ![]() ![]()
Sorcery
|
Create a token that’s a copy of target creature. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) | |
Nadier, Agent of the Duskenel
Commander Legends
(U)
Collector #: 135 | ![]() ![]()
3/3 Legendary Creature - Elf Warrior
|
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier, Agent of the Duskenel. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.) | |
Disenchant (Commander Deck)
Commander Legends
(C)
Collector #: 372 | ![]() ![]()
Instant
|
Destroy target artifact or enchantment. | |
Kor Cartographer
Commander Legends
(C)
Collector #: 030 | ![]() ![]()
2/2 Creature - Kor Scout
|
When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library. | |
Tuya Bearclaw
Commander Legends
(U)
Collector #: 292 | ![]() ![]() ![]()
2/2 Legendary Creature - Human Warrior
|
Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control. | |
Ambush Viper
Commander Legends
(C)
Collector #: 213 | ![]() ![]()
2/1 Creature - Snake
|
Flash Deathtouch | |
Tromokratis (Commander Deck)
Commander Legends
(R)
Collector #: 408 | ![]() ![]() ![]()
8/8 Legendary Creature - Kraken
|
Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.) | |
Vivid Grove (Commander Deck)
Commander Legends
(U)
Collector #: 501 |
Land
|
Vivid Grove enters the battlefield tapped with two charge counters on it.![]() ![]() ![]() | |
Ingenuity Engine
Commander Legends
(U)
Collector #: 317 | ![]()
Artifact
|
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)![]() ![]() | |
Staunch Throneguard
Commander Legends
(C)
Collector #: 344 | ![]()
2/5 Artifact Creature - Construct
|
Vigilance When Staunch Throneguard enters the battlefield, you become the monarch. | |
Response // Resurgence (Commander Deck)
Commander Legends
(R)
Collector #: 449 | ![]() ![]() ![]() ![]() ![]()
Instant
|
Response: Response deals 5 damage to target attacking or blocking creature. ----- Resurgence: Creatures you control gain first strike and vigilance until end of turn. After this main phase, there is an additional combat phase followed by an additional main phase. | |
On Serra's Wings (Commander Deck)
Commander Legends
(U)
Collector #: 380 | ![]() ![]()
Legendary Enchantment - Aura
|
Enchant creature Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink. | |
Court Street Denizen
Commander Legends
(C)
Collector #: 017 | ![]() ![]()
2/2 Creature - Human Soldier
|
Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. | |
Renegade Tactics
Commander Legends
(C)
Collector #: 195 | ![]()
Sorcery
|
Target creature can’t block this turn. Draw a card. | |
Secluded Steppe (Commander Deck)
Commander Legends
(U)
Collector #: 491 |
Land
|
Secluded Steppe enters the battlefield tapped.![]() ![]() Cycling ![]() ![]() | |
Vow of Wildness
Commander Legends
(U)
Collector #: 262 | ![]() ![]()
Enchantment - Aura
|
Enchant creature Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control. | |
Rogue's Passage (Commander Deck)
Commander Legends
(U)
Collector #: 489 |
Land
|
![]() ![]() ![]() ![]() | |
Alena, Kessig Trapper
Commander Legends
(U)
Collector #: 160 | ![]() ![]()
4/3 Legendary Creature - Human Scout
|
First strike![]() ![]() Partner (You can have two commanders if both have partner.) | |
Angel of the Dawn
Commander Legends
(C)
Collector #: 006 | ![]() ![]()
3/3 Creature - Angel
|
Flying When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. | |
Araumi of the Dead Tide
Commander Legends
(U)
Collector #: 267 | ![]() ![]() ![]()
1/4 Legendary Creature - Merfolk Wizard
|
![]() | |
Captain Vargus Wrath
Commander Legends
(U)
Collector #: 273 | ![]() ![]()
1/1 Legendary Creature - Orc Pirate
|
Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game. | |
Champion of the Flame
Commander Legends
(C)
Collector #: 167 | ![]() ![]()
1/1 Creature - Human Warrior
|
Trample Champion of the Flame gets +2/+2 for each Aura and Equipment attached to it. | |
Explorer's Scope (Commander Deck)
Commander Legends
(C)
Collector #: 461 | ![]()
Artifact - Equipment
|
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Equip ![]() ![]() | |
Gor Muldrak, Amphinologist
Commander Legends
(R)
Collector #: 277 | ![]() ![]() ![]()
3/2 Legendary Creature - Human Scout
|
You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. | |
Harmonize (Commander Deck)
Commander Legends
(U)
Collector #: 427 | ![]() ![]() ![]()
Sorcery
|
Draw three cards. | |