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Timberwatch Elf
Eternal Masters
(U)
Collector #: 190 | ![]() ![]()
1/2 Creature - Elf
|
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Wrath of God
Eternal Masters
(R)
Collector #: 038 | ![]() ![]() ![]()
Sorcery
|
Destroy all creatures. They can't be regenerated. | |
Lys Alana Huntmaster
Eternal Masters
(C)
Collector #: 176 | ![]() ![]() ![]()
3/3 Creature - Elf Warrior
|
Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield. | |
Honden of Night's Reach
Eternal Masters
(U)
Collector #: 091 | ![]() ![]()
Legendary Enchantment - Shrine
|
At the beginning of your upkeep, target opponent discards a card for each Shrine you control. | |
Shaman of the Pack
Eternal Masters
(U)
Collector #: 205 | ![]() ![]() ![]()
3/2 Creature - Elf Shaman
|
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control. | |
Swords to Plowshares
Eternal Masters
(U)
Collector #: 032 | ![]()
Instant
|
Exile target creature. Its controller gains life equal to its power. | |
Xantid Swarm
Eternal Masters
(R)
Collector #: 193 | ![]()
0/1 Creature - Insect
|
Flying Whenever Xantid Swarm attacks, defending player can't play spells until end of turn. | |
Visara the Dreadful
Eternal Masters
(R)
Collector #: 114 | ![]() ![]() ![]() ![]()
5/5 Legendary Creature - Gorgon
|
Flying![]() | |
Brago, King Eternal
Eternal Masters
(R)
Collector #: 198 | ![]() ![]() ![]()
2/4 Legendary Creature - Spirit Noble
|
Flying Whenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control. | |
Honden of Life's Web
Eternal Masters
(U)
Collector #: 172 | ![]() ![]()
Legendary Enchantment - Shrine
|
At the beginning of your upkeep, put a 1/1 colorless Spirit creature token into play for each Shrine you control. | |
Honden of Seeing Winds
Eternal Masters
(U)
Collector #: 054 | ![]() ![]()
Legendary Enchantment - Shrine
|
At the beginning of your upkeep, draw a card for each Shrine you control. | |
Dualcaster Mage
Eternal Masters
(R)
Collector #: 127 | ![]() ![]() ![]()
2/2 Creature - Human Wizard
|
Flash When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy. | |
Honden of Infinite Rage
Eternal Masters
(U)
Collector #: 134 | ![]() ![]()
Legendary Enchantment - Shrine
|
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control. | |
Blood Artist
Eternal Masters
(U)
Collector #: 081 | ![]() ![]()
0/1 Creature - Vampire
|
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. | |
Battle Squadron
Eternal Masters
(U)
Collector #: 118 | ![]() ![]() ![]()
*/* Creature - Goblin
|
Flying Battle Squadron's power and toughness are each equal to the number of creatures you control. | |
Quiet Speculation
Eternal Masters
(U)
Collector #: 068 | ![]() ![]()
Sorcery
|
Search target player’s library for up to three cards with flashback and put them into that player’s graveyard. Then the player shuffles. | |
Innocent Blood
Eternal Masters
(C)
Collector #: 094 | ![]()
Sorcery
|
Each player sacrifices a creature. | |
Regal Force
Eternal Masters
(R)
Collector #: 181 | ![]() ![]() ![]() ![]()
5/5 Creature - Elemental
|
When Regal Force comes into play, draw a card for each green creature you control. | |
Elvish Vanguard
Eternal Masters
(C)
Collector #: 164 | ![]() ![]()
1/1 Creature - Elf Warrior
|
Whenever another Elf comes into play, put a +1/+1 counter on Elvish Vanguard. | |
Maelstrom Wanderer
Eternal Masters
(M)
Collector #: 204 | ![]() ![]() ![]() ![]()
7/5 Legendary Creature - Elemental
|
Creatures you control have haste. Cascade, Cascade When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again. | |
Victimize
Eternal Masters
(U)
Collector #: 113 | ![]() ![]()
Sorcery
|
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped. | |
Coalition Honor Guard
Eternal Masters
(C)
Collector #: 006 | ![]() ![]()
2/4 Creature - Human Flagbearer
|
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able. | |
Sulfuric Vortex
Eternal Masters
(R)
Collector #: 150 | ![]() ![]() ![]()
Enchantment
|
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead. | |
Thornwood Falls
Eternal Masters
(C)
Collector #: 246 |
Land
|
Thornwood Falls enters the battlefield tapped. When Thornwood Falls enters the battlefield, you gain 1 life. ![]() ![]() ![]() | |
Bloodbraid Elf
Eternal Masters
(U)
Collector #: 197 | ![]() ![]() ![]()
3/2 Creature - Elf Berserker
|
Haste Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.) | |