MTG / Eventide
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Necroskitter
Eventide
(R)
Collector #: 038
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1/4 Creature - Elemental
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Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to the battlefield under your control. |
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- NM
- EX
- VG
- G
Waves of Aggression
Eventide
(R)
Collector #: 148
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Sorcery
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Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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- NM
- EX
- VG
- G
Ward of Bones
Eventide
(R)
Collector #: 174
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Artifact
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Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. | |
- NM
- EX
- VG
- G
Batwing Brume
Eventide
(U)
Collector #: 081
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Instant
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Prevent all combat damage that would be dealt this turn if ![]() ![]() |
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- NM
- EX
- VG
- G
Crumbling Ashes
Eventide
(U)
Collector #: 035
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Enchantment
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At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. | |
- NM
- EX
- VG
- G
Glen Elendra Archmage
Eventide
(R)
Collector #: 022
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2/2 Creature - Faerie Wizard
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Flying![]() Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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- NM
- EX
- VG
- G
Regal Force
Eventide
(R)
Collector #: 074
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5/5 Creature - Elemental
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When Regal Force enters the battlefield, draw a card for each green creature you control. | |
- NM
- EX
- VG
- G
Primalcrux
Eventide
(R)
Collector #: 073
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*/* Creature - Elemental
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Trample Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control. |
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- NM
- EX
- VG
- G
Ashling, the Extinguisher
Eventide
(R)
Collector #: 033
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4/4 Legendary Creature - Elemental Shaman
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Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. | |
- NM
- EX
- VG
- G
Inundate
Eventide
(R)
Collector #: 025
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Sorcery
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Return all nonblue creatures to their owners' hands. | |
- NM
- EX
- VG
- G
Fetid Heath
Eventide
(R)
Collector #: 176
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Land
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- NM
- EX
- VG
- G
Cauldron Haze
Eventide
(U)
Collector #: 084
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Instant
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Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | |
- NM
- EX
- VG
- G
Endless Horizons
Eventide
(R)
Collector #: 004
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Enchantment
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When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand. |
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- NM
- EX
- VG
- G
Helix Pinnacle
Eventide
(R)
Collector #: 068
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Enchantment
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Shroud![]() |
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- NM
- EX
- VG
- G
Cascade Bluffs
Eventide
(R)
Collector #: 175
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Land
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- NM
- EX
- VG
- G
Fable of Wolf and Owl
Eventide
(R)
Collector #: 150
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Enchantment
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Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield. |
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- NM
- EX
- VG
- G
Glamerdye
Eventide
(R)
Collector #: 021
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Instant
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Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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- NM
- EX
- VG
- G
Spitemare
Eventide
(U)
Collector #: 147
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3/3 Creature - Elemental
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Whenever Spitemare is dealt damage, it deals that much damage to any target. | |
- NM
- EX
- VG
- G
Creakwood Liege
Eventide
(R)
Collector #: 117
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2/2 Creature - Horror
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Other black creatures you control get +1/+1. Other green creatures you control get +1/+1. At the beginning of your upkeep, you may put a 1/1 black and green Worm creature token onto the battlefield. |
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- NM
- EX
- VG
- G
Hateflayer
Eventide
(R)
Collector #: 055
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5/5 Creature - Elemental
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Wither (This deals damage to creatures in the form of -1/-1 counters.) ![]() ![]() ![]() ![]() |
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- NM
- EX
- VG
- G
Twilight Mire
Eventide
(R)
Collector #: 180
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Land
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- NM
- EX
- VG
- G
Rise of the Hobgoblins
Eventide
(R)
Collector #: 145
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Enchantment
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When Rise of the Hobgoblins enters the battlefield, you may pay ![]() ![]() |
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- NM
- EX
- VG
- G
Bloom Tender
Eventide
(R)
Collector #: 066
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1/1 Creature - Elf Druid
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- NM
- EX
- VG
- G
Slippery Bogle
Eventide
(C)
Collector #: 160
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1/1 Creature - Beast
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) | |
- NM
- EX
- VG
- G
Soul Snuffers
Eventide
(U)
Collector #: 045
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3/3 Creature - Elemental Shaman
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When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. | |
- NM
- EX
- VG
- G
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