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Ward of Bones
Eventide
(R)
Collector #: 174
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Artifact
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Each opponent who controls more creatures than you can't play creature cards. The same is true for artifacts, enchantments, and lands. | |
Batwing Brume
Eventide
(U)
Collector #: 081
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Instant
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Prevent all combat damage that would be dealt this turn if was spent to cast this spell. Each player loses 1 life for each attacking creature they control if was spent to cast this spell. | |
Inundate
Eventide
(R)
Collector #: 025
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Sorcery
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Return all nonblue creatures to their owners' hands. | |
Rugged Prairie
Eventide
(R)
Collector #: 178
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Land
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: Add 1 to your mana pool. , : Add , , or to your mana pool. |
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Glen Elendra Archmage
Eventide
(R)
Collector #: 022
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2/2 Creature - Faerie Wizard
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Flying , Sacrifice Glen Elendra Archmage: Counter target noncreature spell. Persist (When this creature is put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
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Ashling, the Extinguisher
Eventide
(R)
Collector #: 033
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4/4 Legendary Creature - Elemental Shaman
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Whenever Ashling, the Extinguisher deals combat damage to a player, choose target creature that player controls. The player sacrifices that creature. | |
Cauldron Haze
Eventide
(U)
Collector #: 084
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Instant
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Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it's put into a graveyard from the battlefield, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) | |
Clout of the Dominus
Eventide
(C)
Collector #: 099
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Enchantment - Aura
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Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste. |
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Regal Force
Eventide
(R)
Collector #: 074
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5/5 Creature - Elemental
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When Regal Force enters the battlefield, draw a card for each green creature you control. | |
Rise of the Hobgoblins
Eventide
(R)
Collector #: 145
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Enchantment
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When Rise of the Hobgoblins enters the battlefield, you may pay . If you do, put X 1/1 red and white Goblin Soldier creature tokens onto the battlefield. : Red creatures and white creatures you control gain first strike until end of turn. |
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Fable of Wolf and Owl
Eventide
(R)
Collector #: 150
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Enchantment
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Whenever you cast a green spell, you may put a 2/2 green Wolf creature token onto the battlefield. Whenever you cast a blue spell, you may put a 1/1 blue Bird creature token with flying onto the battlefield. |
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Cinder Pyromancer
Eventide
(C)
Collector #: 050
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0/1 Creature - Elemental Shaman
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: Cinder Pyromancer deals 1 damage to target player. Whenever you cast a red spell, you may untap Cinder Pyromancer. |
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Fetid Heath
Eventide
(R)
Collector #: 176
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Land
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: Add to your mana pool. , : Add , , or to your mana pool. |
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Spitemare
Eventide
(U)
Collector #: 147
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3/3 Creature - Elemental
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Whenever Spitemare is dealt damage, it deals that much damage to any target. | |
Endless Horizons
Eventide
(R)
Collector #: 004
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Enchantment
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When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library. At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand. |
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Glamerdye
Eventide
(R)
Collector #: 021
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Instant
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Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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Soul Snuffers
Eventide
(U)
Collector #: 045
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3/3 Creature - Elemental Shaman
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When Soul Snuffers enters the battlefield, put a -1/-1 counter on each creature. | |
Waves of Aggression
Eventide
(R)
Collector #: 148
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Sorcery
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Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.) |
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Necroskitter
Eventide
(R)
Collector #: 038
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1/4 Creature - Elemental
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Wither (This deals damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to the battlefield under your control. |
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Crumbling Ashes
Eventide
(U)
Collector #: 035
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Enchantment
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At the beginning of your upkeep, destroy target creature with a -1/-1 counter on it. | |
Bloom Tender
Eventide
(R)
Collector #: 066
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1/1 Creature - Elf Druid
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: For each color among permanents you control, add one mana of that color to your mana pool. | |
Slippery Bogle
Eventide
(C)
Collector #: 160
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1/1 Creature - Beast
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) | |
Helix Pinnacle
Eventide
(R)
Collector #: 068
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Enchantment
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Shroud : Put X tower counters on Helix Pinnacle. At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game. |
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Divinity of Pride
Eventide
(R)
Collector #: 086
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4/4 Creature - Spirit Avatar
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Flying, lifelink Divinity of Pride gets +4/+4 as long as you have 25 or more life. |
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Twilight Mire
Eventide
(R)
Collector #: 180
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Land
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: Add to your mana pool. , : Add , , or to your mana pool. |
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