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Insect Token
Innistrad: Crimson Vow
(S)
Collector #: 013 |
1/1 Token Creature - Insect
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Runebound Wolf
Innistrad: Crimson Vow
(U)
Collector #: 176 | ![]() ![]()
2/2 Creature - Wolf
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Zombie Token (005)
Innistrad: Crimson Vow
(S)
Collector #: 005 |
*/* Token Creature - Zombie
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Angelic Quartermaster
Innistrad: Crimson Vow
(U)
Collector #: 002 | ![]() ![]() ![]()
3/3 Creature - Angel Soldier
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Flying When Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other target creatures. | |
Moldgraf Millipede
Innistrad: Crimson Vow
(C)
Collector #: 209 | ![]() ![]()
2/2 Creature - Insect Horror
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When Moldgraf Millipede enters the battlefield, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill a card, put the top card of your library into your graveyard.) | |
Weaver of Blossoms
Innistrad: Crimson Vow
(C)
Collector #: 226 | ![]() ![]()
2/3 Creature - Human Werewolf
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![]() Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Blossom-Clad Werewolf Creature - Werewolf ![]() Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 | |
Manaform Hellkite
Innistrad: Crimson Vow
(M)
Collector #: 170 | ![]() ![]() ![]()
4/4 Creature - Dragon
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Flying Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step. | |
Evolving Wilds
Innistrad: Crimson Vow
(C)
Collector #: 263 |
Land
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Parish-Blade Trainee
Innistrad: Crimson Vow
(C)
Collector #: 029 | ![]() ![]()
1/2 Creature - Human Soldier
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Parish-Blade Trainee dies, put its counters on target creature you control. | |
Pointed Discussion
Innistrad: Crimson Vow
(C)
Collector #: 126 | ![]() ![]()
Sorcery
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You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "![]() ![]() | |
Voldaren Bloodcaster
Innistrad: Crimson Vow
(R)
Collector #: 137 | ![]() ![]()
2/1 Creature - Vampire Wizard
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Flying Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with " ![]() ![]() Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. Back Bloodbat Summoner Creature - Vampire Wizard Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 | |
Blood Servitor
Innistrad: Crimson Vow
(C)
Collector #: 252 | ![]()
2/2 Artifact Creature - Construct
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When Blood Servitor enters the battlefield, create a Blood token. (It's an artifact with "![]() ![]() | |
Bloodtithe Harvester
Innistrad: Crimson Vow
(U)
Collector #: 232 | ![]() ![]()
3/2 Creature - Vampire
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When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "![]() ![]() ![]() | |
Day // Night Token
Innistrad: Crimson Vow
(S)
Collector #: 021 | |
If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game. As it becomes day, transform all nightbound permanents. If a player casts no spells during their own turn, it becomes night next turn. Back Night As it becomes night, transform all daybound permanents. Permanents enter the battlefield nightbound. If a player casts at least two spells during their own turn, it becomes day next turn. | |
Skull Skaab
Innistrad: Crimson Vow
(U)
Collector #: 248 | ![]() ![]()
2/2 Creature - Zombie
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Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. | |
Child of the Pack
Innistrad: Crimson Vow
(U)
Collector #: 234 | ![]() ![]() ![]()
2/5 Creature - Human Werewolf
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![]() ![]() ![]() Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Savage Packmate Creature - Werewolf Trample Other creatures you control get +1/+0. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 | |
Diregraf Scavenger
Innistrad: Crimson Vow
(C)
Collector #: 105 | ![]() ![]()
2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. | |
Lantern of the Lost
Innistrad: Crimson Vow
(U)
Collector #: 259 | ![]()
Artifact
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When Lantern of the Lost enters the battlefield, exile target card from a graveyard.![]() ![]() | |
Massive Might
Innistrad: Crimson Vow
(C)
Collector #: 208 | ![]()
Instant
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Target creature gets +2/+2 and gains trample until end of turn. | |
Sanguine Statuette
Innistrad: Crimson Vow
(U)
Collector #: 177 | ![]() ![]()
Artifact
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When Sanguine Statuette enters the battlefield, create a Blood token. (It's an artifact with "![]() ![]() Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn. | |
Falkenrath Forebear
Innistrad: Crimson Vow
(R)
Collector #: 111 | ![]() ![]()
3/1 Creature - Vampire
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Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. ![]() | |
Odric, Blood-Cursed
Innistrad: Crimson Vow
(R)
Collector #: 243 | ![]() ![]() ![]()
3/3 Legendary Creature - Vampire Soldier
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When Odric, Blood-Cursed enters the battlefield, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.) | |
Gift of Fangs
Innistrad: Crimson Vow
(C)
Collector #: 113 | ![]()
Enchantment - Aura
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Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. | |
Lambholt Raconteur
Innistrad: Crimson Vow
(U)
Collector #: 167 | ![]() ![]()
2/4 Creature - Human Werewolf
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Whenever you cast a noncreature spell, Lambholt Raconteur deals 1 damage to each opponent. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Lambholt Ravager Creature - Werewolf Whenever you cast a noncreature spell, Lambholt Ravager deals 2 damage to each opponent. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Scattered Thoughts
Innistrad: Crimson Vow
(C)
Collector #: 074 | ![]() ![]()
Instant
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Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard. | |