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Stitched Assistant
Innistrad: Crimson Vow
(C)
Collector #: 081 | ![]() ![]()
3/2 Creature - Zombie
|
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) | |
Supernatural Rescue
Innistrad: Crimson Vow
(C)
Collector #: 037 | ![]() ![]()
Enchantment - Aura
|
This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2. | |
Syncopate
Innistrad: Crimson Vow
(C)
Collector #: 083 | ![]() ![]()
Instant
|
Counter target spell unless its controller pays ![]() | |
Traveling Minister
Innistrad: Crimson Vow
(C)
Collector #: 039 | ![]()
Creature - Human Cleric
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Wolf Token (014)
Innistrad: Crimson Vow
(S)
Collector #: 014 |
2/2 Token Creature - Wolf
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Creepy Puppeteer
Innistrad: Crimson Vow
(R)
Collector #: 151 | ![]() ![]()
4/3 Creature - Human Rogue
|
Haste Whenever Creepy Puppeteer attacks, if you attacked with exactly one other creature this combat, you may have that creature's base power and toughness become 4/3 until end of turn. | |
Hamlet Vanguard
Innistrad: Crimson Vow
(R)
Collector #: 201 | ![]() ![]()
1/1 Creature - Human Warrior
|
Ward ![]() ![]() Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. | |
Inspired Idea
Innistrad: Crimson Vow
(R)
Collector #: 064 | ![]() ![]()
Sorcery
|
Cleave ![]() ![]() ![]() Draw three cards. [Your maximum hand size is reduced by three for the rest of the game.] | |
Kessig Wolfrider
Innistrad: Crimson Vow
(R)
Collector #: 165 | ![]()
1/2 Creature - Human Knight
|
Menace![]() ![]() ![]() | |
Aim for the Head
Innistrad: Crimson Vow
(C)
Collector #: 092 | ![]() ![]()
Sorcery
|
Choose one -
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Dawnhart Disciple
Innistrad: Crimson Vow
(C)
Collector #: 196 | ![]() ![]()
2/2 Creature - Human Warlock
|
Whenever another Human enters the battlefield under your control, Dawnhart Disciple gets +1/+1 until end of turn. | |
Nebelgast Beguiler
Innistrad: Crimson Vow
(C)
Collector #: 025 | ![]() ![]()
2/5 Creature - Spirit
|
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Panicked Bystander
Innistrad: Crimson Vow
(U)
Collector #: 028 | ![]() ![]()
2/2 Creature - Human Peasant
|
Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. Back Cackling Culprit Creature - Human Rogue Whenever Cackling Culprit or another creature you control dies, you gain 1 life. ![]() ![]() 3/5 | |
Parish-Blade Trainee
Innistrad: Crimson Vow
(C)
Collector #: 029 | ![]() ![]()
1/2 Creature - Human Soldier
|
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Parish-Blade Trainee dies, put its counters on target creature you control. | |
Piercing Light
Innistrad: Crimson Vow
(C)
Collector #: 030 | ![]()
Instant
|
Piercing Light deals 2 damage to target attacking or blocking creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |
Skulking Killer
Innistrad: Crimson Vow
(U)
Collector #: 130 | ![]() ![]()
4/2 Creature - Vampire Assassin
|
When Skulking Killer enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn if that opponent controls no other creatures. | |
Bride's Gown
Innistrad: Crimson Vow
(U)
Collector #: 004 | ![]() ![]()
Artifact - Equipment
|
Equipped creature gets +2/+0. It gets an additional +0/+2 and has first strike as long as an Equipment named Groom's Finery is attached to a creature you control. Equip ![]() ![]() | |
Evolving Wilds
Innistrad: Crimson Vow
(C)
Collector #: 263 |
Land
|
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Runebound Wolf
Innistrad: Crimson Vow
(U)
Collector #: 176 | ![]() ![]()
2/2 Creature - Wolf
|
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Rural Recruit
Innistrad: Crimson Vow
(C)
Collector #: 216 | ![]() ![]()
1/1 Creature - Human Peasant
|
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token. | |
Daybreak Combatants
Innistrad: Crimson Vow
(C)
Collector #: 153 | ![]() ![]()
2/2 Creature - Human Warrior
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Haste When Daybreak Combatants enters the battlefield, target creature gets +2/+0 until end of turn. | |
Desperate Farmer
Innistrad: Crimson Vow
(C)
Collector #: 104 | ![]() ![]()
2/2 Creature - Human Peasant
|
Lifelink When another creature you control dies, transform Desperate Farmer. Back Depraved Harvester Creature - Human Knight Lifelink 4/3 | |
DFC Helper Card (2)
Innistrad: Crimson Vow
(S)
Collector #: 002 | |
You can use this card to represent a double-faced card. | |
DFC Helper Card (5)
Innistrad: Crimson Vow
(S)
Collector #: 005 | |
You can use this card to represent a double-faced card. | |
DFC Helper Card (7)
Innistrad: Crimson Vow
(S)
Collector #: 007 | |
You can use this card to represent a double-faced card. | |