MTG / Innistrad Crimson Vow

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Dormant Grove
3 G
Enchantment
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform Dormant Grove.

Back
Gnarled Grovestrider
Creature - Treefolk
Vigilance
Other creatures you control have vigilance.
3/6
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Radiant Grace
W
Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has vigilance.
When enchanted creature dies, return Radiant Grace to the battlefield transformed under your control attached to target opponent.

Back
Radiant Restraints
Enchantment - Aura Curse
Enchant player
Creatures enchanted player controls enter the battlefield tapped.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Child of the Pack
2 R G
2/5 Creature - Human Werewolf
{2}{R}{G}: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Savage Packmate
Creature - Werewolf
Trample
Other creatures you control get +1/+0.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
5/5
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Concealing Curtains
B
0/4 Creature - Wall
Defender
{2}{B}: Transform Concealing Curtains. Activate only as a sorcery.

Back
Revealing Eye
Creature - Eye Horror
Menace
When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.
3/4
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Alchemist's Gambit
1 R R
Sorcery
Cleave 4{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile Alchemist's Gambit.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Eruth, Tormented Prophet
1 U R
2/4 Legendary Creature - Human Wizard
If you would draw a card, exile the top two cards of your library instead. You may play those cards this turn.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Weaver of Blossoms
2 G
2/3 Creature - Human Werewolf
{T}: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

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Blossom-Clad Werewolf
Creature - Werewolf
{T}: Add two mana of any one color.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
3/4
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Day // Night Token
If it becomes day or night or if a daybound permanent enters the battlefield, track day/night for the rest of the game.
As it becomes day, transform all nightbound permanents.
If a player casts no spells during their own turn, it becomes night next turn.

Back
Night
As it becomes night, transform all daybound permanents.
Permanents enter the battlefield nightbound.
If a player casts at least two spells during their own turn, it becomes day next turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 6 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Gift of Fangs
B
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
  • NM
  • EX
  • VG
  • G
  • 11 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Runo Stromkirk
1 U B
1/4 Legendary Creature - Vampire Cleric
Flying
When Runo Stromkirk enters the battlefield, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo Stromkirk.

Back
Krothuss, Lord of the Deep
Legendary Creature - Kraken Horror
Flying
Whenever Korthuss, Lord of the Deep attacks, create a tapped and attacking token that's a copy of another target attacking creature. If that creature is a Kraken Leviathan, Octopus, or Serpent, create two of those tokens instead.
3/5
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Laid to Rest
3 G
Enchantment
Whenever a Human you control dies, draw a card.
Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Swamp (400)
Basic Land - Swamp
  • NM
  • EX
  • VG
  • G
  • 40 available @ $0.35
  • $0.28
    Out of stock.
  • 8 available @ $0.25
  • $0.18
    Out of stock.
Ceremonial Knife
1
Artifact - Equipment
Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
  • NM
  • EX
  • VG
  • G
  • 15 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Bramble Wurm
6 G
7/6 Creature - Wurm
Reach, trample
When Bramble Wurm enters the battlefield, you gain 5 life.
{2}{G}, Exile Bramble Wurm from your graveyard: You gain 5 life.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Packsong Pup
1 G
1/1 Creature - Wolf
At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup.
When Packsong Pup dies, you gain life equal to its power.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Jacob Hauken, Inspector
1 U
0/2 Legendary Creature - Human Advisor
{T}: Draw a card, then exile a card from your hand face down. You may look at that card for as long as it remains exiled. You may pay {4}{U}{U}. If you do, transform Jacob Hauken, Inspector.

Back
Hauken's Insight
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library face down. You may look at that card for as long as it remains exiled.
Once during each of your turns, you may play a land or cast a spell from among the cards exiled with this permanent without paying its mana cost.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.99
  • 1 available @ $0.79
  • $0.69
    Out of stock.
  • $0.50
    Out of stock.
Demonic Bargain
2 B
Sorcery
Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Courier Bat
2 B
2/2 Creature - Bat
Flying
When Courier Bat enters the battlefield, if you gained life this turn, return up to one target creature card from your graveyard to your hand.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
DFC Helper Card (6)
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 14 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Into the Night
3 R
Sorcery
It becomes night. Discard any number of cards, then draw that many cards plus one.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Massive Might
G
Instant
Target creature gets +2/+2 and gains trample until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Sigarda's Imprisonment
2 W
Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Dreadfeast Demon
5 B B
6/6 Creature - Demon
Flying
At the beginning of your end step, sacrifice a non-Demon creature. If you do, create a token that's a copy of Demonfeast Demon.
  • NM
  • EX
  • VG
  • G
  • 8 available @ $0.49
  • $0.39
    Out of stock.
  • $0.34
    Out of stock.
  • $0.25
    Out of stock.
Crawling Infestation
2 G
Enchantment
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Whenever one or more creature cards are put into your graveyard from anywhere during your turn, create a 1/1 green Insect creature token. This ability triggers only once each turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Doomed Dissenter
1 B
1/1 Creature - Human
When Doomed Dissenter dies, create a 2/2 black Zombie creature token.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
101 - 125 of 312 results
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