MTG / Innistrad Double Feature
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Ludevic, Necrogenius
Innistrad: Double Feature
(R)
Collector #: 233
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2/3 Legendary Creature - Human Wizard
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Whenever Ludevic, Necrogenius enters the battlefield or attacks, mill a card.![]() ![]() ![]() ![]() ![]() Back Olag, Ludevic's Hubris Legendary Creature - Zombie As this creature transforms into Olag, Ludevic's Hubris, it becomes a copy of a creature card exiled with it, except its name is Olag, Ludevic's Hubris, it's 4/4, and it's a legendary blue and black Zombie in addition to its other colors and types. Put a number of +1/+1 counters on Olag equal to the number of creature cards exiled with it. |
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- NM
- EX
- VG
- G
Sungold Sentinel
Innistrad: Double Feature
(R)
Collector #: 037
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3/2 Creature - Human Soldier
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Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - ![]() ![]() |
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- NM
- EX
- VG
- G
Suspicious Stowaway
Innistrad: Double Feature
(R)
Collector #: 080
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1/1 Creature - Human Rogue Werewolf
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Suspicious Stowaway can't be blocked. Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Seafaring Werewolf Creature - Werewolf Seafaring Werewolf can't be blocked. Whenever Seafaring Werewolf deals combat damage to a player, draw a card. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 2/1 |
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- NM
- EX
- VG
- G
Aim for the Head
Innistrad: Double Feature
(C)
Collector #: 359
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Sorcery
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Choose one -
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- NM
- EX
- VG
- G
Baithook Angler
Innistrad: Double Feature
(C)
Collector #: 042
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2/1 Creature - Human Peasant
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Disturb ![]() ![]() Back Hook-Haunt Drifter Creature - Spirit Flying If Hook-Haunt Drifter would be put into a graveyard from anywhere, exile it instead. 2/1 |
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- NM
- EX
- VG
- G
Ballista Watcher
Innistrad: Double Feature
(U)
Collector #: 410
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4/3 Creature - Human Soldier Werewolf
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![]() ![]() ![]() Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Ballista Wielder Creature - Werewolf ![]() ![]() Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 5/5 |
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- NM
- EX
- VG
- G
Baneblade Scoundrel
Innistrad: Double Feature
(U)
Collector #: 085
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4/3 Creature - Human Rogue Werewolf
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Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Baneclaw Marauder Creature - Werewolf Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) |
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- NM
- EX
- VG
- G
Beloved Beggar
Innistrad: Double Feature
(U)
Collector #: 003
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0/4 Creature - Human Peasant
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Disturb ![]() ![]() ![]() Back Generous Soul Creature - Spirit Flying, vigilance If Generous Soul would be put into a graveyard from anywhere, exile it instead. 4/4 |
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- NM
- EX
- VG
- G
Biolume Egg
Innistrad: Double Feature
(U)
Collector #: 316
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0/4 Creature - Serpent Egg
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Defender When Biolume Egg enters the battlefield, scry 2. When you sacrifice Biolume Egg, return it to the battlefield transformed under its owner's control at the beginning oft he next end step. Back Biolume Serpent Creature - Serpent Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4 |
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- NM
- EX
- VG
- G
Bird Admirer
Innistrad: Double Feature
(C)
Collector #: 169
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1/4 Creature - Human Archer Werewolf
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Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Wing Shredder Creature - Werewolf Reach Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/5 |
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- NM
- EX
- VG
- G
Burn the Accursed
Innistrad: Double Feature
(C)
Collector #: 132
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Instant
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Burn the Accursed deals 5 damage to target creature and 2 damage to that creature's controller. If that creature would die this turn, exile it instead. | |
- NM
- EX
- VG
- G
Candlelit Cavalry
Innistrad: Double Feature
(C)
Collector #: 175
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5/5 Creature - Human Knight
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Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. | |
- NM
- EX
- VG
- G
Cathar's Call
Innistrad: Double Feature
(U)
Collector #: 011
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Enchantment - Aura
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Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token." |
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- NM
- EX
- VG
- G
Clear Shot
Innistrad: Double Feature
(U)
Collector #: 176
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Instant
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Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control. | |
- NM
- EX
- VG
- G
Cloaked Cadet
Innistrad: Double Feature
(U)
Collector #: 459
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2/4 Creature - Human Ranger
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Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever one or more +1/+1 counters are put on one or more Human you control, draw a card. This ability triggers only once each turn. |
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- NM
- EX
- VG
- G
Cobbled Lancer
Innistrad: Double Feature
(U)
Collector #: 319
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3/3 Creature - Zombie Horse
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As an additional cost to cast this spell, exile a creature card from your graveyard.![]() ![]() |
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- NM
- EX
- VG
- G
Corpse Cobble
Innistrad: Double Feature
(U)
Collector #: 214
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Instant
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As an additional cost to cast this spell, sacrifice any number of creatures. Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures. Flashback ![]() ![]() ![]() |
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- NM
- EX
- VG
- G
Covert Cutpurse
Innistrad: Double Feature
(U)
Collector #: 092
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2/1 Creature - Human Rogue
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When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. Disturb ![]() ![]() Back Covetous Geist Creature - Spirit Rogue Flying, deathtouch If Covetous Geist would be put into a graveyard from anywhere, exile it instead. 2/2 |
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- NM
- EX
- VG
- G
Covetous Castaway
Innistrad: Double Feature
(U)
Collector #: 045
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1/3 Creature - Human
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When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.) Disturb ![]() ![]() ![]() Back Ghostly Castigator Creature - Spirit Flying When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library. If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead. 3/4 |
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- NM
- EX
- VG
- G
Crossroads Candleguide
Innistrad: Double Feature
(C)
Collector #: 253
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3/4 Artifact Creature - Scarecrow
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When Crossroads Candleguide enters the battlefield, exile up to one target card from a graveyard.![]() |
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- NM
- EX
- VG
- G
Crushing Canopy
Innistrad: Double Feature
(C)
Collector #: 461
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Instant
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Choose one -
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- NM
- EX
- VG
- G
Defenestrate
Innistrad: Double Feature
(C)
Collector #: 095
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Instant
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Destroy target creature without flying. | |
- NM
- EX
- VG
- G
Desperate Farmer
Innistrad: Double Feature
(C)
Collector #: 371
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2/2 Creature - Human Peasant
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Lifelink When another creature you control dies, transform Desperate Farmer. Back Depraved Harvester Creature - Human Knight Lifelink 4/3 |
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- NM
- EX
- VG
- G
Diregraf Scavenger
Innistrad: Double Feature
(C)
Collector #: 372
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2/3 Creature - Zombie Bear
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Deathtouch When Diregraf Scavenger enters the battlefield, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 2 life and you gain 2 life. |
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- NM
- EX
- VG
- G
Flare of Faith
Innistrad: Double Feature
(C)
Collector #: 019
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Instant
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Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until end of turn. | |
- NM
- EX
- VG
- G
326 - 350 of 534 results