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| Lier, Disciple of the Drowned
Innistrad: Double Feature
(M)
Collector #: 059 FOIL |
3/4 Legendary Creature - Human Wizard
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Spells can't be countered. Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. | |
| Moonsilver Key
Innistrad: Double Feature
(U)
Collector #: 255 FOIL |
Artifact
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| Shattered Sanctum
Innistrad: Double Feature
(R)
Collector #: 531 FOIL |
Land
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Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. | |
| Wrenn and Seven
Innistrad: Double Feature
(M)
Collector #: 208 FOIL |
Legendary Planeswalker - Wrenn
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[+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. [0]: Put any number of land cards from your hand onto the battlefield tapped. [-3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." [-8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." |5| | |
| Edgar, Charmed Groom
Innistrad: Double Feature
(R)
Collector #: 503 FOIL |
4/4 Legendary Creature - Vampire Noble
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Other Vampires you control get +1/+1. When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control. Back Edgar Markov's Coffin Legendary Artifact At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it. | |
| Wash Away
Innistrad: Double Feature
(U)
Collector #: 354 FOIL |
Instant
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Cleave Counter target spell [that wasn't cast from its owner's hand]. | |
| Voldaren Epicure
Innistrad: Double Feature
(C)
Collector #: 449 FOIL |
1/1 Creature - Vampire
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When Voldaren Epicure enters the battlefield, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with " | |
| Saryth, the Viper's Fang
Innistrad: Double Feature
(R)
Collector #: 197 FOIL |
3/4 Legendary Creature - Human Warlock
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Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. | |
| Graveyard Trespasser
Innistrad: Double Feature
(R)
Collector #: 104 FOIL |
3/3 Creature - Human Werewolf
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Ward - Discard a card. Whenever Graveyard Trespasser enters the battlefield or attacks, exile up to one target card from a graveyard. If a creature card was exiled this way, each opponent loses 1 life and you gain 1 life. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Graveyard Glutton Creature - Werewolf Ward - Discard a card. Whenever Graveyard Glutton enters the battlefield or attacks, exile up to two target cards from graveyards. For each creature card exiled this way, each opponent loses 1 life and you gain 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
| Unnatural Growth
Innistrad: Double Feature
(R)
Collector #: 206 FOIL |
Enchantment
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| At the beginning of each combat, double the power and toughness of each creature you control until end of turn. | |
| Arlinn, the Pack's Hope
Innistrad: Double Feature
(M)
Collector #: 211 FOIL |
Legendary Planeswalker - Arlinn
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Daybound (If a player casts no spells during their own turn, it becomes night next turn.) [+1]: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. [-3]: Create two 2/2 green Wolf creature tokens. |4| Back Arlinn, the Moon's Fury Legendary Planeswalker - Arlinn Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) [+2]: Add [0]: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. |4| | |
| Faithful Mending
Innistrad: Double Feature
(U)
Collector #: 221 FOIL |
Instant
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You gain 2 life, draw two cards, then discard two cards. Flashback | |
| Abrade
Innistrad: Double Feature
(C)
Collector #: 406 FOIL |
Instant
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Choose one -
| |
| Chandra, Dressed to Kill
Innistrad: Double Feature
(M)
Collector #: 416 FOIL |
Legendary Planeswalker - Chandra
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[+1]: Add [+1]: Exile the top card of your library. If it's red, you may cast it this turn. [-7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell." |3| | |
| The Celestus
Innistrad: Double Feature
(R)
Collector #: 252 FOIL |
Legendary Artifact
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If it's neither day nor night, it becomes day as The Celestus enters the battlefield. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card. | |
| Deathcap Glade
Innistrad: Double Feature
(R)
Collector #: 528 FOIL |
Land
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Deathcap Glade enters the battlefield tapped unless you control two or more other lands. | |
| Shipwreck Marsh
Innistrad: Double Feature
(R)
Collector #: 267 FOIL |
Land
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This land enters tapped unless you control two or more lands. | |
| Consider
Innistrad: Double Feature
(C)
Collector #: 044 FOIL |
Instant
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Surveil 1. Draw a card. | |
| Kessig Flamebreather
Innistrad: Double Feature
(C)
Collector #: 431 FOIL |
1/3 Creature - Human Shaman
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| Whenever you cast a noncreature spell, Kessig Flamebreather deals 1 damage to each opponent. | |
| Reckless Impulse
Innistrad: Double Feature
(C)
Collector #: 441 FOIL |
Sorcery
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| Exile the top two cards of your library. Until the end of your next turn, you may play those cards. | |
| Tovolar, Dire Overlord
Innistrad: Double Feature
(R)
Collector #: 246 FOIL |
3/3 Legendary Creature - Human Werewolf
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Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound Back Tovolar, The Midnight Scourge Legendary Creature - Werewolf Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. Nightbound 4/4 | |
| Blood Fountain
Innistrad: Double Feature
(C)
Collector #: 362 FOIL |
Artifact
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When Blood Fountain enters the battlefield, create a Blood token. (It's an artifact with " | |
| Ancient Lumberknot
Innistrad: Double Feature
(U)
Collector #: 497 FOIL |
1/4 Creature - Treefolk
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| Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. | |
| Halana and Alena, Partners
Innistrad: Double Feature
(R)
Collector #: 506 FOIL |
2/3 Legendary Creature - Human Ranger
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First strike, reach At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is Halana and Alena's power. That creature gains haste until end of turn. | |
| Gisa, Glorious Resurrector
Innistrad: Double Feature
(R)
Collector #: 103 FOIL |
4/4 Legendary Creature - Human Wizard
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If a creature an opponent controls would die, exile it instead. At the beginning of your upkeep, put all creature cards exiled with Gisa, Glorious Resurrector onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.) | |