MTG / Innistrad Midnight Hunt

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DFC Helper Card (7)
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 7 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
DFC Helper Card (8)
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Fangblade Brigand
3 R
3/4 Creature - Human Werewolf
{1}{R}: Fangblade Brigand gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Fangblade Eviscerator
Creature - Werewolf
{1}{R}: Fangblade Eviscerator gets +1/+0 and gains first strike until end of turn.
{4}{R}: Creatures you control get +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.
4/5
  • NM
  • EX
  • VG
  • G
  • 13 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Firmament Sage
3 U
2/3 Creature - Human Wizard
If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Harvesttide Infiltrator
2 R
3/2 Creature - Human Werewolf
Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Harvesttide Assailant
Creature - Werewolf
Trample
Nightbound (If a player casts at least tow spells during their own turn, it becomes day next turn.)
4/4
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Immolation
R
Enchantment - Aura
Enchant creature
Enchanted creature gets +2/-2.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 2 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Silver Bolt
1
Artifact
{3}, {T}, Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Tireless Hauler
4 G
4/5 Creature - Human Werewolf
Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Dire-Strain Brawler
Creature - Werewolf
Vigilance
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
6/6
  • NM
  • EX
  • VG
  • G
  • 17 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
DFC Helper Card (1)
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 1 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
DFC Helper Card (6)
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 2 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Olivia's Midnight Ambush
1 B
Instant
Target creature gets -2/-2 until end of turn. If it's night, that creature gets -13/-13 until end of turn instead.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Ritual Guardian
2 W
3/2 Creature - Human Soldier
Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Soul-Guide Gryff
4 W
3/4 Creature - Hippogriff Spirit
Flying
When Soul-Guide Gryff enters the battlefield, exile up to one target card from a graveyard.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Vampire Interloper
1 B
2/1 Creature - Vampire Scout
Flying
Vampire Interloper can't block.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Baneblade Scoundrel
3 B
4/3 Creature - Human Rogue Werewolf
Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Back
Baneclaw Marauder
Creature - Werewolf
Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Bladebrand
1 B
Instant
Target creature gains deathtouch until end of turn.
Draw a card.
  • NM
  • EX
  • VG
  • G
  • 17 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Candlegrove Witch
1 W
2/2 Creature - Human Warlock
Coven - At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlegrove Witch gains flying until end of turn.
  • NM
  • EX
  • VG
  • G
  • 9 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Celestus Sanctifier
2 W
3/2 Creature - Human Cleric
If it's neither day nor night, it becomes day as Celestus Sanctifier enters the battlefield.
Whenever day becomes night or night becomes day, look at the top two cards of your library. Put one of them into your graveyard.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
DFC Helper Card (2)
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 2 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
DFC Helper Card (3)
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
DFC Helper Card (4)
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 13 available @ $0.35
  • 2 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
DFC Helper Card (5)
You can use this card to represent a double-faced card.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • 2 available @ $0.28
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Evolving Wilds
Land
{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Galedrifter
3 U
3/2 Creature - Hippogriff
Flying
Disturb {4}{U} ( You may cast this card from your graveyard transformed for its disturb cost.)

Back
Waildrifter
Creature - Hippogriff Spirit
Flying
If Waildrifter would be put into a graveyard from anywhere, exile it instead.
2/2
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
Locked in the Cemetery
1 U
Enchantment - Aura
Enchant creature
When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • NM
  • EX
  • VG
  • G
  • 20 available @ $0.35
  • $0.28
    Out of stock.
  • $0.25
    Out of stock.
  • $0.18
    Out of stock.
276 - 300 of 310 results
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