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Arlinn Kord
Innistrad Remastered
(M)
Collector #: 0230 | ![]() ![]() ![]()
Legendary Planeswalker - Arlinn
|
[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. [0]: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord. ----Transform---- Arlinn, Embraced by the Moon Planeswalker - Arlinn [+1]: Creatures you control get +1/+1 and gain trample until the end of turn. [-1]: Arlinn deals 3 damage to any target. Transfrom Arlinn, Embraced by the Moon. [-6]: You get an emblem with "Creatures you control have haste and ' ![]() | |
Angelfire Ignition
Innistrad Remastered
(R)
Collector #: 0229 | ![]() ![]() ![]()
Sorcery
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Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback ![]() ![]() ![]() | |
Delver of Secrets
Innistrad Remastered
(C)
Collector #: 0060 | ![]()
1/1 Creature - Human Wizard
|
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform this creature. Back Insectile Aberration Creature - Human Insect Flying 3/2 | |
Spider Token (0016)
Innistrad Remastered
(S)
Collector #: 0016 |
1/2 Token Creature - Spider
|
Reach | |
Odric, Lunarch Marshal
Innistrad Remastered
(R)
Collector #: 0036 | ![]() ![]()
3/3 Legendary Creature - Human Soldier
|
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. | |
Maelstrom Pulse
Innistrad Remastered
(R)
Collector #: 0244 | ![]() ![]() ![]()
Sorcery
|
Destroy target nonland permanent and all other permanents with the same name as that permanent. | |
Vexing Devil
Innistrad Remastered
(R)
Collector #: 0178 | ![]()
4/3 Creature - Devil
|
When this creature enters, any opponent may have it deal 4 damage to them. If a player does, sacrifice this creature. | |
Mirrorwing Dragon
Innistrad Remastered
(M)
Collector #: 0165 | ![]() ![]() ![]()
4/5 Creature - Dragon
|
Flying Whenever a player casts an instant or sorcery spell that targets only this creature, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures. | |
Wolf Token (0018)
Innistrad Remastered
(S)
Collector #: 0018 |
2/2 Token Creature - Wolf
|
Docent of Perfection
Innistrad Remastered
(R)
Collector #: 0062 | ![]() ![]() ![]()
5/4 Creature - Insect Horror
|
Flying Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature. ----Transform---- Final Iteration Creature - Eldrazi Insect 6/5 Flying Wizards you control get +2/+1 and have flying. Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. | |
Gisa and Geralf
Innistrad Remastered
(R)
Collector #: 0237 | ![]() ![]() ![]()
4/4 Legendary Creature - Human Wizard
|
When Gisa and Geralf enters, mill four cards. During each of your turns, you may cast a Zombie creature card from your graveyard. | |
Overcharged Amalgam
Innistrad Remastered
(R)
Collector #: 0080 | ![]() ![]() ![]()
3/3 Creature - Zombie Horror
|
Flash Flying Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, counter target spell, activated ability, or triggered ability. | |
Torens, Fist of the Angels
Innistrad Remastered
(R)
Collector #: 0250 | ![]() ![]() ![]()
2/2 Legendary Creature - Human Cleric
|
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) Whenever you cast a creature spell, create a 1/1 green and white Human Soldier creature token with training. | |
Hopeful Initiate
Innistrad Remastered
(R)
Collector #: 0027 | ![]()
1/2 Creature - Human Warlock
|
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)![]() ![]() | |
Traverse the Ulvenwald
Innistrad Remastered
(R)
Collector #: 0221 | ![]()
Sorcery
|
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium - If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle your library. | |
Somberwald Sage
Innistrad Remastered
(U)
Collector #: 0215 | ![]() ![]()
0/1 Creature - Human Druid
|
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Thermo-Alchemist
Innistrad Remastered
(U)
Collector #: 0174 | ![]() ![]()
0/3 Creature - Human Shaman
|
Defender![]() Whenever you cast an instant or sorcery spell, untap this creature. | |
Cackling Counterpart
Innistrad Remastered
(U)
Collector #: 0055 | ![]() ![]() ![]()
Instant
|
Create a token that's a copy of target creature you control. Flashback ![]() ![]() ![]() | |
Human Soldier Token (0020)
Innistrad Remastered
(S)
Collector #: 0020 |
1/1 Token Creature - Human Soldier
|
Training (Whenever this token attacks with another creature with greater power, put a +1/+1 counter on this token.) | |
Zombie Token (0010)
Innistrad Remastered
(S)
Collector #: 0010 |
2/2 Token Creature - Zombie
|
Galvanic Iteration
Innistrad Remastered
(R)
Collector #: 0236 | ![]() ![]()
Instant
|
When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Flashback ![]() ![]() ![]() | |
Killing Wave
Innistrad Remastered
(U)
Collector #: 0121 | ![]() ![]()
Sorcery
|
For each creature, its controller sacrifices it unless they pay X life. | |
Valorous Stance
Innistrad Remastered
(U)
Collector #: 0048 | ![]() ![]()
Instant
|
Choose one -
| |
Clue Token (0022)
Innistrad Remastered
(S)
Collector #: 0022 |
Token Artifact - Clue
|
![]() | |
Voldaren Bloodcaster
Innistrad Remastered
(R)
Collector #: 0138 | ![]() ![]()
2/1 Creature - Vampire Wizard
|
Flying Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with " ![]() ![]() Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature. Back Bloodbat Summoner Creature - Vampire Wizard Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types. 3/3 | |