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Angelic Edict
Jumpstart
(C)
Collector #: 087 |
Sorcery
|
Exile target creature or enchantment. | |
Arbor Armament
Jumpstart
(C)
Collector #: 376 |
Instant
|
Put a +1/+1 counter on target creature. That creature gains reach until end of turn. | |
Arcane Encyclopedia
Jumpstart
(U)
Collector #: 459 |
Artifact
|
, : Draw a card. | |
Archaeology Theme Card
Jumpstart
(S)
Collector #: 003 | |
Archon of Redemption
Jumpstart
(R)
Collector #: 090 |
3/4 Creature - Archon
|
Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power. | |
Auger Spree
Jumpstart
(C)
Collector #: 449 |
Instant
|
Target creature gets +4/-4 until end of turn. | |
Basri Theme Card
Jumpstart
(S)
Collector #: 004 | |
Bathe in Dragonfire
Jumpstart
(C)
Collector #: 293 |
Sorcery
|
Bathe in Dragonfire deals 4 damage to target creature. | |
Battlefield Promotion
Jumpstart
(C)
Collector #: 091 |
Instant
|
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. | |
Befuddle
Jumpstart
(C)
Collector #: 140 |
Instant
|
Target creature gets -4/-0 until end of turn. Draw a card. | |
Blood Host
Jumpstart
(U)
Collector #: 208 |
3/3 Creature - Vampire
|
, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life. | |
Bloodhunter Bat
Jumpstart
(C)
Collector #: 210 |
2/2 Creature - Bat
|
Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. | |
Bloodrock Cyclops
Jumpstart
(C)
Collector #: 297 |
3/3 Creature - Cyclops
|
Bloodrock Cyclops attacks each turn if able. | |
Bloodshot Trainee
Jumpstart
(U)
Collector #: 298 |
2/3 Creature - Goblin Warrior
|
: Bloodshot Trainee deals 4 damage to target creature. Activate this ability only if Bloodshot Trainee's power is 4 or greater. | |
Bogbrew Witch
Jumpstart
(R)
Collector #: 211 |
1/3 Creature - Human Wizard
|
, : Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library. | |
Borderland Marauder
Jumpstart
(C)
Collector #: 300 |
1/2 Creature - Human Warrior
|
Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn. | |
Brushstrider
Jumpstart
(U)
Collector #: 381 |
3/1 Creature - Beast
|
Vigilance | |
Cadaver Imp
Jumpstart
(C)
Collector #: 215 |
1/1 Creature - Imp
|
Flying When Cadaver Imp enters the battlefield, you may return target creature card from your graveyard to your hand. | |
Cats Theme Card
Jumpstart
(S)
Collector #: 005 | |
Cloudreader Sphinx
Jumpstart
(C)
Collector #: 143 |
3/4 Creature - Sphinx
|
Flying When Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) | |
Corpse Traders
Jumpstart
(U)
Collector #: 220 |
3/3 Creature - Human Rogue
|
, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery. | |
Crookclaw Transmuter
Jumpstart
(C)
Collector #: 145 |
3/1 Creature - Bird Wizard
|
Flash (You may cast this spell any time you could cast an instant.) Flying When Crookclaw Transmuter enters the battlefield, switch target creature's power and toughness until end of turn. | |
Crow of Dark Tidings
Jumpstart
(C)
Collector #: 221 |
2/1 Creature - Zombie Bird
|
Flying When Crow of Dark Tidings enters the battlefield or dies, mill two cards. | |
Crushing Canopy
Jumpstart
(C)
Collector #: 386 |
Instant
|
Choose one -
| |
Dauntless Onslaught
Jumpstart
(U)
Collector #: 099 |
Instant
|
Up to two target creatures each get +2/+2 until end of turn. | |