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Reclaim
Magic Origins
(C)
Collector #: 195 | ![]()
Instant
|
Put target card from your graveyard on top of your library. | |
Forest (270 B)
Magic Origins
(L)
Collector #: 270 |
Basic Land - Forest
|
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Relic Seeker
Magic Origins
(R)
Collector #: 029 | ![]() ![]()
2/2 Creature - Human Soldier
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Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle your library. | |
Bounding Krasis
Magic Origins
(U)
Collector #: 212 | ![]() ![]() ![]()
3/3 Creature - Fish Lizard
|
Flash (You may cast this spell any time you could cast an instant.) When Bounding Krasis enters the battlefield, you may tap or untap target creature. | |
Abbot of Keral Keep
Magic Origins
(R)
Collector #: 127 | ![]() ![]()
2/1 Creature - Human Monk
|
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. | |
Mage-Ring Network
Magic Origins
(U)
Collector #: 249 |
Land
|
![]() ![]() ![]() ![]() ![]() | |
Clash of Wills
Magic Origins
(U)
Collector #: 049 | ![]() ![]()
Instant
|
Counter target spell unless its controller pays ![]() | |
Prickleboar
Magic Origins
(C)
Collector #: 158 | ![]() ![]()
3/3 Creature - Boar
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As long as it's your turn, Prickleboar gets +2/+0 and has first strike. (It deals combat damage before creatures without first strike.) | |
Valor in Akros
Magic Origins
(U)
Collector #: 039 | ![]() ![]()
Enchantment
|
Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. | |
Embermaw Hellion
Magic Origins
(R)
Collector #: 141 | ![]() ![]() ![]()
4/5 Creature - Hellion
|
Trample (This creature can deal excess combat damage to defending player or planeswalker while attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. | |
Hallowed Moonlight
Magic Origins
(R)
Collector #: 016 | ![]() ![]()
Instant
|
Until end of turn, if a creature would enter the battlefield and it wasn't cast, exile it instead. Draw a card. | |
Alchemist's Vial
Magic Origins
(C)
Collector #: 220 | ![]()
Artifact
|
When Alchemist's Vial enters the battlefield, draw a card.![]() ![]() | |
Scab-Clan Berserker
Magic Origins
(R)
Collector #: 160 | ![]() ![]() ![]()
2/2 Creature - Human Berserker
|
Haste Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever an opponent casts a noncreature spell, if Scab-Clan Berserker is renowned, Scab-Clan Berserker deals 2 damage to that player. | |
Dark Dabbling
Magic Origins
(C)
Collector #: 089 | ![]() ![]()
Instant
|
Regenerate target creature. Draw a card.(The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, also regenerate each other creature you control. | |
Murder Investigation
Magic Origins
(U)
Collector #: 027 | ![]() ![]()
Enchantment - Aura
|
Enchant creature you control When enchanted creature dies, put X 1/1 white Soldier creature tokens onto the battlefield, where X is its power. | |
Thunderclap Wyvern
Magic Origins
(U)
Collector #: 218 | ![]() ![]() ![]()
2/3 Creature - Drake
|
Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1. | |
Zendikar Incarnate
Magic Origins
(U)
Collector #: 219 | ![]() ![]() ![]()
*/4 Creature - Elemental
|
Zendikar Incarnate's power is equal to the number of lands you control. | |
Send to Sleep
Magic Origins
(C)
Collector #: 071 | ![]() ![]()
Instant
|
Tap up to two target creatures. Spell mastery - If there are two or more instant and/or sorcery cards in your graveyard, those creatures don't untap during their controllers' next untap steps. | |
Elf Warrior Token
Magic Origins
(S)
Collector #: 009 |
1/1 Token Creature - Elf Warrior
|
Goblin Token
Magic Origins
(S)
Collector #: 006 |
1/1 Token Creature - Goblin
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Gold-Forged Sentinel
Magic Origins
(U)
Collector #: 226 | ![]()
4/4 Artifact Creature - Chimera
|
Flying | |
Sentinel of the Eternal Watch
Magic Origins
(U)
Collector #: 030 | ![]() ![]()
4/6 Creature - Giant Soldier
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Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls. | |
Shadows of the Past
Magic Origins
(U)
Collector #: 118 | ![]() ![]()
Enchantment
|
Whenever a creature dies, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)![]() ![]() | |
Titanic Growth
Magic Origins
(C)
Collector #: 201 | ![]() ![]()
Instant
|
Target creature gets +4/+4 until end of turn. | |
Thornbow Archer
Magic Origins
(C)
Collector #: 121 | ![]()
1/2 Creature - Elf Archer
|
Whenever Thornbow Archer attacks, each opponent who doesn't control an Elf loses 1 life. | |