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Chambered Nautilus
Mercadian Masques
(U)
Collector #: 064 | ![]() ![]()
2/2 Creature - Nautilus Beast
|
Whenever Chambered Nautilus becomes blocked, you may draw a card. | |
Crossbow Infantry
Mercadian Masques
(C)
Collector #: 016 | ![]() ![]()
1/1 Creature - Human Soldier Archer
|
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Ghoul's Feast
Mercadian Masques
(U)
Collector #: 137 | ![]() ![]()
Instant
|
Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard. | |
Giant Caterpillar
Mercadian Masques
(C)
Collector #: 249 | ![]() ![]()
3/3 Creature - Insect
|
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Kyren Sniper
Mercadian Masques
(C)
Collector #: 199 | ![]() ![]()
1/1 Creature - Goblin
|
At the beginning of your upkeep, you may have Kyren Sniper deal 1 damage to target player. | |
Muzzle
Mercadian Masques
(C)
Collector #: 030 | ![]() ![]()
Enchantment - Aura
|
Enchant creature Prevent all damage that would be dealt by enchanted creature. | |
Ramosian Commander
Mercadian Masques
(U)
Collector #: 036 | ![]() ![]() ![]()
2/4 Creature - Human Rebel
|
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Rouse
Mercadian Masques
(C)
Collector #: 157 | ![]() ![]()
Instant
|
If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost. Target creature gets +2/+0 until end of turn. | |
Shock Troops
Mercadian Masques
(C)
Collector #: 212 | ![]() ![]()
2/2 Creature - Human Soldier
|
Sacrifice Shock Troops: Shock Troops deals 2 damage to any target. | |
Task Force
Mercadian Masques
(C)
Collector #: 052 | ![]() ![]()
1/3 Creature - Human Rebel
|
Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. | |
Tranquility
Mercadian Masques
(C)
Collector #: 280 | ![]() ![]()
Sorcery
|
Destroy all enchantments. | |
Assembly Hall
Mercadian Masques
(R)
Collector #: 286 | ![]()
Artifact
|
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Deepwood Elder
Mercadian Masques
(R)
Collector #: 240 | ![]() ![]()
2/2 Creature - Dryad Spellshaper
|
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Flailing Manticore
Mercadian Masques
(R)
Collector #: 187 | ![]() ![]()
3/3 Creature - Manticore
|
Flying, first strike![]() ![]() | |
Instigator
Mercadian Masques
(R)
Collector #: 140 | ![]() ![]()
1/1 Creature - Human Spellshaper
|
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Rappelling Scouts
Mercadian Masques
(R)
Collector #: 041 | ![]() ![]() ![]()
1/4 Creature - Human Rebel Scout
|
Flying![]() ![]() | |
Darting Merfolk
Mercadian Masques
(C)
Collector #: 072 | ![]() ![]()
1/1 Creature - Merfolk
|
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Deadly Insect
Mercadian Masques
(C)
Collector #: 238 | ![]() ![]()
6/1 Creature - Insect
|
Shroud (This permanent can't be the target of spells or abilities.) | |
Deepwood Legate
Mercadian Masques
(U)
Collector #: 132 | ![]() ![]()
1/1 Creature - Shade
|
If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.![]() | |
Glowing Anemone
Mercadian Masques
(U)
Collector #: 081 | ![]() ![]()
1/3 Creature - Jellyfish Beast
|
When Glowing Anemone enters the battlefield, you may return target land to its owner's hand. | |
Henge Guardian
Mercadian Masques
(U)
Collector #: 297 | ![]()
3/4 Artifact Creature - Dragon Wurm
|
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Howling Wolf
Mercadian Masques
(C)
Collector #: 252 | ![]() ![]() ![]()
2/2 Creature - Wolf
|
When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library. | |
Ignoble Soldier
Mercadian Masques
(U)
Collector #: 022 | ![]() ![]()
3/1 Creature - Human Soldier
|
Whenever Ignoble Soldier becomes blocked, prevent all combat damage that would be dealt by it this turn. | |
Insubordination
Mercadian Masques
(C)
Collector #: 141 | ![]() ![]()
Enchantment - Aura
|
Enchant creature At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn. | |
Armistice
Mercadian Masques
(R)
Collector #: 003 | ![]() ![]()
Enchantment
|
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