


- MY ACCOUNT
- Magic: The Gathering
- Supplies
- Learn & Community
- Signup for Emails
- About Us
- Careers
Trade Routes
Mercadian Masques
(R)
Collector #: 112 | ![]() ![]()
Enchantment
|
![]() ![]() | |
Bribery
Mercadian Masques
(R)
Collector #: 062 | ![]() ![]() ![]()
Sorcery
|
Search target opponent’s library for a creature card and put that card onto the battlefield under your control. Then that player shuffles their library. | |
Thwart
Mercadian Masques
(U)
Collector #: 108 | ![]() ![]() ![]()
Instant
|
You may return three Islands you control to their owner's hand rather than pay Thwart's mana cost. Counter target spell. | |
Tower of the Magistrate
Mercadian Masques
(R)
Collector #: 330 |
Land
|
![]() ![]() ![]() ![]() | |
Crackdown
Mercadian Masques
(R)
Collector #: 015 | ![]() ![]()
Enchantment
|
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps. | |
Puppet's Verdict
Mercadian Masques
(R)
Collector #: 208 | ![]() ![]() ![]()
Instant
|
Flip a coin. If you win the flip, destroy all creatures with power 2 or less. If you lose the flip, destroy all creatures with power 3 or greater. | |
Thieves' Auction
Mercadian Masques
(R)
Collector #: 218 | ![]() ![]() ![]() ![]()
Sorcery
|
Exile all nontoken permanents. Starting with you, each player chooses one of the exiled cards and puts it onto the battlefield tapped under their control. Repeat this process until all cards exiled this way have been chosen. | |
Spontaneous Generation
Mercadian Masques
(R)
Collector #: 274 | ![]() ![]()
Sorcery
|
Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand. | |
Cave-In
Mercadian Masques
(R)
Collector #: 180 | ![]() ![]() ![]()
Sorcery
|
You may exile a red card from your hand rather than pay Cave-In's mana cost. Cave-In deals 2 damage to each creature and each player. | |
Nether Spirit
Mercadian Masques
(R)
Collector #: 149 | ![]() ![]() ![]()
2/2 Creature - Spirit
|
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield. | |
Barbed Wire
Mercadian Masques
(U)
Collector #: 287 | ![]()
Artifact
|
At the beginning of each player's upkeep, Barbed Wire deals 1 damage to that player.![]() | |
Soothsaying
Mercadian Masques
(U)
Collector #: 104 | ![]()
Enchantment
|
![]() ![]() ![]() ![]() | |
Tectonic Break
Mercadian Masques
(R)
Collector #: 216 | ![]() ![]() ![]()
Sorcery
|
Each player sacrifices X lands. | |
Bog Witch
Mercadian Masques
(C)
Collector #: 118 | ![]() ![]()
1/1 Creature - Human Spellshaper
|
![]() ![]() ![]() ![]() ![]() | |
Power Matrix
Mercadian Masques
(R)
Collector #: 309 | ![]()
Artifact
|
![]() | |
Statecraft
Mercadian Masques
(R)
Collector #: 106 | ![]() ![]()
Enchantment
|
Prevent all combat damage that would be dealt to and dealt by creatures you control. | |
Coastal Piracy
Mercadian Masques
(U)
Collector #: 068 | ![]() ![]() ![]()
Enchantment
|
Whenever a creature you control deals combat damage to an opponent, you may draw a card. | |
Conspiracy
Mercadian Masques
(R)
Collector #: 127 | ![]() ![]() ![]()
Enchantment
|
As Conspiracy enters the battlefield, choose a creature type. Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. | |
Invigorate
Mercadian Masques
(C)
Collector #: 254 | ![]() ![]()
Instant
|
If you control a Forest, you may have an opponent gain 3 life rather than pay Invigorate's mana cost. Target creature gets +4/+4 until end of turn. | |
Distorting Lens
Mercadian Masques
(R)
Collector #: 293 | ![]()
Artifact
|
![]() | |
Monkey Cage
Mercadian Masques
(R)
Collector #: 307 | ![]()
Artifact
|
When a creature enters the battlefield, sacrifice Monkey Cage and put X 2/2 green Ape creature tokens onto the battlefield, where X is that creature's converted mana cost. | |
Natural Affinity
Mercadian Masques
(R)
Collector #: 260 | ![]() ![]()
Instant
|
Until end of turn, all lands become 2/2 creatures that are still lands. | |
Remote Farm
Mercadian Masques
(C)
Collector #: 323 |
Land
|
Remote Farm enters the battlefield tapped with two depletion counters on it.![]() ![]() ![]() | |
Plains (332 B)
Mercadian Masques
(L)
Collector #: 332 |
Basic Land - Plains
|
![]() | |
Vine Trellis
Mercadian Masques
(C)
Collector #: 285 | ![]() ![]()
0/4 Creature - Plant Wall
|
Defender (This creature can't attack.)![]() ![]() | |