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Aurelia's Fury (Foil)
Mystery Booster/The List
(M)
Collector #: 144 |
Instant
|
Aurelia’s Fury deals X damage divided as you choose among any number of targets. Tap each creature dealt damage this way. Players dealt damage this way can’t cast noncreature spells this turn. | |
Empress Galina (Invasion)
Mystery Booster/The List
(R)
Collector #: 054 |
1/3 Legendary Creature - Merfolk Noble
|
, : Gain control of target legendary permanent. | |
Lightning Greaves (Foil - Double Masters)
Mystery Booster/The List
(U)
Collector #: 267 |
Artifact - Equipment
|
Equipped creature has haste and shroud. Equip | |
Arlinn Kord (Shadows Over Innistrad)
Mystery Booster/The List
(M)
Collector #: 243 |
Legendary Planeswalker - Arlinn
|
[+1]: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. [0]: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord. ----Transform---- Arlinn, Embraced by the Moon Planeswalker - Arlinn [+1]: Creatures you control get +1/+1 and gain trample until the end of turn. [-1]: Arlinn, Embraced by the Moon deals 3 damage to any target. Transfrom Arlinn, Embraced by the Moon. [-6]: You get an emblem with "Creatures you control have haste and ': This creature deals damage equal to its power to any target.'" | |
Bramblewood Paragon (Foil)
Mystery Booster/The List
(U)
Collector #: 115 |
2/2 Creature - Elf Warrior
|
Each other Warrior creature you control enters the battlefield with an additional +1/+1 counter on it.
Each creature you control with a +1/+1 counter on it has trample. | |
Dark Ritual (Phyrexia vs. Coalition)
Mystery Booster/The List
(C)
Collector #: 018 |
Instant
|
Add . | |
Panglacial Wurm (Non-Foil)
Mystery Booster/The List
(R)
Collector #: 116 |
9/5 Creature - Wurm
|
Trample While you’re searching your library, you may cast Panglacial Wurm from your library. | |
Angelic Accord (2014 Core Set)
Mystery Booster/The List
(U)
Collector #: 003 |
Enchantment
|
At the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white angel creature token with flying onto the battlefield. | |
Daze
Mystery Booster/The List
(C)
Collector #: 023 |
Instant
|
You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost. Counter target spell unless its controller pays . | |
Ironscale Hydra (Theros Beyond Death)
Mystery Booster/The List
(R)
Collector #: 296 |
5/5 Creature - Hydra
|
If a creature would deal combat damage to Ironscale Hydra, prevent that damage and put a +1/+1 counter on Ironscale Hydra. | |
Cloud Key
Mystery Booster/The List
(R)
Collector #: 160 |
Artifact
|
As Cloud Key enters the battlefield, choose artifact, creature, enchantment, instant, or sorcery. Spells you cast of the chosen type cost less to cast. | |
Master of Cruelties
Mystery Booster/The List
(M)
Collector #: 082 |
1/4 Creature - Demon
|
First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. | |
Assault Formation
Mystery Booster/The List
(U)
Collector #: 155 |
Enchantment
|
Each creature you control assigns combat damage equal to its toughness rather than its power. : Target creature with defender can attack this turn as though it didn't have defender. : Creatures you control get +0/+1 until end of turn. | |
Perimeter Captain (Worldwake)
Mystery Booster/The List
(U)
Collector #: 016 |
0/4 Creature - Human Soldier
|
Defender Whenever a creature you control with defender blocks, you may gain 2 life. | |
Ghostway
Mystery Booster/The List
(R)
Collector #: 006 |
Instant
|
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step. | |
Spellbook
Mystery Booster/The List
(U)
Collector #: 343 |
Artifact
|
You have no maximum hand size. | |
Cultivate (Commander 2018)
Mystery Booster/The List
(C)
Collector #: 138 |
Sorcery
|
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library. | |
Vedalken Orrery
Mystery Booster/The List
(R)
Collector #: 163 |
Artifact
|
You may cast nonland cards as though they had flash. | |
Bala Ged Recovery (Zendikar Rising)
Mystery Booster/The List
(U)
Collector #: 180 |
Sorcery
|
Return target card from your graveyard to your hand. Back Bala Ged Sanctuary Land Bala Ged Sanctuary enters the battlefield tapped. : Add . | |
Kalastria Highborn
Mystery Booster/The List
(R)
Collector #: 059 |
2/2 Creature - Vampire Shaman
|
Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield, you may pay . If you do, target player loses 2 life and you gain 2 life. | |
Leovold, Emissary of Trest (Conspiracy: Take the Crown)
Mystery Booster/The List
(M)
Collector #: 077 |
3/3 Legendary Creature - Elf Advisor
|
Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. | |
Shapeshifter Token // Rat Token (008 // 003)
Mystery Booster/The List
(S)
Collector #: 008 |
2/2 Token Creature - Shapeshifter
|
Changeling (This token is every creature type.) Back Rat Token Token Creature - Rat Deathtouch 1/1 | |
Felidar Umbra
Mystery Booster/The List
(U)
Collector #: 006 |
Enchantment - Aura
|
Enchant creature Enchanted creature has lifelink. : Attach Felidar Umbra to target creature you control. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.) | |
Suture Priest (New Phyrexia)
Mystery Booster/The List
(C)
Collector #: 025 |
1/1 Creature - Phyrexian Cleric
|
Whenever another creature enters the battlefield under your control, you may gain 1 life. Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. | |
Archetype of Aggression
Mystery Booster/The List
(U)
Collector #: 088 |
3/2 Enchantment Creature - Human Warrior
|
Creatures you control have trample. Creatures your opponents control lose trample and can't have or gain trample. | |