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Tolsimir, Friend to Wolves (War of the Spark)
Mystery Booster/The List
(R)
Collector #: 224 | ![]() ![]() ![]() ![]()
3/3 Legendary Creature - Elf Scout
|
When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't cotnrol. | |
Assemble the Legion
Mystery Booster/The List
(R)
Collector #: 142 | ![]() ![]() ![]()
Enchantment
|
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion. | |
Corpse Connoisseur (Shards of Alara)
Mystery Booster/The List
(U)
Collector #: 068 | ![]() ![]()
3/3 Creature - Zombie Wizard
|
When Corpse Connoisseur enters the battlefield, you may search your library for a creature card and put that card into your graveyard. If you do, shuffle your library. Unearth ![]() ![]() ![]() ![]() | |
Faerie Swarm (Shadowmoor)
Mystery Booster/The List
(U)
Collector #: 037 | ![]() ![]()
*/* Creature - Faerie
|
Flying Faerie Swarm's power and toughness are each equal to the number of blue permanents you control. | |
Ground Rift (Time Spiral)
Mystery Booster/The List
(C)
Collector #: 162 | ![]()
Sorcery
|
Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) | |
Red Herring - Test Card (No PW Symbol - Not Tournament Legal)
Mystery Booster/The List
(S)
Collector #: 063 | ![]() ![]()
2/2 Creature - Fish
|
![]() ![]() | |
Yahenni, Undying Partisan (Aether Revolt)
Mystery Booster/The List
(R)
Collector #: 074 | ![]() ![]()
2/2 Legendary Creature - Aetherborn Vampire
|
Haste Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan. Sacrifice another creature: Yahenni gains indestructible until end of turn. | |
Crimson Fleet Commodore (Commander Legends)
Mystery Booster/The List
(C)
Collector #: 171 | ![]() ![]()
5/2 Creature - Ogre Pirate
|
Trample When Crimson Fleet Commodore enters the battlefield, you become the monarch. | |
Sorcerous Sight (Portal)
Mystery Booster/The List
(C)
Collector #: 068 | ![]()
Sorcery
|
Look at target opponent's hand. Draw a card. | |
Tolarian Terror (Dominaria United)
Mystery Booster/The List
(C)
Collector #: 072 | ![]() ![]()
5/5 Creature - Serpent
|
This spell costs ![]() Ward ![]() ![]() | |
Shatterstorm (10th Edition)
Mystery Booster/The List
(U)
Collector #: 229 | ![]() ![]() ![]()
Sorcery
|
Destroy all artifacts. They can't be regenerated. | |
Angelic Field Marshal (Foil - Commander Masters)
Mystery Booster/The List
(R)
Collector #: 0013 | ![]() ![]() ![]()
3/3 Creature - Angel
|
Flying Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. | |
Overgrown Battlement
Mystery Booster/The List
(U)
Collector #: 180 | ![]() ![]()
0/4 Creature - Wall
|
Defender![]() ![]() | |
Riptide Director
Mystery Booster/The List
(R)
Collector #: 050 | ![]() ![]() ![]()
2/3 Creature - Human Wizard
|
![]() ![]() ![]() ![]() | |
Spellbound Dragon
Mystery Booster/The List
(R)
Collector #: 090 | ![]() ![]() ![]()
3/5 Creature - Dragon
|
Flying Whenever Spellbound Dragon attacks, draw a card, then discard a card. Spellbound Dragon gets +X/+0 until end of turn, where X is the discarded card's converted mana cost. | |
Tsabo Tavoc (Invasion)
Mystery Booster/The List
(R)
Collector #: 281 | ![]() ![]() ![]()
7/4 Legendary Creature - Horror
|
First strike, protection from legendary creatures![]() ![]() ![]() | |
Ashaya, the Awoken World // Wolf Token
Mystery Booster/The List
(S)
Collector #: 007 |
4/4 Token Legendary Creature - Elemental
|
Back Wolf Token Token Creature - Wolf 2/2 | |
Bitter Reunion (The Brothers' War)
Mystery Booster/The List
(C)
Collector #: 127 | ![]() ![]()
Enchantment
|
When Bitter Reunion enters the battlefield, you may discard a card. If you do, draw two cards.![]() | |
Breaker of Armies
Mystery Booster/The List
(U)
Collector #: 003 | ![]()
10/8 Creature - Eldrazi
|
All creatures able to block Breaker of Armies do so. | |
Celestial Dawn (Foil)
Mystery Booster/The List
(R)
Collector #: 003 | ![]() ![]() ![]()
Enchantment
|
Lands you control are Plains. Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren’t on the battlefield. You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana. | |
Circular Logic
Mystery Booster/The List
(U)
Collector #: 047 | ![]() ![]()
Instant
|
Counter target spell unless its controller pays ![]() Madness ![]() | |
Crosis's Charm
Mystery Booster/The List
(U)
Collector #: 169 | ![]() ![]() ![]()
Instant
|
Choose one -
| |
Mass Polymorph (2011 Core Set)
Mystery Booster/The List
(R)
Collector #: 064 | ![]() ![]()
Sorcery
|
Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library. | |
Merfolk Trickster (Dominaria)
Mystery Booster/The List
(U)
Collector #: 056 | ![]() ![]()
2/2 Creature - Merfolk Wizard
|
Flash When Merfolk Trickster enters the battlefield, tap target creature an opponent controls. It loses all abilities until end of turn. | |
Loyal Unicorn
Mystery Booster/The List
(U)
Collector #: 004 | ![]() ![]()
3/4 Creature - Unicorn
|
Vigilance Lieutenant - At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn. | |