MTG / Outlaws Of Thunder Junction Commander Decks Variants
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Olivia, Opulent Outlaw (0002 - Borderless)
Outlaws of Thunder Junction Commander Decks Variants
(M)
Collector #: 0002
FOIL
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3/3 Legendary Creature - Vampire Assassin
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Flying, lifelink Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) , Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery. |
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- NM
- EX
- VG
- G
Stella Lee, Wild Card (0003 - Borderless)
Outlaws of Thunder Junction Commander Decks Variants
(M)
Collector #: 0003
FOIL
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2/4 Legendary Creature - Human Rogue
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Whenever you cast your second spell each turn, exile the top card of your library. Until the end of your next turn, you may play that card. : Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if you've cast three or more spells this turn. |
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- NM
- EX
- VG
- G
Eris, Roar of the Storm (0041 - Extended Art)
Outlaws of Thunder Junction Commander Decks Variants
(M)
Collector #: 0041
FOIL
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4/4 Legendary Creature - Elemental Warlock
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This spell costs less to cast for each different mana value among instant and sorcery spells in your graveyard. Flying, prowess Whenever you cast your second spell each turn, create a 4/4 red Dragon Elemental creature token with flying and prowess. |
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- NM
- EX
- VG
- G
Vihaan, Goldwaker (0044 - Extended Art)
Outlaws of Thunder Junction Commander Decks Variants
(M)
Collector #: 0044
FOIL
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3/3 Legendary Creature - Dwarf Warlock
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Other outlaws you control have vigilance and haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) At the beginning of combat on your turn, you may have Treasures you control become 3/3 Construct Assassin artifact creatures in addition to their other types until end of turn. |
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- NM
- EX
- VG
- G
Gonti, Canny Acquisitor (0001 - Borderless)
Outlaws of Thunder Junction Commander Decks Variants
(M)
Collector #: 0001
FOIL
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5/5 Legendary Creature - Aetherborn Rogue
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Spells you cast but don't own cost less to cast. Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. |
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- NM
- EX
- VG
- G
Yuma, Proud Protector (0004 - Borderless)
Outlaws of Thunder Junction Commander Decks Variants
(M)
Collector #: 0004
FOIL
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6/6 Legendary Creature - Human Ranger
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This spell costs less to cast for each land card in your graveyard. Whenever Yuma, Proud Protector enters the battlefield or attacks, you may sacrifice a land. If you do, draw a card. Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach. |
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- NM
- EX
- VG
- G
Kirri, Talented Sprout (0043 - Extended Art)
Outlaws of Thunder Junction Commander Decks Variants
(M)
Collector #: 0043
FOIL
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0/3 Legendary Creature - Plant Druid
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Other Plants and Treefolk you control get +2/+0. At the beginning of your postcombat main phase, return target Plant, Treefolk, or land card from your graveyard to your hand. |
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- NM
- EX
- VG
- G
Felix Five-Boots (0042 - Extended Art)
Outlaws of Thunder Junction Commander Decks Variants
(M)
Collector #: 0042
FOIL
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5/4 Legendary Creature - Ooze Rogue
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Menace, ward If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. |
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- NM
- EX
- VG
- G
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