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Colossal Rattlewurm
Outlaws of Thunder Junction
(R)
Collector #: 0159 FOIL |
6/5 Creature - Wurm
|
Colossal Rattlewurm has flash as long as you control a Desert. Trample , Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle. | |
Fblthp, Lost on the Range
Outlaws of Thunder Junction
(R)
Collector #: 0048 FOIL |
1/1 Legendary Creature - Homunculus
|
Ward You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library. | |
Vial Smasher, Gleeful Grenadier
Outlaws of Thunder Junction
(U)
Collector #: 0235 FOIL |
3/2 Legendary Creature - Goblin Mercenary
|
Whenever another outlaw enters the battlefield under your control, Vial Smasher, Gleeful Grenadier deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) | |
Bristling Backwoods
Outlaws of Thunder Junction
(C)
Collector #: 0253 FOIL |
Land - Desert
|
Bristling Backwoods enters the battlefield tapped. When Bristling Backwoods enters the battlefield, it deals 1 damage to target opponent. : Add or . | |
Elk Token
Outlaws of Thunder Junction
(S)
Collector #: 0013 FOIL |
3/3 Token Creature - Elk
|
Eroded Canyon
Outlaws of Thunder Junction
(C)
Collector #: 0256 FOIL |
Land - Desert
|
Eroded Canyon enters the battlefield tapped. When Eroded Canyon enters the battlefield, it deals 1 damage to target opponent. : Add or . | |
Fake Your Own Death
Outlaws of Thunder Junction
(C)
Collector #: 0087 FOIL |
Instant
|
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") | |
Calamity, Galloping Inferno
Outlaws of Thunder Junction
(R)
Collector #: 0116 FOIL |
4/6 Legendary Creature - Horse Mount
|
Haste Whenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once. Saddle 1 | |
Aloe Alchemist
Outlaws of Thunder Junction
(U)
Collector #: 0152 FOIL |
3/2 Creature - Plant Warlock
|
Trample When Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) | |
Hellspur Posse Boss
Outlaws of Thunder Junction
(R)
Collector #: 0128 FOIL |
2/4 Creature - Lizard Rogue
|
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When Hellspur Posse Boss enters the battlefield, create two 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." | |
Holy Cow
Outlaws of Thunder Junction
(C)
Collector #: 0016 FOIL |
2/2 Creature - Ox Angel
|
Flash Flying When Holy Cow enters the battlefield, you gain 2 life and scry 1. | |
Oko, the Ringleader
Outlaws of Thunder Junction
(M)
Collector #: 0223 FOIL |
Legendary Planeswalker - Oko
|
At the beginning of combat on your turn, Oko, the Ringleader becomes a copy of up to one target creature you control until end of turn, except he has hexproof. [+1]: Draw two cards. If you've committed a crime this turn, discard a card. Otherwise, discard two cards. [-1]: Create a 3/3 green Elk creature token. [-5]: For each other nonland permanent you control, create a token that's a copy of that permanent. |3| | |
Bovine Intervention
Outlaws of Thunder Junction
(U)
Collector #: 0006 FOIL |
Instant
|
Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. | |
Desperate Bloodseeker
Outlaws of Thunder Junction
(C)
Collector #: 0086 FOIL |
2/2 Creature - Vampire
|
Lifelink When Desperate Bloodseeker enters the battlefield, target player mills two cards. | |
Lilah, Undefeated Slickshot
Outlaws of Thunder Junction
(R)
Collector #: 0217 FOIL |
3/3 Legendary Creature - Human Rogue
|
Prowess Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. | |
Vampire Rogue Token
Outlaws of Thunder Junction
(S)
Collector #: 0008 FOIL |
1/1 Token Creature - Vampire Rogue
|
Lifelink | |
Armored Armadillo
Outlaws of Thunder Junction
(C)
Collector #: 0003 FOIL |
0/4 Creature - Armadillo
|
Ward : Armored Armadillo gets +X/+0 until end of turn, where X is its toughness. | |
Frontier Seeker
Outlaws of Thunder Junction
(U)
Collector #: 0013 FOIL |
2/1 Creature - Human Scout
|
When Frontier Seeker enters the battlefield, look at the top five cards of your library. You may reveal a Mount creature card or a Plains card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
Spinewoods Armadillo
Outlaws of Thunder Junction
(U)
Collector #: 0182 FOIL |
7/7 Creature - Armadillo
|
Reach Ward , Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life. | |
Creosote Heath
Outlaws of Thunder Junction
(C)
Collector #: 0255 FOIL |
Land - Desert
|
Creosote Heath enters the battlefield tapped. When Creosote Heath enters the battlefield, it deals 1 damage to target opponent. : Add or . | |
Dust Animus
Outlaws of Thunder Junction
(R)
Collector #: 0009 FOIL |
2/3 Creature - Spirit
|
Flying If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it. Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) | |
Fortune, Loyal Steed
Outlaws of Thunder Junction
(R)
Collector #: 0012 FOIL |
2/4 Legendary Creature - Beast Mount
|
When Fortune, Loyal Steed enters the battlefield, scry 2. Whenever Fortune attacks while saddled, at the end of combat, exile it and up to one creature that saddled it this turn, then return those cards to the battlefield under their owner's control. Saddle 1 | |
Nurturing Pixie
Outlaws of Thunder Junction
(U)
Collector #: 0020 FOIL |
1/1 Creature - Faerie Rogue
|
Flying When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie. | |
Raven of Fell Omens
Outlaws of Thunder Junction
(C)
Collector #: 0101 FOIL |
1/2 Creature - Bird
|
Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and or/cards in their graveyards is a crime.) | |
Snakeskin Veil
Outlaws of Thunder Junction
(C)
Collector #: 0181 FOIL |
Instant
|
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. | |