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Marwyn, the Nurturer (Prerelease Foil)
Promotional
(R)
Collector #: 172 | ![]() ![]()
1/1 Legendary Creature - Elf Druid
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Whenever another Elf enters the battlefield under your control, put a +1/+1 counter on Marwyn, the Nurturer.![]() ![]() | |
Fireball (Textless) | ![]() ![]()
Sorcery
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Fireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players. Fireball costs ![]() | |
Doomwake Giant (Prerelease Foil)
Promotional
(R)
Collector #: 066 | ![]() ![]()
4/6 Enchantment Creature - Giant
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Constellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. | |
Putrefy (Textless) | ![]() ![]() ![]()
Instant
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Destroy target artifact or creature. It can't be regenerated. | |
Phytotitan (Prerelease Foil)
Promotional
(R)
Collector #: 191 | ![]() ![]() ![]()
7/2 Creature - Plant Elemental
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When Phytotitan dies, return it to the battlefield tapped under its owner’s control at the beginning of their next upkeep. | |
Unclaimed Territory (Commander Party Foil)
Promotional
(S)
Collector #: 0011 |
Land
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As Unclaimed Territory enters the battlefield, choose a creature type.![]() ![]() ![]() | |
Combat Celebrant (Prerelease Foil)
Promotional
(M)
Collector #: 125 | ![]() ![]()
4/1 Creature - Human Warrior
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If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) | |
The Mightstone and Weakstone (Prerelease Foil)
Promotional
(R)
Collector #: 238 | ![]()
Legendary Artifact - Powerstone
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When The Mightstone and Weakstone enters the battlefield, choose one -
![]() ![]() ![]() (Melds with Urza, Lord Protector.) | |
Narset, Parter of Veils (Prerelease Foil)
Promotional
(U)
Collector #: 061 | ![]() ![]() ![]()
Legendary Planeswalker - Narset
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Each opponent can't draw more than one card each turn. [-2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. |5| | |
Soulstone Sanctuary (Prerelease Foil)
Promotional
(R)
Collector #: 0133 |
Land
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![]() ![]() ![]() | |
Priest of Urabrask (Game Day Extended Art) | ![]() ![]()
2/1 Creature - Phyrexian Human Cleric
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When Priest of Urabrask enters the battlefield, add RRR to your mana pool. | |
Oona's Blackguard (Gateway Foil) | ![]() ![]()
1/1 Creature - Faerie Rogue
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Flying. Each other Rogue creature you control enters the battlefield with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card. | |
Growth Spiral (FNM Foil)
Promotional
(C)
Collector #: 178 | ![]() ![]()
Instant
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Draw a card. You may put a land card from your hand onto the battlefield. | |
Treasure Mage (Game Day Extended Art) | ![]() ![]()
2/2 Creature - Human Wizard
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When Treasure Mage enters the battlefield, you may search your library for an artifact card with converted mana cost 6 or greater, reveal that card, and put it into your hand. If you do, shuffle your library. | |
Blazing Rootwalla (Store Championship)
Promotional
(S)
Collector #: 0024 | ![]()
1/1 Creature - Lizard
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![]() Madness ![]() | |
Wood Elves (30th Anniversary Foil)
Promotional
(R)
Collector #: 005 | ![]() ![]()
1/1 Creature - Elf Scout
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When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle. | |
Dungrove Elder (Game Day Extended Art Foil)
Promotional
(S)
Collector #: 171 | ![]() ![]()
*/* Creature - Treefolk
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Hexproof (This creature can't be the target of spells or abilities your opponents control.) Dungrove Elder's power and toughness are each equal to the number of Forests you control. | |
Gifted Aetherborn (Store Championship)
Promotional
(R)
Collector #: 0013 | ![]() ![]()
2/3 Creature - Aetherborn Vampire
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Deathtouch, lifelink | |
Esika, God of the Tree (Prerelease Foil)
Promotional
(M)
Collector #: 168 | ![]() ![]() ![]()
1/4 Legendary Creature - God
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Vigilance![]() Other legendary creatures you control have vigilance and " ![]() Back The Prismatic Bridge - ![]() ![]() ![]() ![]() ![]() Legendary Enchantment At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. | |
Gaea's Blessing (Arena Foil) | ![]() ![]()
Sorcery
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Target player shuffles up to three target cards from their graveyard into their library. Draw a card. When Gaea’s Blessing is put into your graveyard from your library, shuffle your graveyard into your library. | |
Serra Avatar (JSS Foil) | ![]() ![]() ![]() ![]()
*/* Creature - Avatar
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Serra Avatar's power and toughness are each equal to your life total. When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library. | |
Opt (FNM Foil)
Promotional
(C)
Collector #: 060 | ![]()
Instant
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Scry 1. Draw a card. | |
Teferi, Master of Time (Prerelease Foil)
Promotional
(M)
Collector #: 075 | ![]() ![]() ![]()
Legendary Planeswalker - Teferi
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You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. [+1]: Draw a card, then discard a card. [-3]: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) [-10]: Take two extra turns after this on. |3| | |
Tekuthal, Inquiry Dominus (Prerelease Foil)
Promotional
(M)
Collector #: 071 | ![]() ![]() ![]()
3/5 Legendary Creature - Phyrexian Horror
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Flying If you would proliferate, proliferate twice instead. ![]() ![]() ![]() ![]() ![]() | |
Scion of Draco (Prerelease Foil)
Promotional
(M)
Collector #: 234 | ![]()
4/4 Artifact Creature - Dragon
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Domain - This spell costs ![]() Flying Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green. | |