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Forest (271 B)
Return to Ravnica
(L)
Collector #: 271 |
Basic Land - Forest
|
Plains (252 C)
Return to Ravnica
(L)
Collector #: 252 |
Basic Land - Plains
|
Azorius Arrester
Return to Ravnica
(C)
Collector #: 005 |
2/1 Creature - Human Soldier
|
When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | |
Common Bond
Return to Ravnica
(C)
Collector #: 151 |
Instant
|
Put a +1/+1 counter on target. Put a +1/+1 counter on target. | |
Cremate
Return to Ravnica
(C)
Collector #: 059 |
Instant
|
Exile target card from a graveyard. Draw a card. | |
Eyes in the Skies
Return to Ravnica
(C)
Collector #: 010 |
Instant
|
Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | |
Gobbling Ooze
Return to Ravnica
(U)
Collector #: 126 |
3/3 Creature - Ooze
|
, Sacrifice another creature: Put a +1/+1 counter on Gobbling Ooze. | |
Inaction Injunction
Return to Ravnica
(C)
Collector #: 041 |
Sorcery
|
Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) Draw a card. | |
Island (257 C)
Return to Ravnica
(L)
Collector #: 257 |
Basic Land - Island
|
Search Warrant
Return to Ravnica
(C)
Collector #: 193 |
Sorcery
|
Target player reveals their hand. You gain life equal to the number of cards in that player’s hand. | |
Swamp (264 E)
Return to Ravnica
(L)
Collector #: 264 |
Basic Land - Swamp
|
Thoughtflare
Return to Ravnica
(U)
Collector #: 203 |
Instant
|
Draw four cards, then discard two cards. | |
Martial Law
Return to Ravnica
(R)
Collector #: 014 |
Enchantment
|
At the beginning of you upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | |
Centaur Token
Return to Ravnica
(S)
Collector #: 007 |
3/3 Creature - Centaur
|
Concordia Pegasus
Return to Ravnica
(C)
Collector #: 008 |
1/3 Creature - Pegasus
|
Flying | |
Daggerdrome Imp
Return to Ravnica
(C)
Collector #: 060 |
1/1 Creature - Imp
|
Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) | |
Elemental Token
Return to Ravnica
(S)
Collector #: 012 |
8/8 Creature - Elemental
|
Vigilance | |
Forest (272 C)
Return to Ravnica
(L)
Collector #: 272 |
Basic Land - Forest
|
New Prahv Guildmage
Return to Ravnica
(U)
Collector #: 181 |
2/2 Creature - Human Wizard
|
: Target creature gains flying until end of turn. : Detain target nonland permanent an opponent controls.(Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) | |
Plains (251 B)
Return to Ravnica
(L)
Collector #: 251 |
Basic Land - Plains
|
Soul Tithe
Return to Ravnica
(U)
Collector #: 023 |
Enchantment - Aura
|
Enchant nonland permanent At the beginning of the upkeep of enchanted permanent’s controller, that player sacrifices it unless they pay , where X is its converted mana cost. | |
Chaos Imps
Return to Ravnica
(R)
Collector #: 090 |
6/5 Creature - Imp
|
Flying Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Chaos Imps has trample as long as it has a +1/+1 counter on it. | |
Wayfaring Temple
Return to Ravnica
(R)
Collector #: 209 |
*/* Creature - Elemental
|
Wayfaring Temple's power and toughness are each equal to the number of creatures you control. Whenever Wayfaring Temple deals combat damage to a player, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | |
Bloodfray Giant
Return to Ravnica
(U)
Collector #: 089 |
4/3 Creature - Giant
|
Trample Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can’t block as long as it has a +1/+1 counter on it.) | |
Coursers' Accord
Return to Ravnica
(C)
Collector #: 154 |
Sorcery
|
Put a 3/3 green Centaur creature token onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.) | |