MTG / Secret Lair
2251 - 2275 of 2549 results
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Elite Spellbinder (2021 - Foil)
Secret Lair
(R)
Collector #: 2021
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3/1 Creature - Human Cleric
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Flying When Elite Spellbinder enters the battlefield, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast. |
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- NM
- EX
- VG
- G
Swamp (557 - Foil)
Secret Lair
(L)
Collector #: 557
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Basic Land - Swamp
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- NM
- EX
- VG
- G
Dawnbreak Reclaimer (1346 - Foil)
Secret Lair
(R)
Collector #: 1346
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5/5 Creature - Angel
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Flying At the beginning of your end step, choose a creature card in an opponent’s graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners’ control. |
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- NM
- EX
- VG
- G
Mountain (487 - Foil)
Secret Lair
(R)
Collector #: 487
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Basic Land - Mountain
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- NM
- EX
- VG
- G
Questing Phelddagrif (671 - Non-Foil)
Secret Lair
(R)
Collector #: 671
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4/4 Creature - Phelddagrif
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: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token. : Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life. : Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card. |
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- NM
- EX
- VG
- G
Master of Waves (1278 - Non-Foil)
Secret Lair
(M)
Collector #: 1278
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2/1 Creature - Merfolk Wizard
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Protection from Red Elemental creatures you control get +1/+1 When Master of Waves enters the battlefield, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. |
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- NM
- EX
- VG
- G
Palladia-Mors (1071 - Textured Foil)
Secret Lair
(R)
Collector #: 1071
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7/7 Legendary Creature - Elder Dragon
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Flying, trample At the beginning of your upkeep, sacrifice Palladia-Mors unless you pay . |
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- NM
- EX
- VG
- G
Vindictive Lich (235 - Non-Foil)
Secret Lair
(R)
Collector #: 235
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4/1 Creature - Zombie WIzard
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When Vindictive Lich dies, choose one or more. Each mode must target a different player.
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- NM
- EX
- VG
- G
Fblthp, the Lost (583 - Foil)
Secret Lair
(R)
Collector #: 583
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1/1 Legendary Creature - Homunculus
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When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner’s library. |
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- NM
- EX
- VG
- G
Flamekin Harbinger (1255 - Non-Foil)
Secret Lair
(R)
Collector #: 1255
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1/1 Creature - Elemental Shaman
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When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top of it. | |
- NM
- EX
- VG
- G
Howltooth Hollow (438 - Non-Foil (JPN))
Secret Lair
(R)
Collector #: 438
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Land
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Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.) : Add . , : You may play the exiled card without paying its mana cost if each player has no cards in hand. |
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- NM
- EX
- VG
- G
Island (485 - Foil)
Secret Lair
(R)
Collector #: 485
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Basic Land - Island
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- NM
- EX
- VG
- G
Plains (101 - Foil)
Secret Lair
(R)
Collector #: 101
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Basic Land - Plains
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- NM
- EX
- VG
- G
Tamiyo, Collector of Tales (525 - Foil)
Secret Lair
(R)
Collector #: 525
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Legendary Planeswalker - Tamiyo
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Spells and abilities your opponents control can’t cause you to discard cards or sacrifice permanents. [+1]: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. [-3]: Return target card from your graveyard to your hand. |5| |
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- NM
- EX
- VG
- G
Flamekin Harbinger (1255 - Foil)
Secret Lair
(R)
Collector #: 1255
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1/1 Creature - Elemental Shaman
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When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle and put that card on top of it. | |
- NM
- EX
- VG
- G
Forest (109 - Non-Foil)
Secret Lair
(R)
Collector #: 109
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Basic Land - Forest
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- NM
- EX
- VG
- G
Mountain (1365 - Foil)
Secret Lair
(R)
Collector #: 1365
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Basic Land - Mountain
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- NM
- EX
- VG
- G
Mountain (1367 - Foil)
Secret Lair
(R)
Collector #: 1367
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Basic Land - Mountain
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- NM
- EX
- VG
- G
Swamp (562 - Foil)
Secret Lair
(L)
Collector #: 562
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Basic Land - Swamp
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- NM
- EX
- VG
- G
Goblin Chieftain (1615 - Foil)
Secret Lair
(R)
Collector #: 1615
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2/2 Creature - Goblin
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Haste Other Goblin creatures you control get +1/+1 and have haste. |
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- NM
- EX
- VG
- G
Island (386 - Foil)
Secret Lair
(R)
Collector #: 386
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Basic Land - Island
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- NM
- EX
- VG
- G
Obeka, Brute Chronologist (1579 - Foil)
Secret Lair
(M)
Collector #: 1579
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3/4 Legendary Creature - Ogre Wizard
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: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) | |
- NM
- EX
- VG
- G
Plague Sliver (633 - Foil)
Secret Lair
(R)
Collector #: 633
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5/5 Creature - Sliver
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All Slivers have "At the beginning of your upkeep, this creature deals 1 damage to you." | |
- NM
- EX
- VG
- G
Fecundity (1714 - Foil)
Secret Lair
(R)
Collector #: 1714
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Enchantment
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Whenever a creature dies, that creature's controller may draw a card. | |
- NM
- EX
- VG
- G
Krark, the Thumbless (1543 - Foil)
Secret Lair
(R)
Collector #: 1543
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2/2 Legendary Creature - Goblin Wizard
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Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy. Partner (You can have two commanders if both have partner.) |
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- NM
- EX
- VG
- G
2251 - 2275 of 2549 results