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Sunken City
The Dark
(C)
Collector #: 036 | ![]() ![]()
Enchantment
|
At the beginning of your upkeep, sacrifice Sunken City unless you pay ![]() ![]() Blue creatures get +1/+1. | |
Uncle Istvan
The Dark
(U)
Collector #: 054 | ![]() ![]() ![]() ![]()
1/3 Creature - Human
|
Prevent all damage that would be dealt to Uncle Istvan by creatures. | |
Goblin Caves
The Dark
(C)
Collector #: 064 | ![]() ![]() ![]()
Enchantment - Aura
|
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +0/+2. | |
Flood
The Dark
(U)
Collector #: 027 | ![]()
Enchantment
|
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Blood of the Martyr
The Dark
(U)
Collector #: 002 | ![]() ![]() ![]()
Instant
|
Until end of turn, if damage would be dealt to any creature, you may have that damage dealt to you instead. | |
Lurker
The Dark
(R)
Collector #: 080 | ![]() ![]()
2/3 Creature - Beast
|
Lurker can't be the target of spells unless it attacked or blocked this turn. | |
Sisters of the Flame
The Dark
(U)
Collector #: 074 | ![]() ![]() ![]()
2/2 Creature - Human Shaman
|
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Reflecting Mirror
The Dark
(U)
Collector #: 106 | ![]()
Artifact
|
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The Fallen
The Dark
(U)
Collector #: 053 | ![]() ![]() ![]() ![]()
2/3 Creature - Zombie
|
At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game. | |
Fissure
The Dark
(C)
Collector #: 063 | ![]() ![]() ![]()
Instant
|
Destroy target creature or land. It can't be regenerated. | |
Festival
The Dark
(C)
Collector #: 008 | ![]()
Instant
|
Cast Festival only during an opponent's upkeep. Creatures can't attack this turn. | |
Bog Rats
The Dark
(C)
Collector #: 042 | ![]()
1/1 Creature - Rat
|
Bog Rats can't be blocked by Walls. | |
Book of Rass
The Dark
(U)
Collector #: 098 | ![]()
Artifact
|
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Marsh Viper
The Dark
(C)
Collector #: 081 | ![]() ![]()
1/2 Creature - Snake
|
Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) | |
Dark Heart of the Wood
The Dark
(C)
Collector #: 095 | ![]() ![]()
Enchantment
|
Sacrifice a Forest: You gain 3 life. | |
Rag Man
The Dark
(R)
Collector #: 051 | ![]() ![]() ![]()
2/1 Creature - Human Minion
|
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Wand of Ith
The Dark
(U)
Collector #: 114 | ![]()
Artifact
|
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Barl's Cage
The Dark
(R)
Collector #: 096 | ![]()
Artifact
|
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Scavenger Folk
The Dark
(C)
Collector #: 087 | ![]()
1/1 Creature - Human
|
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Whippoorwill
The Dark
(U)
Collector #: 091 | ![]()
1/1 Creature - Bird
|
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Banshee
The Dark
(U)
Collector #: 040 | ![]() ![]() ![]()
0/1 Creature - Spirit
|
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People of the Woods
The Dark
(U)
Collector #: 083 | ![]() ![]()
1/* Creature - Human
|
People of the Woods's toughness is equal to the number of Forests you control. | |
Goblin Shrine
The Dark
(C)
Collector #: 068 | ![]() ![]() ![]()
Enchantment - Aura
|
Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature. | |
War Barge
The Dark
(U)
Collector #: 115 | ![]()
Artifact
|
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Ghost Ship
The Dark
(C)
Collector #: 028 | ![]() ![]() ![]()
2/4 Creature - Spirit
|
Flying![]() ![]() ![]() | |