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Pygmy Giant
Unhinged
(U)
Collector #: 085 | ![]() ![]() ![]()
0/2 Creature - Giant
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Smart Ass
Unhinged
(C)
Collector #: 045 | ![]() ![]()
25/1 Creature - Donkey Wizard
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Whenever Smart Ass attacks, choose a card name. If defending player has no cards with the chosen name in their hand, they may reveal their hand. If they don’t reveal their hand, Smart Ass can’t be blocked this turn. | |
Stone-Cold Basilisk
Unhinged
(U)
Collector #: 112 | ![]() ![]()
25/5 Creature - Basilisk
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Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.) Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, or cast spells or abilities. | |
The Fallen Apart
Unhinged
(C)
Collector #: 055 | ![]() ![]() ![]()
4/4 Creature - Zombie
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The Fallen Apart enters the battlefield with two arms and two legs. Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. The Fallen Apart can't attack if it has no legs and can't block if it has no arms. | |
Working Stiff
Unhinged
(U)
Collector #: 068 | ![]() ![]()
2/2 Creature - Mummy
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As Working Stiff enters the battlefield, straighten your arms. When you bend an elbow, sacrifice Working Stiff. | |
Zombie Fanboy
Unhinged
(U)
Collector #: 069 | ![]() ![]()
1/1 Creature - Zombie Gamer
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As Zombie Fanboy enters the battlefield, choose an artist. Whenever a permanent by the chosen artist is put into a graveyard, put two +1/+1 counters on Zombie Fanboy. | |
Brushstroke Paintermage
Unhinged
(C)
Collector #: 027 | ![]() ![]()
2/3 Creature - Human Wizard
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Creature Guy
Unhinged
(U)
Collector #: 093 | ![]() ![]()
3/3 Creature - Beast
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Gotcha - Whenever an opponent says "Creature" or "Guy," you may say "Gotcha" If you do, return Creature Guy from your graveyard to your hand. | |
Question Elemental?
Unhinged
(U)
Collector #: 043 | ![]() ![]() ![]()
3/4 Creature - Elemental
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Flying Are you aware that when you say something that isn't a question, the player who first points out this fact gains control of Question Elemental? | |
Shoe Tree
Unhinged
(C)
Collector #: 109 | ![]() ![]()
3/3 Creature - Treefolk
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Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters. Shoe Tree gets +1/+1 for each shoe counter on it. | |
Symbol Status
Unhinged
(U)
Collector #: 114 | ![]() ![]() ![]()
Sorcery
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Put a 1/1 colorless Expansion-Symbol creature token onto the battlefield for each different expansion symbol among permanents you control. | |
Fraction Jackson
Unhinged
(R)
Collector #: 097 | ![]() ![]()
1/15 Creature - Human Hero
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S.N.O.T.
Unhinged
(C)
Collector #: 111 | ![]()
*/* Creature - Ooze
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As S.N.O.T. enters the battlefield, you may stick it onto another creature named S.N.O.T. on the battlefield. If you do, all those creatures form a single creature. S.N.O.T.'s power and toughness are equal to the square of the number of S.N.O.T.s stuck together. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16.) | |
Staying Power
Unhinged
(R)
Collector #: 021 | ![]() ![]()
Enchantment
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As long as Staying Power is in play, "until end of turn" and "this turn" effects don't end. | |
Urza's Hot Tub
Unhinged
(U)
Collector #: 131 | ![]()
Artifact
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Magical Hacker
Unhinged
(U)
Collector #: 037 | ![]() ![]()
1/2 Creature - Human Gamer
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