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Richard Garfield, Ph.D.
Unsanctioned
(R)
Collector #: 026 | ![]() ![]() ![]()
2/2 Legendary Creature - Human Designer
|
You may play cards as though they were other Magic cards of your choice with the same mana cost. You can't choose the same card twice. (Mana cost includes color.) | |
Syr Cadian, Knight Owl
Unsanctioned
(R)
Collector #: 015 | ![]() ![]() ![]()
4/4 Legendary Creature - Bird Knight
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Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.)![]() ![]() | |
Abstract Iguanart
Unsanctioned
(U)
Collector #: 047 | ![]() ![]()
1/1 Creature - Art Lizard
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Whenever you cast a spell, note the first letter of its artist's name. If that letter wasn't already noted, put a +1/+1 counter on Abstract Iguanart. | |
AWOL
Unsanctioned
(C)
Collector #: 002 | ![]() ![]()
Instant
|
Exile target attacking creature. Then remove it from the game. Then put it into the absolutely-removed-from-the-freaking-game-forever zone. | |
Bat-
Unsanctioned
(U)
Collector #: 032 |
1/1 Creature - Bat
|
Flying At the beginning of each end step, if an opponent lost 3 or more life this turn, Augment ![]() ![]() ![]() ![]() | |
Rings a Bell
Unsanctioned
(U)
Collector #: 027 | ![]() ![]() ![]()
Enchantment
|
As Rings a Bell enters the battlefield, choose a word with four or more letters. After you say the chosen word for the first time each turn, an opponent may ring or imitate a bell within five seconds. When no opponent does, draw a card. | |
Six-y Beast
Unsanctioned
(U)
Collector #: 056 | ![]() ![]()
0/0 Creature - Beast
|
As Six-y Beast enters the battlefield, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters the battlefield. | |
Blast from the Past
Unsanctioned
(R)
Collector #: 048 | ![]() ![]()
Instant
|
Madness ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token. | |
Chicken a la King
Unsanctioned
(R)
Collector #: 021 | ![]() ![]() ![]()
2/2 Creature - Bird
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Whenever a 6 is rolled on a six-sided die, put a +1/+1 counter on each Bird. (You may roll dice only when instructed to.) Tap an untapped Bird you control: Roll a six-sided die. (Like now.) | |
Infernal Spawn of Infernal Spawn of Evil
Unsanctioned
(R)
Collector #: 039 | ![]() ![]() ![]()
8/8 Creature - Demon Child
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Flying, first strike, trample Once each turn, while you're search your library, you may pay ![]() ![]() | |
Half-Squirrel, Half-
Unsanctioned
(U)
Collector #: 065 |
Creature - Squirrel
|
Whenever a nontoken creature enters the battlefield, Augment ![]() ![]() | |
Knight of the Hokey Pokey
Unsanctioned
(C)
Collector #: 008 | ![]() ![]()
2/2 Creature - Knight
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First strike![]() ![]() | |
Mer Man
Unsanctioned
(C)
Collector #: 025 | ![]() ![]()
3/3 Host Creature - Human Fish
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When this creature enters the battlefield, you may draw a card. | |
Mother Kangaroo
Unsanctioned
(C)
Collector #: 066 | ![]() ![]()
1/1 Host Creature - Kangaroo
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When this creature enters the battlefield, roll a six-sided die. Put a number of +1/+1 counters on this creature equal to the result. | |
Ordinary Pony
Unsanctioned
(C)
Collector #: 012 | ![]() ![]()
2/3 Host Creature - Horse
|
When this creature enters the battlefield, you may exile target non-Horse creature you control, then return it to the battlefield under its owner's control. | |
Spirit of the Season
Unsanctioned
(U)
Collector #: 070 | ![]() ![]() ![]()
3/3 Creature - Treefolk Spirit
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When Spirit of the Season enters the battlefield, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. | |
Strutting Turkey
Unsanctioned
(U)
Collector #: 025 | ![]() ![]()
2/2 Host Creature - Bird
|
When this creature enters the battlefield, exile target creature card with converted mana cost 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield. | |
Common Courtesy
Unsanctioned
(U)
Collector #: 022 | ![]() ![]() ![]()
Enchantment
|
Whenever a player casts a spell without asking your permission while casting it, counter that spell. When a player asks you permission to cast a spell and you refuse, counter that spell and sacrifice Common Courtesy. | |
Free-Range Chicken
Unsanctioned
(C)
Collector #: 063 | ![]() ![]()
3/3 Creature - Bird
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![]() ![]() | |
Goblin Haberdasher
Unsanctioned
(U)
Collector #: 051 | ![]() ![]()
2/2 Creature - Goblin Hatificer
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Menace (This creature can't be blocked except by two or more creatures.) Other creatures you control wearing hats in their art have menace. | |
Hoisted Hireling
Unsanctioned
(C)
Collector #: 037 | ![]() ![]()
2/1 Creature - Zombie
|
Hoisted Hireling has flying as long as it's being held above the battlefield. | |
Jumbo Imp
Unsanctioned
(U)
Collector #: 042 | ![]() ![]()
0/0 Creature - Imp
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Flying As Jumbo Imp enters the battlefield, roll a six-sided die. Jumbo Imp enters the battlefield with a number of +1/+1 counters on it equal to the results. At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the results. At he beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the results. | |
Magic Word
Unsanctioned
(C)
Collector #: 024 | ![]() ![]()
Enchantment - Aura
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Enchant creature As Magic Word enters the battlefield, choose a word. Whisper the chosen word: Tap enchanted creature. | |
Painiac
Unsanctioned
(C)
Collector #: 055 | ![]() ![]()
0/3 Creature - Brainiac
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At the beginning of your upkeep, roll a six-sided die. Painiac gets +X/+0 until end of turn, where X is the result. | |
Slaying Mantis
Unsanctioned
(U)
Collector #: 069 | ![]() ![]() ![]()
6/6 Creature - Insect Wrestler
|
Just a second (As long as this spell is on the stack, players can't move cards on the battlefield.) Slaying Mantis enters the battlefield by being thrown from a distance of at least three feet. When Slaying Mantis enters the battlefield, it fights each creature an opponent controls that it touched as it entered. | |