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Wheel of Misfortune
Commander Legends
(R)
Collector #: 211 | ![]() ![]()
Sorcery
|
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
Wheel of Misfortune (1300 - Foil)
Secret Lair
(R)
Collector #: 1300 | ![]() ![]()
Sorcery
|
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
Wheel of Misfortune (1300 - Non-Foil)
Secret Lair
(R)
Collector #: 1300 | ![]() ![]()
Sorcery
|
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
Curse of Misfortunes
Dark Ascension
(R)
Collector #: 056 | ![]() ![]()
Enchantment - Aura Curse
|
Enchant player At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library. | |
Wheel of Misfortune (Extended Art)
Commander Legends Variants
(R)
Collector #: 672 | ![]() ![]()
Sorcery
|
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
Misfortune's Gain
Portal 3K
(C)
Collector #: 013 | ![]() ![]()
Sorcery
|
Destroy target creature. Its owner gains 4 life. | |
Misfortune Teller
Streets of New Capenna Commander Decks
(R)
Collector #: 038 | ![]() ![]()
3/1 Creature - Human Warlock
|
Deathtouch Whenever Misfortune Teller enters the battlefield or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life. | |
Misfortune
Alliances
(R)
Collector #: 113 | ![]() ![]() ![]() ![]()
Sorcery
|
An opponent chooses one - You put a +1/+1 counter on each creature you control and gain 4 life; or you put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to him or her. | |
Misfortune Teller (Extended Art)
Streets of New Capenna Commander Decks Variants
(R)
Collector #: 139 | ![]() ![]()
3/1 Creature - Human Warlock
|
Deathtouch Whenever Misfortune Teller enters the battlefield or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life. | |
Misfortune Teller
Outlaws of Thunder Junction Commander Decks
(R)
Collector #: 0141 | ![]() ![]()
3/1 Creature - Human Warlock
|
Deathtouch Whenever Misfortune Teller enters the battlefield or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life. | |
Wheel of Misfortune (1959 - Foil)
Secret Lair
(R)
Collector #: 1959 | ![]() ![]()
Sorcery
|
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |
Wheel of Misfortune (1959 - Non-Foil)
Secret Lair
(R)
Collector #: 1959 | ![]() ![]()
Sorcery
|
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards. | |