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Old Gnawbone (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 296 |
7/7 Legendary Creature - Dragon
|
Flying Whenever a creature you control deals combat damage to a player, create that many Treasure tokens. | |
Teleportation Circle (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 364 |
Enchantment
|
At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control. | |
Xorn (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 322 |
3/2 Creature - Elemental
|
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token. | |
Delina, Wild Mage (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 317 |
3/2 Legendary Creature - Elf Shaman
|
Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. 1–14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." 15–20 | Create one of those tokens. You may roll again. | |
Lolth, Spider Queen (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 284 |
Legendary Planeswalker - Lolth
|
Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. [0]: You draw a card and you lose 1 life. [-3]: Create two 2/1 black Spider creature tokens with menace and reach. [-8]: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference." |4| | |
Guardian of Faith (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 362 |
3/2 Creature - Spirit Knight
|
Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. | |
Ebondeath, Dracolich (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 292 |
5/2 Legendary Creature - Zombie Dragon
|
Flash Flying Ebondeath, Dracolich enters the battlefield tapped. You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn. | |
The Deck of Many Things (Extended Art)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 392 |
Legendary Artifact
|
, : Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand. 1-9: Return a card at random from your graveyard to your hand. 10-19: Draw two cards. 20: Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game. | |
Den of the Bugbear (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 351 |
Land
|
If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. : Add . : Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land. | |
Hall of Storm Giants (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 354 |
Land
|
If you control two or more lands, Hall of Storm Giants enters the battlefield tapped. : Add . : Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward . It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) | |
Hobgoblin Bandit Lord (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 379 |
2/3 Creature - Goblin Rogue
|
Other Goblins you control get +1/+1. , : Hobgoblin Bandit Lord deals damage equal to the number of Goblins that enter the battlefield under your control this turn to any target. | |
Orb of Dragonkind (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 381 |
Artifact
|
, : Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons. , , Sacrifice Orb of Dragonkind: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. | |
Inferno of the Star Mounts (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 293 |
6/6 Legendary Creature - Dragon
|
This spell can't be countered. Flying, haste : Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target. | |
Lair of the Hydra (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 356 |
Land
|
If you control two or more other lands, Lair of the Hydra enters the battlefield tapped. : Add . : Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0. | |
Zariel, Archduke of Avernus (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 285 |
Legendary Planeswalker - Zariel
|
[+1]: Creatures you control get +1/+0 and gain haste until end of turn. [0]: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." [-6]: You get an emblem with "At the beginning of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase." |4| | |
Iymrith, Desert Doom (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 290 |
5/5 Legendary Creature - Dragon
|
Flying Iymrith, Desert Doom has ward as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. | |
The Tarrasque (Showcase)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 333 |
10/10 Legendary Creature - Dinosaur
|
The Tarrasque has haste and ward as long as it was cast. Whenever The Tarrasque attacks, it fights target creature defending player controls. | |
Hive of the Eye Tyrant (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 355 |
Land
|
If you control two or more other lands, Hive of the Eye Tyrant enters the battlefield tapped. : Add . : Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land. | |
Flumph (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 361 |
0/4 Creature - Jellyfish
|
Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. | |
Vorpal Sword (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 377 |
Artifact - Equipment
|
Equipped creature gets +2/+0 and has deathtouch. : Until end of turn, Vorpal Sword gains "Whenever equipped creature deals combat damage to a player, that player loses the game." Equip | |
Tiamat (Borderless)
Adventures in the Forgotten Realms Variants
(M)
Collector #: 298 |
7/7 Legendary Creature - Dragon God
|
Flying When Tiamat enters the battlefield, if you cast it, search your library for up to five Dragon cards not named Tiamat that each have different names, reveal them, put them into your hand, then shuffle. | |
Circle of Dreams Druid (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 383 |
2/1 Creature - Elf Druid
|
: Add for each creature you control. | |
Tasha's Hideous Laughter (Extended Art)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 368 |
Sorcery
|
Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or more. | |
Treasure Vault (Showcase)
Adventures in the Forgotten Realms Variants
(R)
Collector #: 358 |
Artifact Land
|
: Add . , , Sacrifice Treasure Vault: Create X Treasure tokens. | |
Bruenor Battlehammer (Showcase)
Adventures in the Forgotten Realms Variants
(U)
Collector #: 337 |
5/3 Legendary Creature - Dwarf Warrior
|
Each creature you control gets +2/+0 for each Equipment attached to it. You may pay rather than pay the equip cost of the first equip ability you activate each turn. | |