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Approach My Molten Realm (Scheme Oversized)
Archenemy
(C)
Collector #: 003 |
Scheme
|
When you set this scheme in motion, until your next turn, if a source would deal damage, it deals double that damage instead. | |
Bog Witch
Archenemy
(C)
Collector #: 011 | ![]() ![]()
1/1 Creature - Human Spellshaper
|
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Reanimate
Archenemy
(U)
Collector #: 021 | ![]()
Sorcery
|
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost. | |
My Genius Knows No Bounds (Scheme Oversized)
Archenemy
(C)
Collector #: 028 |
Scheme
|
When you set this scheme in motion, you may pay X. If you do, you gain X life and draw X cards. | |
Avatar of Woe
Archenemy
(R)
Collector #: 009 | ![]() ![]() ![]()
6/5 Creature - Avatar
|
If there are ten or more creature cards total in all graveyards, Avatar of Woe costs ![]() Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) ![]() | |
Know Naught but Fire (Scheme Oversized)
Archenemy
(C)
Collector #: 023 |
Scheme
|
When you set this scheme in motion, it deals damage to each opponent equal to the number of cards in that player's hand. | |
My Undead Horde Awakens (Scheme Oversized)
Archenemy
(C)
Collector #: 029 |
Ongoing Scheme
|
(An ongoing scheme remains face up until it's abandoned.) At the beginning of your end step, you may put target creature card from an opponent's graveyard onto the battlefield under your control. When a creature put onto the battlefield with this scheme is put into a graveyard, abandon this scheme. | |
Tooth, Claw, and Tail (Scheme Oversized)
Archenemy
(C)
Collector #: 040 |
Scheme
|
When you set this scheme in motion, destroy up to three target nonland permanents. | |
Seething Song
Archenemy
(C)
Collector #: 046 | ![]() ![]()
Instant
|
Add ![]() ![]() ![]() ![]() ![]() | |
The Fate of the Flammable (Scheme Oversized)
Archenemy
(C)
Collector #: 013 |
Scheme
|
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, this scheme deals 6 damage to him or her. If that player chooses others, this scheme deals 3 damage to each of your other opponents. | |
Dragonspeaker Shaman
Archenemy
(U)
Collector #: 036 | ![]() ![]() ![]()
2/2 Creature - Human Barbarian Shaman
|
Dragon spells you cast cost ![]() | |
Dance, Pathetic Marionette (Scheme Oversized)
Archenemy
(C)
Collector #: 006 |
Scheme
|
When you set this scheme in motion, each opponent reveals cards from the top of their library until they reveal a creature card. Choose one of the revealed creature cards and put it onto the battlefield under your control. Put all other cards revealed this way into their owners’ graveyards. | |
Embrace My Diabolical Vision (Scheme Oversized)
Archenemy
(C)
Collector #: 009 |
Scheme
|
When you set this scheme in motion, each player shuffles their hand and graveyard into their library. You draw seven cards, then each other player draws four cards. | |
All in Good Time (Scheme Oversized)
Archenemy
(C)
Collector #: 001 |
Scheme
|
When you set this scheme in motion, take an extra turn after this one. Schemes can't be set in motion that turn. | |
Lightning Greaves
Archenemy
(U)
Collector #: 110 | ![]()
Artifact - Equipment
|
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip ![]() ![]() | |
Evil Comes to Fruition (Scheme Oversized)
Archenemy
(C)
Collector #: 012 |
Scheme
|
When you set this scheme in motion, put seven 0/1 green Plant creature tokens onto the battlefield. If you control ten or more lands, put seven 3/3 green Elemental creature tokens onto the battlefield instead. | |
May Civilization Collapse (Scheme Oversized)
Archenemy
(C)
Collector #: 025 |
Scheme
|
When you set this scheme in motion, target opponent chooses self or others. If that player chooses self, that player sacrifices two lands. If the player chooses others, each of your other opponents sacrifices a land. | |
The Very Soil Shall Shake (Scheme Oversized)
Archenemy
(C)
Collector #: 041 |
Ongoing Scheme
|
(An ongoing scheme remains face up until it’s abandoned.) Creatures you control get +2/+2 and have trample. When a creature you control dies, abandon this scheme. | |
Chameleon Colossus
Archenemy
(R)
Collector #: 052 | ![]() ![]() ![]()
4/4 Creature - Shapeshifter
|
Changeling (This card is every creature type at all times.) Protection from black ![]() ![]() ![]() | |
Batwing Brume
Archenemy
(U)
Collector #: 080 | ![]() ![]()
Instant
|
Prevent all combat damage that would be dealt this turn if ![]() ![]() | |
I Call on the Ancient Magics (Scheme Oversized)
Archenemy
(C)
Collector #: 016 |
Scheme
|
When you set this scheme in motion, each other player searches their library for a card, reveals it, and puts it into their hand. Then you search your library for two cards and put them into your hand. Each player shuffles. | |
Mortal Flesh Is Weak (Scheme Oversized)
Archenemy
(C)
Collector #: 026 |
Scheme
|
When you set this scheme in motion, each opponent's life total becomes the lowest life total among your opponents. | |
Kilnmouth Dragon
Archenemy
(R)
Collector #: 044 | ![]() ![]() ![]()
5/5 Creature - Dragon
|
Amplify 3 (As this creature enters the battlefield, put three +1/+1 counters on it for each Dragon card you reveal in your hand.) Flying ![]() | |
Thran Dynamo
Archenemy
(U)
Collector #: 121 | ![]()
Artifact
|
![]() ![]() | |
Hellkite Charger
Archenemy
(R)
Collector #: 041 | ![]() ![]() ![]()
5/5 Creature - Dragon
|
Flying, haste Whenever Hellkite Charger attacks, you may pay ![]() ![]() ![]() | |