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Expropriate
Conspiracy - Take the Crown
(M)
Collector #: 030 FOIL | ![]() ![]() ![]()
Sorcery
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Council's dilemma - Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate. | |
Leovold, Emissary of Trest
Conspiracy - Take the Crown
(M)
Collector #: 077 FOIL | ![]() ![]() ![]()
3/3 Legendary Creature - Elf Advisor
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Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. | |
Kaya, Ghost Assassin
Conspiracy - Take the Crown
(M)
Collector #: 222 FOIL | ![]() ![]() ![]()
Legendary Planeswalker - Kaya
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[0]: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. [-1]: Each opponent loses 2 life and you gain 2 life. [-2]: Each opponent discards a card and you draw a card. |5| | |
Ghostly Prison
Conspiracy - Take the Crown
(U)
Collector #: 086 FOIL | ![]() ![]()
Enchantment
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Creatures can’t attack you unless their controller pays ![]() | |
Selvala's Stampede
Conspiracy - Take the Crown
(R)
Collector #: 071 FOIL | ![]() ![]() ![]()
Sorcery
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Council's dilemma - Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote. | |
Exotic Orchard
Conspiracy - Take the Crown
(R)
Collector #: 219 FOIL |
Land
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![]() | |
Kami of the Crescent Moon
Conspiracy - Take the Crown
(R)
Collector #: 113 FOIL | ![]() ![]()
1/3 Legendary Creature - Spirit
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At the beginning of each player's draw step, that player draws an additional card. | |
Beast Within
Conspiracy - Take the Crown
(U)
Collector #: 174 FOIL | ![]() ![]()
Instant
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Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield. | |
Avatar of Woe
Conspiracy - Take the Crown
(M)
Collector #: 128 FOIL | ![]() ![]() ![]()
6/5 Avatar
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If there are ten or more creature cards total in all graveyards, Avatar of Woe costs 6 less to cast. Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) ![]() | |
Birds of Paradise
Conspiracy - Take the Crown
(R)
Collector #: 176 FOIL | ![]()
0/1 Creature - Bird
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Flying![]() | |
Capital Punishment
Conspiracy - Take the Crown
(R)
Collector #: 040 FOIL | ![]() ![]() ![]()
Sorcery
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Council's dilemma - Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote. | |
Subterranean Tremors
Conspiracy - Take the Crown
(M)
Collector #: 058 FOIL | ![]() ![]()
Sorcery
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Subterranean Tremors deals X damage to each creature without flying. If X is 4 or more, destroy all artifacts. If X is 8 or more, put an 8/8 red Lizard creature token onto the battlefield. | |
Palace Jailer
Conspiracy - Take the Crown
(U)
Collector #: 018 FOIL | ![]() ![]() ![]()
2/2 Creature - Human Soldier
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When Palace Jailer enters the battlefield, you become the monarch. When Palace Jailer enters the battlefield, exile target creature an opponent controls until an opponent becomes the monarch. | |
Phyrexian Arena
Conspiracy - Take the Crown
(R)
Collector #: 144 FOIL | ![]() ![]() ![]()
Enchantment
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At the beginning of your upkeep, you draw a card and lose 1 life. | |
Sangromancer
Conspiracy - Take the Crown
(R)
Collector #: 147 FOIL | ![]() ![]() ![]()
3/3 Creature - Vampire Shaman
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Flying Whenever a creature an opponent controls is put into a graveyard from the battlefield, you may gain 3 life. Whenever an opponent discards a card, you may gain 3 life. | |
Thorn of the Black Rose
Conspiracy - Take the Crown
(C)
Collector #: 048 FOIL | ![]() ![]()
1/3 Creature - Human Assassin
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Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When Thorn of the Black Rose enters the battlefield, you become the monarch. | |
Besmirch
Conspiracy - Take the Crown
(U)
Collector #: 049 FOIL | ![]() ![]() ![]()
Sorcery
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Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) | |
Grenzo, Havoc Raiser
Conspiracy - Take the Crown
(R)
Collector #: 054 FOIL | ![]() ![]()
2/2 Legendary Creature - Goblin Rogue
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Whenever a creature you control deals combat damage to a player, choose one-
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Stunt Double
Conspiracy - Take the Crown
(R)
Collector #: 038 FOIL | ![]() ![]()
0/0 Creature - Shapeshifter
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Flash You may have Stunt Double enter the battlefield as a copy of any creature on the battlefield. | |
Adriana, Captain of the Guard
Conspiracy - Take the Crown
(R)
Collector #: 073 FOIL | ![]() ![]() ![]()
4/4 Legendary Creature - Human Knight
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Melee (Whenever this creature attacks, it gets +1/+1 util end of turn for each opponent you attacked with a creature this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) | |
Sovereign's Realm
Conspiracy - Take the Crown
(M)
Collector #: 010 FOIL |
Conspiracy
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(Start the game with this conspiracy face up in the command zone.) Your deck can't have basic land cards and your starting hand size is five. Exile a card from your hand: This turn you may play basic land cards from outside the game. Basic lands you control have " ![]() | |
Burgeoning
Conspiracy - Take the Crown
(R)
Collector #: 178 FOIL | ![]()
Enchantment
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Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield. | |
Show and Tell
Conspiracy - Take the Crown
(M)
Collector #: 121 FOIL | ![]() ![]()
Sorcery
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Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. | |
Recruiter of the Guard
Conspiracy - Take the Crown
(R)
Collector #: 022 FOIL | ![]() ![]()
1/1 Creature - Human Soldier
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When Recruiter of the Guard enters the battlefield, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle your library. | |
Deceiver Exarch
Conspiracy - Take the Crown
(U)
Collector #: 106 FOIL | ![]() ![]()
1/4 Creature - Phyrexian Cleric
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Flash (You may cast this spell any time you could cast an instant.) Whenever Deceiver Exarch enters the battlefield, choose one -
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