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Master of Cruelties
Dragon's Maze
(M)
Collector #: 082 |
1/4 Creature - Demon
|
First strike, deathtouch Master of Cruelties can only attack alone. Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat. | |
Maze's End
Dragon's Maze
(M)
Collector #: 152 |
Land
|
Maze's End enters the battlefield tapped. : Add to your mana pool. , , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game. | |
Render Silent
Dragon's Maze
(R)
Collector #: 096 |
Instant
|
Counter target spell. Its controller can't cast spells this turn. | |
Possibility Storm
Dragon's Maze
(R)
Collector #: 034 |
Enchantment
|
Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with Possibility Storm on the bottom of their library in a random order. | |
Voice of Resurgence
Dragon's Maze
(M)
Collector #: 114 |
2/2 Creature - Elemental
|
Whenever an opponent casts a spell during your turn or when Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control." | |
Wear // Tear
Dragon's Maze
(U)
Collector #: 135 | /
Instant
|
Wear: Destroy target artifact. Tear: Destroy target enchantment Fuse (You may cast one or both halves of this card from your hand.) | |
Notion Thief
Dragon's Maze
(R)
Collector #: 088 |
3/1 Creature - Human Rogue
|
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. | |
Sire of Insanity
Dragon's Maze
(R)
Collector #: 104 |
6/4 Creature - Demon
|
At the beginning of each end step, each player discards their hand. | |
Progenitor Mimic
Dragon's Maze
(M)
Collector #: 092 |
0/0 Creature - Shapeshifter
|
You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has “At the beginning of your upkeep, if this creature isn’t a token, create a token that’s a copy of this creature.” | |
Hidden Strings
Dragon's Maze
(C)
Collector #: 012 |
Sorcery
|
You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | |
Riot Control
Dragon's Maze
(C)
Collector #: 006 |
Instant
|
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn. | |
Crypt Incursion
Dragon's Maze
(C)
Collector #: 023 |
Instant
|
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way. | |
Mirko Vosk, Mind Drinker
Dragon's Maze
(R)
Collector #: 085 |
2/4 Legendary Creature - Vampire
|
Flying Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard. | |
Tithe Drinker
Dragon's Maze
(C)
Collector #: 109 |
2/1 Creature - Vampire
|
Lifelink (Damage dealt by this creature also causes you to gain that much life.) Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) | |
Zhur-Taa Druid
Dragon's Maze
(C)
Collector #: 120 |
1/1 Creature - Human Druid
|
: Add to your mana pool. Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent. | |
Legion's Initiative
Dragon's Maze
(M)
Collector #: 081 |
Enchantment
|
Red creatures you control get +1/+0. White creatures you control get +0/+1. , Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. | |
Deadbridge Chant
Dragon's Maze
(M)
Collector #: 063 |
Enchantment
|
When Deadbridge Chant enters the battlefield, mill ten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand. | |
Ruric Thar, the Unbowed
Dragon's Maze
(R)
Collector #: 099 |
6/6 Legendary Creature - Ogre Warrior
|
Vigilance, reach Ruric Thar, the Unbowed attacks each turn if able. Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player. | |
Gruul War Chant
Dragon's Maze
(U)
Collector #: 075 |
Enchantment
|
Each attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. | |
Mutant's Prey
Dragon's Maze
(C)
Collector #: 045 |
Instant
|
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls. (Each deals damage equal to its power to the other.) | |
Vorel of the Hull Clade
Dragon's Maze
(R)
Collector #: 115 |
1/4 Legendary Creature - Human Merfolk
|
, : For each counter on target artifact, creature, or land, put another of those counters on that permanent. | |
Armed // Dangerous
Dragon's Maze
(U)
Collector #: 122 | /
Sorcery
|
Armed: Target creature gets +1/+1 and gains double strike until end of turn. Dangerous: All Creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.) | |
Gaze of Granite
Dragon's Maze
(R)
Collector #: 072 |
Sorcery
|
Destroy each nonland permanent with converted mana cost X or less. | |
Izzet Cluestone
Dragon's Maze
(C)
Collector #: 141 |
Artifact
|
: Add or to your mana pool. , , Sacrifice Izzet Cluestone: Draw a card. | |
Bred for the Hunt
Dragon's Maze
(U)
Collector #: 059 |
Enchantment
|
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card. | |