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Seize the Spoils
Game Night: Free-for-All
(C)
Collector #: 086 |
Sorcery
|
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") | |
Dragonspeaker Shaman
Game Night: Free-for-All
(U)
Collector #: 075 |
2/2 Creature - Human Barbarian Shaman
|
Dragon spells you cast cost less to cast. | |
Path to Exile
Game Night: Free-for-All
(U)
Collector #: 015 |
Instant
|
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle. | |
Immaculate Magistrate
Game Night: Free-for-All
(R)
Collector #: 098 |
2/2 Creature - Elf Shaman
|
: Put a +1/+1 counter on target creature for each Elf you control. | |
Beast Whisperer
Game Night: Free-for-All
(R)
Collector #: 089 |
2/3 Creature - Elf Druid
|
Whenever you cast a creature spell, draw a card. | |
Lightning Bolt
Game Night: Free-for-All
(U)
Collector #: 083 |
Instant
|
Lightning Bolt deals 3 damage to any target. | |
Danitha Capashen, Paragon
Game Night: Free-for-All
(U)
Collector #: 009 |
2/2 Legendary Creature - Human Knight
|
First strike, vigilance, lifelink Aura and Equipment spells you cast cost less to cast. | |
Mana Geyser
Game Night: Free-for-All
(C)
Collector #: 084 |
Sorcery
|
Add for each tapped land your opponents control. | |
Murmuring Mystic
Game Night: Free-for-All
(U)
Collector #: 032 |
1/5 Creature - Human Wizard
|
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying. | |
Split Decision
Game Night: Free-for-All
(U)
Collector #: 039 |
Instant
|
Will of the council -- Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy. | |
Dragon Tempest
Game Night: Free-for-All
(U)
Collector #: 074 |
Enchantment
|
Whenever a creature with flying enters the battlefield under your control, it gains haste until end of turn. Whenever a Dragon enters the battlefield under your control, it deals X damage to any target, where X is the number of Dragons you control. | |
Gifted Aetherborn
Game Night: Free-for-All
(U)
Collector #: 052 |
2/3 Creature - Aetherborn Vampire
|
Deathtouch, lifelink | |
End-Raze Forerunners
Game Night: Free-for-All
(R)
Collector #: 097 |
7/7 Creature - Boar
|
Vigilance, trample, haste When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn. | |
Crucible of Fire
Game Night: Free-for-All
(R)
Collector #: 070 |
Enchantment
|
Dragon creatures you control get +3/+3 | |
Dragon Mage
Game Night: Free-for-All
(U)
Collector #: 073 |
5/5 Creature - Dragon Wizard
|
Flying Whenever Dragon Mage deals combat damage to a player, each player discards their hand, then draws seven cards. | |
Demon of Loathing
Game Night: Free-for-All
(R)
Collector #: 045 |
7/7 Creature - Demon
|
Flying, trample Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature. | |
Colossus Hammer
Game Night: Free-for-All
(U)
Collector #: 115 |
Artifact - Equipment
|
Equipped creature gets +10/+10 and loses flying. Equip (: Attach to target creature you control. Equip only as a sorcery.) | |
Elven Ambush
Game Night: Free-for-All
(U)
Collector #: 092 |
Instant
|
Create a 1/1 green Elf Warrior creature token for each Elf you control. | |
Llanowar Tribe
Game Night: Free-for-All
(U)
Collector #: 102 |
3/3 Creature - Elf Druid
|
: Add . | |
Sign in Blood
Game Night: Free-for-All
(C)
Collector #: 061 |
Sorcery
|
Target player draws two cards and loses 2 life. | |
Invigorate
Game Night: Free-for-All
(U)
Collector #: 099 |
Instant
|
If you control a Forest, rather than pay this spell’s mana cost, you may have an opponent gain 3 life. Target creature gets +4/+4 until end of turn. | |
Argentum Armor
Game Night: Free-for-All
(R)
Collector #: 113 |
Artifact - Equipment
|
Equipped Creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip | |
Ram Through
Game Night: Free-for-All
(C)
Collector #: 105 |
Instant
|
Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. | |
Lord of the Accursed
Game Night: Free-for-All
(U)
Collector #: 055 |
2/3 Creature - Zombie
|
Other Zombies you control get +1/+1. , : All Zombies gain menace until end of turn. (They can't be blocked except by two or more creatures.) | |
Moonsilver Spear
Game Night: Free-for-All
(R)
Collector #: 118 |
Artifact - Equipment
|
Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip | |