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Domri Rade
Gatecrash
(M)
Collector #: 156 FOIL | ![]() ![]() ![]()
Legendary Planeswalker - Domri
|
+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -2 Target creature you control fights another target creature. -7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste." |3| | |
Gruul Charm
Gatecrash
(U)
Collector #: 169 FOIL | ![]() ![]()
Instant
|
Choose one - Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying. | |
Zameck Guildmage
Gatecrash
(U)
Collector #: 209 FOIL | ![]() ![]()
2/2 Creature - Elf Wizard
|
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Kingpin's Pet
Gatecrash
(C)
Collector #: 173 FOIL | ![]() ![]() ![]()
2/2 Creature - Thrull
|
Flying Extort (Whenever you cast a spell, you may pay ![]() | |
Ivy Lane Denizen
Gatecrash
(C)
Collector #: 125 FOIL | ![]() ![]()
2/3 Creature - Elf Warrior
|
Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. | |
Massive Raid
Gatecrash
(C)
Collector #: 100 FOIL | ![]() ![]() ![]()
Instant
|
Massive Raid deals damage to any target equal to the number of creatures you control. | |
Psychic Strike
Gatecrash
(C)
Collector #: 189 FOIL | ![]() ![]() ![]()
Instant
|
Counter target spell. Its controller mills two cards. | |
Urban Evolution
Gatecrash
(U)
Collector #: 204 FOIL | ![]() ![]() ![]()
Sorcery
|
Draw three cards. You may play an additional land this turn. | |
Beckon Apparition
Gatecrash
(C)
Collector #: 212 FOIL | ![]()
Instant
|
Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. | |
High Priest of Penance
Gatecrash
(R)
Collector #: 171 FOIL | ![]() ![]()
1/1 Creature - Human Cleric
|
Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. | |
Biovisionary
Gatecrash
(R)
Collector #: 146 FOIL | ![]() ![]() ![]()
2/3 Creature - Human Wizard
|
At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game. | |
Paranoid Delusions
Gatecrash
(C)
Collector #: 186 FOIL | ![]() ![]()
Sorcery
|
Target player mills three cards. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) | |
Shadow Alley Denizen
Gatecrash
(C)
Collector #: 076 FOIL | ![]()
1/1 Creature - Vampire Rogue
|
Whenever another black creature enters the battlefield under your control, target creature gains intimidate until end of turn. | |
Wasteland Viper
Gatecrash
(U)
Collector #: 139 FOIL | ![]()
1/2 Creature - Snake
|
Deathtouch Bloodrush - ![]() | |
Gift of Orzhova
Gatecrash
(U)
Collector #: 219 FOIL | ![]() ![]() ![]()
Enchantment - Aura
|
Enchant creature Enchanted creature gets +1/+1 and has flying and lifelink. | |
Cloudfin Raptor
Gatecrash
(C)
Collector #: 032 FOIL | ![]()
0/1 Creature - Bird Mutant
|
Flying Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) | |
Consuming Aberration
Gatecrash
(R)
Collector #: 152 FOIL | ![]() ![]() ![]()
*/* Creature - Horror
|
Consuming Aberration’s power and toughness are each equal to the number of cards in your opponents’ graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard. | |
Foundry Champion
Gatecrash
(R)
Collector #: 165 FOIL | ![]() ![]() ![]()
4/4 Creature - Elemental Soldier
|
When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.![]() ![]() | |
Spell Rupture
Gatecrash
(C)
Collector #: 052 FOIL | ![]() ![]()
Instant
|
Counter target spell unless its controller pays ![]() | |
Burst of Strength
Gatecrash
(C)
Collector #: 115 FOIL | ![]()
Instant
|
Put a +1/+1 counter on target creature and untap it. | |
Master Biomancer
Gatecrash
(M)
Collector #: 176 FOIL | ![]() ![]() ![]()
2/4 Creature - Elf Wizard
|
Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's Power and as a mutant in addition to its other types. | |
Frontline Medic
Gatecrash
(R)
Collector #: 012 FOIL | ![]() ![]()
3/3 Creature - Human Cleric
|
Battalion - Whenever Frontline Medic and at least two other creatures attack, creatures you control are indestructible this turn. Sacrifice Frontline Medic: Counter target spell with ![]() ![]() | |
Pit Fight
Gatecrash
(C)
Collector #: 223 FOIL | ![]() ![]()
Instant
|
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.) | |
Guardian of the Gateless
Gatecrash
(U)
Collector #: 014 FOIL | ![]() ![]()
3/3 Creature - Angel
|
Flying Guardian of the Gateless can block any number of creatures. Whenever Guardian of the Gateless blocks, it gets +1/+1 until end of turn for each creature it's blocking. | |
Ogre Slumlord
Gatecrash
(R)
Collector #: 074 FOIL | ![]() ![]() ![]()
3/3 Creature - Ogre Rogue
|
Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield. Rats you control have deathtouch. | |