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Scattered Thoughts
Innistrad: Double Feature
(C)
Collector #: 341 |
Instant
|
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard. | |
Serpentine Ambush
Innistrad: Double Feature
(C)
Collector #: 344 |
Instant
|
Until end of turn, target creature becomes a blue Serpent with base power and toughness 5/5. | |
Shadowbeast Sighting
Innistrad: Double Feature
(C)
Collector #: 198 |
Sorcery
|
Create a 4/4 green Beast creature token. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.) | |
Shady Traveler
Innistrad: Double Feature
(C)
Collector #: 120 |
2/3 Creature - Human Werewolf
|
Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Stalking Predator Creature - Werewolf Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 4/4 | |
Sheltering Boughs
Innistrad: Double Feature
(C)
Collector #: 485 |
Enchantment - Aura
|
Enchant creature (When Sheltering Boughs enters the battlefield, draw a card. Enchanted creature gets +1/+3. | |
Sigarda's Imprisonment
Innistrad: Double Feature
(C)
Collector #: 302 |
Enchantment - Aura
|
Enchant creature Enchanted creature can't attack or block. : Exile enchanted creature. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") | |
Sigardian Savior
Innistrad: Double Feature
(M)
Collector #: 034 |
3/3 Creature - Angel
|
Flying When Sigardian Savior enters the battlefield, if you cast it, return up to two target creature cards with mana value 2 or less form your graveyard to the battlefield. | |
Silver Bolt
Innistrad: Double Feature
(C)
Collector #: 258 |
Artifact
|
, , Sacrifice Silver Bolt: It deals 3 damage to target creature. If a Werewolf is dealt damage this way, destroy it. | |
Skaab Wrangler
Innistrad: Double Feature
(U)
Collector #: 075 |
2/1 Creature - Human Wizard
|
Tap three untapped creatures you control: Tap target creature. | |
Skull Skaab
Innistrad: Double Feature
(U)
Collector #: 515 |
2/2 Creature - Zombie
|
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) Whenever a creature you control exploits a nontoken creature, create a 2/2 black Zombie creature token. | |
Snarling Wolf (199)
Innistrad: Double Feature
(C)
Collector #: 199 |
1/1 Creature - Wolf
|
: Snarling Wolf gets +2/+2 until end of turn. Activate only once each turn. | |
Spore Crawler
Innistrad: Double Feature
(C)
Collector #: 489 |
3/2 Creature - Fungus
|
When Spore Crawler dies, draw a card. | |
Stensia Uprising
Innistrad: Double Feature
(R)
Collector #: 445 |
Enchantment
|
At the beginning of your end step, create a 1/1 red Human creature token. Then if you control exactly thirteen permanents, you may sacrifice Stensia Uprising. When you do, it deals 7 damage to any target. | |
Sungold Sentinel
Innistrad: Double Feature
(R)
Collector #: 037 |
3/2 Creature - Human Soldier
|
Whenever Sungold Sentinel enters the battlefield or attacks, exile up to one target card from a graveyard. Coven - : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers. | |
Sunrise Cavalier
Innistrad: Double Feature
(U)
Collector #: 244 |
3/3 Creature - Human Knight
|
Trample, haste If it's neither day nor night, it becomes day as Sunrise Cavalier enters the battlefield. Whenever day becomes night or night becomes day, put a +1/+1 counter on target creature you control. | |
Supernatural Rescue
Innistrad: Double Feature
(C)
Collector #: 304 |
Enchantment - Aura
|
This spell has flash as long as you control a Spirit. When you cast this spell, tap up to two target creatures you don't control. Enchant creature you control Enchanted creature gets +1/+2. | |
Syncopate
Innistrad: Double Feature
(C)
Collector #: 350 |
Instant
|
Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner’s graveyard. | |
Syphon Essence
Innistrad: Double Feature
(C)
Collector #: 351 |
Instant
|
Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") | |
Tavern Ruffian
Innistrad: Double Feature
(C)
Collector #: 163 |
2/5 Creature - Human Warrior Werewolf
|
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Tavern Smasher Creature - Werewolf Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/5 | |
Thraben Exorcism
Innistrad: Double Feature
(C)
Collector #: 039 |
Instant
|
Exile target Spirit, creature with disturb, or enchantment. | |
Timberland Guide
Innistrad: Double Feature
(C)
Collector #: 202 |
1/1 Creature - Human Scout
|
When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature. | |
Tireless Hauler
Innistrad: Double Feature
(C)
Collector #: 203 |
4/5 Creature - Human Werewolf
|
Vigilance Daybound (If a player casts no spells during their own turn, it becomes night next turn.) Back Dire-Strain Brawler Creature - Werewolf Vigilance Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 6/6 | |
Traveling Minister
Innistrad: Double Feature
(C)
Collector #: 306 |
Creature - Human Cleric
|
: Target creature gets +1/+0 until end of turn. You gain 1 life. Activate only as a sorcery. | |
Unblinking Observer
Innistrad: Double Feature
(C)
Collector #: 082 |
2/1 Creature - Homunculus
|
: Add . Spend this mana only to pay a disturb cost or cast an instant or sorcery spell. | |
Unholy Officiant
Innistrad: Double Feature
(C)
Collector #: 308 |
1/2 Creature - Vampire Cleric
|
Vigilance : Put a +1/+1 counter on Unholy Officiant. | |